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// server #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <malloc.h> #include <pthread.h> #include <semaphore.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/time.h> #include <sys/ioctl.h> #include <netinet/in.h> #include <errno.h> #include <string.h> #include"time.h" #define SERVER_PORT 10000 #define MAX_BUF_SIZE 16 #define SUCCESS 0 #define FAILURE -1 int RecvFromServer(int iClientSockFd); int main(int argc, char **argv) { int iServerSockFd; int iClientSockFd; struct sockaddr_in stServerAddr; struct sockaddr_in stClientAddr; int iServerLen; int iClientLen; int iOpt =1; int iReturn; pid_t pid; // time time_t timer; struct tm *tblock; timer = time(NULL); tblock= localtime(&timer); printf("servertime is %s",asctime(tblock)); printf("This is the Server.\n"); printf("I am waiting the client to rsync time \n"); // create server socket iServerSockFd = socket(AF_INET, SOCK_STREAM, 0); if (iServerSockFd < 0) { printf("socket create failed in CommManageServerRecvThread.\n"); return FAILURE; } stServerAddr.sin_family = AF_INET; stServerAddr.sin_addr.s_addr = htonl(INADDR_ANY); stServerAddr.sin_port = htons(SERVER_PORT); iServerLen = sizeof(stServerAddr); // bind socket iReturn = bind(iServerSockFd, (struct sockaddr *)&stServerAddr, iServerLen); if (iReturn < 0) { printf("socket bind failed in CommManageServerRecvThread.\n"); } setsockopt(iServerSockFd,SOL_SOCKET,SO_REUSEADDR,&iOpt,sizeof(iOpt)); // listen socket iReturn = listen(iServerSockFd, 10); // accept request from client while(1) { iClientSockFd = accept(iServerSockFd, (struct sockaddr*)&stClientAddr, (unsigned *)&iClientLen); if (iServerSockFd < 0) { printf("accept failed.\n"); } pid = fork(); switch(pid) { case -1: { printf("fork failed.\n"); break; } case 0: { write(iClientSockFd,asctime(tblock),30); printf("child service ok!!\n"); close(iClientSockFd); break; } default: { close(iClientSockFd); break; } } } close(iClientSockFd); close(iServerSockFd); return SUCCESS; } int RecvFromServer(int iClientSockFd) { char acBuf[MAX_BUF_SIZE]; int iReadNum; memset(acBuf, 0, sizeof(acBuf)); iReadNum = recv(iClientSockFd, acBuf, 0xFFFF, 0); if(iReadNum < 0) { printf("read failed.\n"); return FAILURE; } printf("Receive form client:\n"); printf("%s\n", acBuf); return SUCCESS; } // client #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <malloc.h> #include <pthread.h> #include <semaphore.h> #include <sys/types.h> #include <sys/socket.h> #include <sys/time.h> #include <sys/ioctl.h> #include <netinet/in.h> #include <errno.h> #include <string.h> #define SERVER_PORT 10000 #define SERVER_IP "192.168.0.112" #define WRITE_BUF_SIZE 1024 #define SUCCESS 0 #define FAILURE -1 char acBuf[WRITE_BUF_SIZE]; int my_read(int fd,void *buffer,int length) { int bytes_left; int bytes_read; char *ptr; bytes_left=length; ptr=buffer; while(bytes_left>0) { bytes_read=read(fd,ptr,bytes_left); if(bytes_read<0) { if(errno==EINTR) bytes_read=0; else return -1; } else if(bytes_read==0) break; bytes_left -= bytes_read; ptr+=bytes_read; } return(length-bytes_left); } int main(int argc, char **argv) { int iSockFd; int iReadNum; struct sockaddr_in stServerAddr; struct sockaddr_in stClientAddr; int iServerLen; int iClientLen; int iReturn; printf("This is the client.\n"); // create server socket iSockFd = socket(AF_INET, SOCK_STREAM, 0); if (iSockFd < 0) { printf("socket create failed in CommManageServerRecvThread.\n"); return FAILURE; } stServerAddr.sin_family = AF_INET; inet_pton(AF_INET, SERVER_IP, &stServerAddr.sin_addr); stServerAddr.sin_port = htons(SERVER_PORT); iServerLen = sizeof(stServerAddr); while(1) { //printf("try to connect to the server... ...\n"); iReturn = connect(iSockFd, (const struct sockaddr *)&stServerAddr, iServerLen); if(iReturn >= 0) { break; } sleep(3); } printf("connect SUCCESS.\n"); memset(acBuf, 0, sizeof(acBuf)); my_read(iSockFd, acBuf, 30); printf("%s\n",acBuf); close(iSockFd); return SUCCESS; }
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原文地址:http://www.cnblogs.com/stone531/p/4782507.html