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说位图,先把image控件简单过下,Image的Source设置
<Image Name="img" Source="可以是网络图片的Uri、应用文件的Uri或者安装包文件的Uri" /> img.Source = new BitmapIamge(new Uri(同上));
Image的Stretch属性指定图像如何填充,枚举定义:
None,图像不拉伸,一合适尺寸显示;
Uniform,保留图像的纵横比,按控件的大小输出图像;
UnifToFill,已原始大小比填充;
Fill,将整个图完全填充到控件中
Clip属性是UIElement的属性,所以所有的UI对象都有,Clip属性可用来剪切图像
<Grid Background="Black"
PointerMoved="Grid_PointerMoved">
<Image Name="ContentPanel" Source="ms-appx:///Assets/Logo.scale-240.png">
<Image.Clip>
<RectangleGeometry x:Name="geometry" Rect="0,0,150,150" />
</Image.Clip>
</Image>
</Grid> private void Grid_PointerMoved(object sender, PointerRoutedEventArgs e)
{
Point p = e.GetCurrentPoint(ContentPanel).Position;
geometry.Rect = new Rect(p.X, p.Y, 150, 150);
}
效果图,就不切了,自己下来弄下,就知道了。我们截取了图像,如何生成图片呢?使用RenderTragetBitmap类
//PointerReleased可以捕获单击事件 private async void root_PointerReleased(object sender, PointerRoutedEventArgs e) { //创建RenderTargetBitmap对象 RenderTargetBitmap bitmap = new RenderTargetBitmap(); //root为UIElement的Name await bitmap.RenderAsync(root); img.Source = bitmap; }
生成图片之后,就是存储图片了,存储图片就需要获得图像的二进制数据,然后通过BitmapEncoder类实现对图像的创建、编辑和保存的各种方法。示例如下:
<Grid Name="root"> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <StackPanel Name="TitlePanel" Margin="10,35,10,10"> <TextBlock Text="我的应用程序" FontSize="20" /> <TextBlock Text="测试" FontSize="60" /> </StackPanel> <Grid Name="ContentPanel" Grid.Row="1" Margin="10,0,10,10"> <Image Name="img" /> </Grid> <Grid Grid.Row="2"> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <Button VerticalAlignment="Center" HorizontalAlignment="Center" Content="获取图像" Click="Button_Click_1" /> <Button VerticalAlignment="Center" HorizontalAlignment="Center" Content="显示图像" Click="Button_Click" Grid.Column="1" /> </Grid> </Grid>
private void Button_Click(object sender, RoutedEventArgs e) { img.Source = new BitmapImage(new Uri("ms-appdata:///local/testBitmap.png",UriKind.Absolute)); } private async void Button_Click_1(object sender, RoutedEventArgs e) { //创建要存储的文件,这个不需多说了。 var storageFile = await ApplicationData.Current.LocalFolder.CreateFileAsync("testBitmap.png", CreationCollisionOption.OpenIfExists); RenderTargetBitmap bitmap = new RenderTargetBitmap(); await bitmap.RenderAsync(root); //获取图像的二进制数据 var pixelBuffer = await bitmap.GetPixelsAsync(); using (var fileStream = await storageFile.OpenAsync(FileAccessMode.ReadWrite)) { var encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, fileStream); encoder.SetPixelData( BitmapPixelFormat.Bgra8,//像素格式 BitmapAlphaMode.Ignore,//像素数据的alpha模式,定义透明的 (uint)bitmap.PixelWidth,//像素宽 (uint)bitmap.PixelHeight,//像素高 DisplayInformation.GetForCurrentView().LogicalDpi,//像素水平分辨率,这个就是获取设备的屏幕分辨率的方法 DisplayInformation.GetForCurrentView().LogicalDpi,//像素垂直分辨率 pixelBuffer.ToArray());//像素数据 await encoder.FlushAsync(); } await new MessageDialog("获取图像成功并已保存").ShowAsync(); }
好了,位图编程就到这儿。
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原文地址:http://www.cnblogs.com/qiandi/p/4755893.html