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项目中遇到手机摇一摇功能边整理下:
using UnityEngine; using System.Collections; public class ShakePhone : MonoBehaviour { float old_y = 0; float new_y = 0; float max_y = 0; float min_y = 0; float d_y = 0; void Update() { new_y = Input.acceleration.y; d_y = new_y - old_y; old_y = new_y; if (Input.GetKey(KeyCode.Escape)) { Application.Quit(); } } int i; void OnGUI() { GUI.Label(new Rect(100, 100, 100, 100), "g:" + Input.acceleration + "d_y:" + d_y); GUI.Label(new Rect(100, 210, 100, 100), "i:" + i); if (d_y > 2) { i++; Handheld.Vibrate(); //手机的震动效果 } } }
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原文地址:http://my.oschina.net/u/698044/blog/510165