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增加功能:2、仍然是单线程
//***************************************************************************** //@ProjectName ZYhttpd //@Description my http server //@Author NicoleRobin //@Date 2015/02/09 //***************************************************************************** #include <cstdio> #include <string> #include <fstream> #include <WinSock2.h> using namespace std; #define BUFFER_SIZE 1024 #define HOST "127.0.0.1" #define PORT 81 #define HEADER "HTTP/1.1 200 OK\r\nContent-Type: text/html; charset=UTF-8\r\nServer: ZYhttp_v1.0.1\r\nContent-Length: %ld\r\n\r\n" const string strPath = "index.html"; #pragma comment(lib, "WS2_32") // get file size long GetFileLength(string strPath); // thread function int main(int argc, char **argv) { // define and init an server sockaddr sockaddr_in addrServer; addrServer.sin_family = AF_INET; addrServer.sin_addr.S_un.S_addr = INADDR_ANY; addrServer.sin_port = htons(PORT); // init socket dll WSADATA wsaData; WORD socketVersion = MAKEWORD(2, 0); if (WSAStartup(socketVersion, &wsaData) != 0) { printf("Init socket dll error!"); exit(1); } // create socket SOCKET socketServer = socket(AF_INET, SOCK_STREAM, 0); if (SOCKET_ERROR == socketServer) { printf("Create socket error!"); exit(1); } // bind server socket host if (SOCKET_ERROR == bind(socketServer, (LPSOCKADDR)&addrServer, sizeof(addrServer))) { printf("Bind server host failed!"); exit(1); } // listen if (SOCKET_ERROR == listen(socketServer, 10)) { printf("Listen failed!"); exit(1); } while (true) { printf("Listening ... \n"); sockaddr_in addrClient; int nClientAddrLen = sizeof(addrClient); SOCKET socketClient = accept(socketServer, (sockaddr*)&addrClient, &nClientAddrLen); if (SOCKET_ERROR == socketClient) { printf("Accept failed!"); break; } char buffer[BUFFER_SIZE]; memset(buffer, 0, BUFFER_SIZE); if (recv(socketClient, buffer, BUFFER_SIZE, 0) < 0) { printf("Recvive data failed!"); break; } printf("Recv data : \n%s", buffer); /* // response memset(buffer, 0, BUFFER_SIZE); ifstream fin(strPath.c_str(), ios::in | ios::binary); if (fin.is_open()) { char szTmp[512] = ""; fin.read(szTmp, 511); sprintf_s(buffer, HEADER, GetFileLength(strPath), szTmp); if (send(socketClient, buffer, strlen(buffer), 0) < 0) { printf("Send data failed!"); break; } } fin.close(); */ // response // send header memset(buffer, 0, BUFFER_SIZE); sprintf_s(buffer, HEADER, GetFileLength(strPath)); if (send(socketClient, buffer, strlen(buffer), 0) < 0) { printf("Send data failed!"); break; } ifstream fin(strPath.c_str(), ios::in | ios::binary); if (fin.is_open()) { memset(buffer, 0, BUFFER_SIZE); while (fin.read(buffer, BUFFER_SIZE - 1)) { if (send(socketClient, buffer, strlen(buffer), 0) < 0) { printf("Send data failed!"); break; } memset(buffer, 0, BUFFER_SIZE); } if (send(socketClient, buffer, strlen(buffer), 0) < 0) { printf("Send data failed!"); break; } } fin.close(); closesocket(socketClient); } closesocket(socketServer); WSACleanup(); return 0; } long GetFileLength(string strPath) { ifstream fin(strPath.c_str(), ios::in | ios::binary); fin.seekg(0, ios_base::end); streampos pos = fin.tellg(); long lSize = static_cast<long>(pos); fin.close(); return lSize; /* long lSize = 0; ifstream fin(strPath.c_str(), ios::in | ios::binary); char szBuf[1024*1000] = ""; while (fin.read(szBuf, 1024 * 1000 - 1)) { lSize += strlen(szBuf); memset(szBuf, 0, 1024*1000); } fin.close(); lSize += strlen(szBuf); return lSize; */ }
演示图
以上所述就是本文对于使用C++实现简单web服务器的全部代码了,希望大家能够喜欢。
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原文地址:http://my.oschina.net/mickelfeng/blog/522246