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java贪吃蛇

时间:2015-10-02 18:44:49      阅读:273      评论:0      收藏:0      [点我收藏+]

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 这个贪吃蛇有很多功能没有实现,比如说穿墙(本来可以实现,但是穿墙后,就会出现坐标混乱,吃不到食物了),还有碰到自己的身体死亡的情况也没有实现,现在我知道如何判断是否碰到身体,但是,我不知道,如何处理碰到身体后的情况。这些问题我想过段时间去解决。

  1 import java.awt.Color;
  2 import java.awt.event.KeyAdapter;
  3 import java.awt.event.KeyEvent;
  4 import java.util.LinkedList;
  5 import java.util.Random;
  6 
  7 import javax.swing.JFrame;
  8 import javax.swing.JPanel;
  9 
 10 public class Snake extends JFrame{
 11      static final int SIZE = 15;
 12      private JPanel winPanel;
 13      private JPanel food;
 14      private LinkedList<JPanel> snakeBody = new LinkedList<JPanel>();
 15      private MoveThread  mt ;
 16      
 17      public JPanel getFood() {
 18            return food;
 19      }
 20      
 21      public void setWinPanel(JPanel winPanel) {
 22            this. winPanel = winPanel;
 23      }
 24 
 25      public JPanel getWinPanel() {
 26            return winPanel;
 27      }
 28      public LinkedList<JPanel> getSnakeBody() {
 29            return snakeBody;
 30      }
 31      /**
 32       * 初始化食物
 33       */
 34      public void initFood(){
 35            food = new JPanel();
 36            food.setBackground(Color. red);
 37           Random r = new Random();
 38            int x = r.nextInt( SIZE)*16;
 39            int y = r.nextInt( SIZE)*16;
 40            for (JPanel p : snakeBody) {
 41                if(p.getX()== x && p.getY() == y){
 42                    x = r.nextInt( SIZE)*16;
 43                    y = r.nextInt( SIZE)*16;
 44               }
 45           }
 46            food.setBounds(x, y, SIZE, SIZE);
 47            winPanel.add( food);
 48           
 49      }
 50      /**
 51       * 初始化snake的身体
 52       */
 53      public void initSnakePanel(){
 54           JPanel body1 = new JPanel();
 55           body1.setBounds(0, 0, SIZE, SIZE);
 56           body1.setBackground(Color. yellow);
 57            snakeBody.add(body1);
 58            for ( int i = 0; i < 4; i++) {
 59               JPanel body = new JPanel();
 60               JPanel last = snakeBody.getLast();
 61               body.setBounds(last.getX()+ SIZE+1, 0, SIZE, SIZE);
 62               body.setBackground(Color. yellow);
 63                snakeBody.add(body);
 64                winPanel.add(body);
 65           }
 66            winPanel.add(body1);
 67      }
 68      /**
 69       * 键盘监听
 70       */
 71      private void myActiongLisenler(){
 72            this.addKeyListener( new KeyAdapter() {
 73                @Override
 74                public void keyPressed(KeyEvent e) {
 75                     int code = e.getKeyCode();
 76                     if(code == 39 && mt == null){
 77                          mt = new MoveThread(Snake. this);
 78                          mt.start();
 79                    }
 80                     int nowWay = mt.getWay();
 81                     if((nowWay + code) % 2 != 0)
 82                     mt.setWay(code);
 83               }
 84           });
 85      }
 86      /**
 87       * 初始化背景面板
 88       */
 89      public void initWinPanel(){
 90            winPanel = new JPanel();
 91            winPanel.setLayout( null);
 92            winPanel.setBackground(Color. black);
 93            this.add( winPanel);
 94      }
 95      public Snake() {
 96            super( "贪吃蛇");
 97           initWinPanel();
 98           initSnakePanel();
 99           initFood();
100           myActiongLisenler();
101            this.setSize(500, 500);
102            this.setLocationRelativeTo( null);
103            this.setVisible( true);
104            this.setDefaultCloseOperation(JFrame. EXIT_ON_CLOSE);
105      }
106 }
 1 import java.awt.Color;
 2 import java.util.LinkedList;
 3 
 4 import javax.swing.JPanel;
 5 
 6 public class MoveThread extends Thread{
 7      private Snake snake;
 8      private int way;
 9      
10      public int getWay() {
11            return way;
12      }
13 
14      public void setWay( int way) {
15            this. way = way;
16      }
17 
18      public MoveThread(Snake snake) {
19            this. snake = snake;
20      }
21      
22      @Override
23      public void run() {
24            //循环的移动,循环一次走一步,并且延时
25            while( true){
26               move();
27                try {
28                    Thread. sleep(100);
29               } catch (InterruptedException e) {
30                    e.printStackTrace();
31               }
32           }
33      }
34      private void move(){
35           LinkedList<JPanel> snakeBody = snake.getSnakeBody();
36           JPanel food = snake.getFood();
37           JPanel winPanel = snake.getWinPanel();
38            //获取到旧头
39           JPanel oldHead = snakeBody.getLast();
40            //获取旧头的坐标
41            int x = oldHead.getX();
42            int y = oldHead.getY();
43            switch( way){
44            case 37:
45               x = x - ( snake. SIZE + 1);
46 //            if(x <= -15){
47 //                 x = 515;
48 //            }
49                break;
50            case 38:
51               y = y - ( snake. SIZE + 1);
52 //            if(y <= 0){
53 //                 y = 515;
54 //            }
55                //way = 40;
56                break;
57            case 39:
58               x = x + snake. SIZE + 1;
59 //            if(x >= 515){
60 //                 x = 0;
61 //            }
62                break;
63            case 40:
64               y = y + snake. SIZE + 1;
65 //            if(y >= 515){
66 //                 y = 0;
67 //            }
68                //way = 38;
69                break;
70           }
71            //创建新头
72           JPanel newHead = new JPanel();
73           newHead.setBounds(x, y, snake. SIZE, snake. SIZE);
74           newHead.setBackground(Color. yellow);
75            if(food.getX() == x && food.getY() == y){
76               snakeBody.add(newHead);
77               winPanel.add(newHead);
78                //吃到食物后删掉旧的食物
79               winPanel.remove(food);
80                //调用初始化食物方法,产生新的食物
81                snake.initFood();
82           } else{
83               snakeBody.add(newHead);
84               winPanel.add(newHead);
85                //去尾
86               winPanel.remove(snakeBody.getFirst());
87               snakeBody.removeFirst();
88           }
89            snake.repaint();
90      }
91 }
1 public class SnakeTest {
2 
3      /**
4       * @param args
5       */
6      public static void main(String[] args) {
7           Snake s = new Snake();
8      }
9 }

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java贪吃蛇

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原文地址:http://www.cnblogs.com/junzhao/p/4852430.html

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