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#import "RootViewController.h" #import "ActionView.h" #import "UIColor+MyUIColor.h" @interface RootViewController () @end @implementation RootViewController - (void)viewDidLoad { [super viewDidLoad]; //self指的是当前对象 RootViewController //NSLog(@"%@",self); ActionView *actionViewYellow = [[ActionView alloc] initWithFrame:CGRectMake(30, 30, 260, 104)]; actionViewYellow.tag = 100; //给当前View添加响应事件,实现View中的接口给ActionView传入响应的参数,self是视图控制器 [actionViewYellow addTarget:self action:@selector(changeActionViewColor:)]; [self.view addSubview:actionViewYellow]; actionViewYellow.backgroundColor = [UIColor yellowColor]; [actionViewYellow release]; ActionView *actionViewGree = [[ActionView alloc] initWithFrame:CGRectMake(30, 150, 260, 104)]; actionViewGree.tag = 200; [actionViewGree addTarget:self action:@selector(changeSuperViewColor:)]; [self.view addSubview:actionViewGree]; actionViewGree.backgroundColor = [UIColor blueColor]; [actionViewGree release]; ActionView *actionViewGray = [[ActionView alloc] initWithFrame:CGRectMake(30, 260, 260, 104)]; actionViewGray.tag = 300; [actionViewGray addTarget:self action:@selector(changeselfViewFrame:)]; [self.view addSubview:actionViewGray]; actionViewGray.backgroundColor = [UIColor grayColor]; [actionViewGray release]; ActionView *actionViewRed= [[ActionView alloc] initWithFrame:CGRectMake(30, 400, 260, 104)]; actionViewRed.tag = 400; [self.view addSubview:actionViewRed]; actionViewRed.backgroundColor = [UIColor redColor]; [actionViewRed release]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } #pragma mark --- target action //修改自身颜色 - (void)changeActionViewColor:(ActionView *)aView{ aView.backgroundColor = [UIColor randomColor]; } - (void)changeSuperViewColor:(ActionView *)aView{ //aView.superview.backgroundColor = [UIColor randomColor]; self.view.backgroundColor = [UIColor randomColor]; } - (void)changeselfViewFrame:(ActionView *)aView{ aView.center = CGPointMake(arc4random() % 101 + 100, arc4random() % 301 + 100); } @end
DelegateViewController.h
#import <UIKit/UIKit.h> #import "TouchView.h" //4.服从协议 @interface DelegateViewController : UIViewController<TouchViewDelegat> @end
DelegateViewController.m
#import "DelegateViewController.h" #import "TouchView.h" #import "UIColor+MyUIColor.h" @interface DelegateViewController () @end @implementation DelegateViewController //5.实现协议中的方法 #pragma mark --TouchViewDelegate - (void)handleTouchBegin:(TouchView *)aView { aView.backgroundColor = [UIColor randomColor]; } //- (void)handleTouchEnded:(TouchView *)aView; // //- (void)handleTouchMoved:(TouchView *)aView; // //- (void)handleTouchCancle:(TouchView *)aView; - (void)viewDidLoad { [super viewDidLoad]; TouchView *redView = [[TouchView alloc] initWithFrame:CGRectMake(20, 50, 280, 100)]; [self.view addSubview:redView]; //3.为redView设置代理对象 redView.delegate = self; redView.backgroundColor = [UIColor redColor]; [redView release]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. }
ActionView.h
#import <UIKit/UIKit.h> @interface ActionView : UIView //给外界提供接口,获取触摸响应的目标(target),以及响应的方法(action) - (void)addTarget:(id)target action:(SEL)action; @end
ActionView.m
#import "ActionView.h" #import "UIColor+MyUIColor.h" @interface ActionView () { //ActionView 接受从控制器重传来的响应目标View对象和响应方法 id _target; // 存储响应的目标 SEL _action; // 存储响应的方法 } @end @implementation ActionView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { // //self.backgroundColor = [UIColor randomColor]; // // switch (self.tag) { // case 100: // self.backgroundColor = [UIColor randomColor]; // break; // case 200: // self.superview.backgroundColor = [UIColor randomColor]; // break; // case 300: // self.center = CGPointMake(arc4random() % 101 + 100, arc4random() % 301 + 100); // break; // // case 400: // self.bounds = CGRectMake(0, 0, arc4random() % 101 + 160 , arc4random() % 51 + 54); // break; // default: // // break; // } //当ActionView接收到触摸时间之后,通知target执行action方法 //WithObject是_action的参数 //当触摸到这个View对象的时候 调用存储对象的指定方法 //self指定的_action参数也是点击的视图 ActionView; [_target performSelector:_action withObject:self]; //NSLog(@"%@,%@",_target,self); } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ } //之前操作ActionView的处理方式不够灵活,每次创建一个新的视图,以及对应的不同时间时,都要修改touchBegin方法的源代码,给相应的视图添加处理事件,太麻烦 //此时通过target /action设计模式,让ActionView象UIButton一样灵活 //给外界提供接口,获取触摸响应的目标(target),以及响应的方法(action) - (void)addTarget:(id)target action:(SEL)action { //保存外界指定的响应目标(target)以及行为(action) _target = target; _action = action; } @end
TouchVew.h
#import <UIKit/UIKit.h> @class TouchView; /** * 协议和代理的使用; 当自定义协议时的使用步骤: 1.定义协议(协议中存储代理应该完成的任务) 2.定义代理属性(存储外界设置代理对象) 3.在其他文件中指定代理对象(给协议设置代理) 4.代理对象所属的类,服从对应的协议 (答应干活) 5.实现协议中的方法(代理知道怎么干活) 6.委托方通知代理对象执行协议中对应的方法(让代理何时干活) * * @return <#return value description#> */ //1.定义协议,触摸事件交由代理完成 @protocol TouchViewDelegat <NSObject> @optional // 可选的 - (void)handleTouchBegin:(TouchView *)aView; // 对应touchBegan时机 - (void)handleTouchEnded:(TouchView *)aView; // 对应touchEnded时机 - (void)handleTouchMoved:(TouchView *)aView; // 对应touchMoved时机 - (void)handleTouchCancle:(TouchView *)aView; //对应的touchCancle时机 @end @interface TouchView : UIView //定义代理属性,存储外界设置的代理对象 @property (nonatomic, assign) id<TouchViewDelegat> delegate; @end
TouchView.m
#import "TouchView.h" @implementation TouchView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //6.让代理执行任务 //判断代理时候实现了可选的方法,实现了代表回去实现,想要去做对应的操作,如果没有实现--代表不想实现该可选方法 if ([self.delegate respondsToSelector:@selector(handleTouchBegin:)]) { //让代理执行响应的方法 [self.delegate handleTouchBegin:self]; } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { } @end
iOS中的触摸事件(TouchView) - (代理响应) - (实现touch的按钮化)
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原文地址:http://www.cnblogs.com/wohaoxue/p/4764749.html