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1 using System; 2 using System.Collections.Generic; 3 using System.ComponentModel; 4 using System.Data; 5 using System.Drawing; 6 using System.Text; 7 using System.Windows.Forms; 8 9 namespace Test02 10 { 11 public partial class Form1 : Form 12 { 13 public Form1() 14 { 15 InitializeComponent(); 16 } 17 18 private void Form1_Load(object sender, EventArgs e) 19 { 20 this.AcceptButton = button1; 21 } 22 23 private void button1_Click(object sender, EventArgs e) 24 { 25 MessageBox.Show("引发了接受按钮"); 26 } 27 } 28 }
通过设置窗体的AcceptButton属性,可以设置窗体的“接受”按钮,若此设计,则用户每次按下Enter键都相当于单击该按钮
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原文地址:http://www.cnblogs.com/liuyaozhi/p/4955640.html