码迷,mamicode.com
首页 > 移动开发 > 详细

iOS UI进阶-1.1 Quartz2D 图片水印/裁剪/截图

时间:2015-09-28 13:22:19      阅读:250      评论:0      收藏:0      [点我收藏+]

标签:

图片水印

UIImage+MJ.h

#import <UIKit/UIKit.h>

@interface UIImage (MJ)
/**
 *  打水印
 *
 *  @param bg   背景图片
 *  @param logo 右下角的水印图片
 */
+ (instancetype)waterImageWithBg:(NSString *)bg logo:(NSString *)logo;
@end

UIImage+MJ.m

#import "UIImage+MJ.h"

@implementation UIImage (MJ)
+ (instancetype)waterImageWithBg:(NSString *)bg logo:(NSString *)logo
{
    UIImage *bgImage = [UIImage imageNamed:bg];
    
    // 1.创建一个基于位图的上下文(开启一个基于位图的上下文)
    UIGraphicsBeginImageContextWithOptions(bgImage.size, NO, 0.0);
    
    // 2.画背景
    [bgImage drawInRect:CGRectMake(0, 0, bgImage.size.width, bgImage.size.height)];
    
    // 3.画右下角的水印
    UIImage *waterImage = [UIImage imageNamed:logo];
    CGFloat scale = 0.2;
    CGFloat margin = 5;
    CGFloat waterW = waterImage.size.width * scale;
    CGFloat waterH = waterImage.size.height * scale;
    CGFloat waterX = bgImage.size.width - waterW - margin;
    CGFloat waterY = bgImage.size.height - waterH - margin;
    [waterImage drawInRect:CGRectMake(waterX, waterY, waterW, waterH)];
    
    // 4.从上下文中取得制作完毕的UIImage对象
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    
    // 5.结束上下文
    UIGraphicsEndImageContext();
    
    return newImage;
}
@end

使用方式

- (void)viewDidLoad
{
    [super viewDidLoad];
    
    // 1.返回水印图片
    UIImage *newImage = [UIImage waterImageWithBg:@"scene" logo:@"logo"];
    
    // 2.显示图片
    self.iconView.image = newImage;
    
    // 3.将image对象压缩为PNG格式的二进制数据
    NSData *data = UIImagePNGRepresentation(newImage);
    
    // 4.写入文件
    NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
    [data writeToFile:path atomically:YES];
}

图片裁剪

UIImage+MJ.h

#import <UIKit/UIKit.h>

@interface UIImage (MJ)
+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor;
@end

UIImage+MJ.m

#import "UIImage+MJ.h"

@implementation UIImage (MJ)

+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor
{
    // 1.加载原图
    UIImage *oldImage = [UIImage imageNamed:name];
    
    // 2.开启上下文
    CGFloat imageW = oldImage.size.width + 2 * borderWidth;
    CGFloat imageH = oldImage.size.height + 2 * borderWidth;
    CGSize imageSize = CGSizeMake(imageW, imageH);
    UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0);
    
    // 3.取得当前的上下文
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    
    // 4.画边框(大圆)
    [borderColor set];
    CGFloat bigRadius = imageW * 0.5; // 大圆半径
    CGFloat centerX = bigRadius; // 圆心
    CGFloat centerY = bigRadius;
    CGContextAddArc(ctx, centerX, centerY, bigRadius, 0, M_PI * 2, 0);
    CGContextFillPath(ctx); // 画圆
    
    // 5.小圆
    CGFloat smallRadius = bigRadius - borderWidth;
    CGContextAddArc(ctx, centerX, centerY, smallRadius, 0, M_PI * 2, 0);
    // 裁剪(后面画的东西才会受裁剪的影响)
    CGContextClip(ctx);
    
    // 6.画图
    [oldImage drawInRect:CGRectMake(borderWidth, borderWidth, oldImage.size.width, oldImage.size.height)];
    
    // 7.取图
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    
    // 8.结束上下文
    UIGraphicsEndImageContext();
    
    return newImage;
}
@end

使用方法:

- (void)viewDidLoad
{
    [super viewDidLoad];
    
    UIImage *newImage = [UIImage circleImageWithName:@"me" borderWidth:3 borderColor:[UIColor whiteColor]];
    self.iconView.image = newImage;
    
    NSData *data = UIImagePNGRepresentation(newImage);
    NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
    [data writeToFile:path atomically:YES];
}

效果

技术分享

图片截图

UIImage+MJ.h

#import <UIKit/UIKit.h>

@interface UIImage (MJ)
+ (instancetype)captureWithView:(UIView *)view;
@end

UIImage+MJ.m

#import "UIImage+MJ.h"

@implementation UIImage (MJ)
+ (instancetype)captureWithView:(UIView *)view
{
    // 1.开启上下文
    UIGraphicsBeginImageContextWithOptions(view.frame.size, NO, 0.0);
    
    // 2.将控制器view的layer渲染到上下文
    [view.layer renderInContext:UIGraphicsGetCurrentContext()];
    
    // 3.取出图片
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    
    // 4.结束上下文
    UIGraphicsEndImageContext();
    
    return newImage;
}
@end

使用方法

- (IBAction)clip {
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(1.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        // 1.捕捉
        UIImage *newImage = [UIImage captureWithView:self.view];
        
        // 2.写文件
        NSData *data = UIImagePNGRepresentation(newImage);
        NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
        [data writeToFile:path atomically:YES];
    });
}

 

iOS UI进阶-1.1 Quartz2D 图片水印/裁剪/截图

标签:

原文地址:http://www.cnblogs.com/jys509/p/4843739.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!