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一、Deck类
.h文件
1 #import <Foundation/Foundation.h> 2 #import "Card.h" 3 4 @interface Deck : NSObject 5 6 //atTop是方法名的一部分 7 //addCard有两个参数,参数穿插在方法名间 8 -(void)addCard:(Card *)card atTop:(BOOL)atTop; 9 10 //addCard方法的重载,用重载的方式实现可选参数 11 -(void)addCard:(Card *)card; 12 13 -(Card *)drawRandomCard; 14 15 16 @end
.m文件
1 #import "Deck.h" 2 3 @interface Deck() 4 @property (strong,nonatomic) NSMutableArray *cards; //of Card 5 @end 6 7 @implementation Deck 8 9 -(NSMutableArray *)cards 10 { 11 if (!_cards) 12 { 13 _cards=[[NSMutableArray alloc] init]; 14 } 15 return _cards; 16 } 17 18 -(void)addCard:(Card *)card atTop:(BOOL)atTop 19 { 20 if (atTop) { 21 [self.cards insertObject:card atIndex:0]; 22 } 23 else 24 { 25 [self.cards addObject:card]; 26 } 27 } 28 29 -(void)addCard:(Card *)card 30 { 31 [self.cards addObject:card]; 32 } 33 34 -(Card *)drawRandomCard 35 { 36 Card *randomCard=nil; 37 38 if ([self.cards count]) { 39 unsigned index=arc4random()%[self.cards count]; 40 randomCard=self.cards[index]; 41 [self.cards removeObjectAtIndex:index]; 42 } 43 return randomCard; 44 } 45 46 @end
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原文地址:http://www.cnblogs.com/hzz521/p/5095010.html