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实现按钮自绘,界面。
主对话框文件:
// TitleBarDlg.cpp : implementation file // #include "stdafx.h" #include "TitleBar.h" #include "TitleBarDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CTitleBarDlg dialog CTitleBarDlg::CTitleBarDlg(CWnd* pParent /*=NULL*/) : CDialog(CTitleBarDlg::IDD, pParent) { //{{AFX_DATA_INIT(CTitleBarDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CTitleBarDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CTitleBarDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CTitleBarDlg, CDialog) //{{AFX_MSG_MAP(CTitleBarDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_WM_NCLBUTTONDOWN()// ON_WM_NCMOUSEMOVE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CTitleBarDlg message handlers BOOL CTitleBarDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application‘s main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control } void CTitleBarDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CTitleBarDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } LRESULT CTitleBarDlg::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam) { LRESULT lrst=CDialog::DefWindowProc(message, wParam, lParam); if (!::IsWindow(m_hWnd)) return lrst; if (message==WM_MOVE||message==WM_PAINT||message==WM_NCPAINT||message==WM_NCACTIVATE ||message == WM_NOTIFY) { CDC* pWinDC = GetWindowDC(); if (pWinDC) DrawTitleBar(pWinDC); ReleaseDC(pWinDC); } return lrst; } void CTitleBarDlg::OnNcLButtonDown(UINT nHitTest, CPoint point) { //检测各按钮是否按到 if (m_rtIcon.PtInRect(point)) AfxMessageBox("欢迎访问FlySnowStdio主页"); else if (m_rtButtHelp.PtInRect(point)) SendMessage(WM_HELP); else if (m_rtButtExit.PtInRect(point)) SendMessage(WM_CLOSE); else if (m_rtButtMin.PtInRect(point)) SendMessage(WM_SYSCOMMAND, SC_MINIMIZE, MAKELPARAM(point.x, point.y)); else if (m_rtButtMax.PtInRect(point)) { if (IsZoomed()) SendMessage(WM_SYSCOMMAND, SC_RESTORE, MAKELPARAM(point.x, point.y)); else { SendMessage(WM_SYSCOMMAND, SC_MAXIMIZE, MAKELPARAM(point.x, point.y)); Invalidate(); } } else if (!IsZoomed()) Default(); } void CTitleBarDlg::OnNcMouseMove(UINT nHitTest, CPoint point) { CDC* pDC = GetWindowDC(); CDC* pDisplayMemDC=new CDC; pDisplayMemDC->CreateCompatibleDC(pDC); CBitmap* pBitmap = new CBitmap; CBitmap* pOldBitmap; CRect rtWnd, rtButton; if (pDC) { GetWindowRect(&rtWnd); //关闭button if (m_rtButtExit.PtInRect(point)) pBitmap->LoadBitmap(IDB_EXIT_FOCUS); else pBitmap->LoadBitmap(IDB_EXIT_NORMAL); rtButton = m_rtButtExit; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); //最大化/恢复button if (m_rtButtMax.PtInRect(point)) { if (IsZoomed()) pBitmap->LoadBitmap(IDB_RESTORE_FOCUS); else pBitmap->LoadBitmap(IDB_MAX_FOCUS); } else { if (IsZoomed()) pBitmap->LoadBitmap(IDB_RESTORE_NORMAL); else pBitmap->LoadBitmap(IDB_MAX_NORMAL); } rtButton = m_rtButtMax; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); //最小化button if (m_rtButtMin.PtInRect(point)) pBitmap->LoadBitmap(IDB_MIN_FOCUS); else pBitmap->LoadBitmap(IDB_MIN_NORMAL); rtButton = m_rtButtMin; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); //帮助button if (m_rtButtHelp.PtInRect(point)) pBitmap->LoadBitmap(IDB_HELP_FOCUS); else pBitmap->LoadBitmap(IDB_HELP_NORMAL); rtButton = m_rtButtHelp; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); } ReleaseDC(pDisplayMemDC); ReleaseDC(pDC); delete pDisplayMemDC; delete pBitmap; CDialog::OnNcMouseMove(nHitTest, point); } void CTitleBarDlg::DrawTitleBar(CDC *pDC) { if (m_hWnd) { CBrush Brush(RGB(0,100,255)); CBrush* pOldBrush = pDC->SelectObject(&Brush); CRect rtWnd, rtTitle, rtButtons; GetWindowRect(&rtWnd); //取得标题栏的位置 rtTitle.left = GetSystemMetrics(SM_CXFRAME); rtTitle.top = GetSystemMetrics(SM_CYFRAME); rtTitle.right = rtWnd.right - rtWnd.left - GetSystemMetrics(SM_CXFRAME); rtTitle.bottom = rtTitle.top + GetSystemMetrics(SM_CYSIZE); CPoint point; //填充顶部框架 point.x = rtWnd.Width(); point.y = GetSystemMetrics(SM_CYSIZE) + GetSystemMetrics(SM_CYFRAME)+20; pDC->PatBlt(0, 0, point.x, point.y, PATCOPY); //填充左侧框架 point.x = GetSystemMetrics(SM_CXFRAME) + 1; point.y = rtWnd.Height(); pDC->PatBlt(0, 0, point.x, point.y, PATCOPY); //填充底部框架 point.x = rtWnd.Width(); point.y = GetSystemMetrics(SM_CYFRAME) + 1; pDC->PatBlt(0, rtWnd.Height()-point.y, point.x, point.y, PATCOPY); //填充右侧框架 point.x = GetSystemMetrics(SM_CXFRAME) + 1; point.y = rtWnd.Height(); pDC->PatBlt(rtWnd.Width()-point.x, 0, point.x, point.y, PATCOPY); //绘制美化线条 CBrush BrushLine(RGB(255, 255, 255)); pDC->SelectObject(&BrushLine); point.x = rtWnd.Width() - 150; point.y = GetSystemMetrics(SM_CYFRAME) + 2; pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY); point.y += 5; pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY); point.y += 5; pDC->PatBlt(GetSystemMetrics(SM_CXFRAME), point.y, point.x, 1, PATCOPY); point.x += 60; point.y += 12; pDC->PatBlt(point.x, point.y, 85, 1, PATCOPY); point.y += 5; pDC->PatBlt(point.x, point.y, 85, 1, PATCOPY); point.x -= 60 - GetSystemMetrics(SM_CXFRAME); point.y += 5; pDC->PatBlt(point.x, point.y, 145-GetSystemMetrics(SM_CXFRAME) , 1, PATCOPY); point.y -= 32; pDC->PatBlt(point.x, point.y, 1 , 32, PATCOPY); pDC->SelectObject(pOldBrush); //重画图标 m_rtIcon.left = rtWnd.Width() - 135; m_rtIcon.top = GetSystemMetrics(SM_CYFRAME); m_rtIcon.right = m_rtIcon.left + 32; m_rtIcon.bottom = m_rtIcon.top + 32; ::DrawIconEx(pDC->m_hDC, m_rtIcon.left, m_rtIcon.top, m_hIcon, m_rtIcon.Width(), m_rtIcon.Height(), 0, NULL, DI_NORMAL); m_rtIcon.OffsetRect(rtWnd.TopLeft()); //准备画XP风格按钮 CBitmap* pBitmap = new CBitmap; CBitmap* pOldBitmap; CDC* pDisplayMemDC=new CDC; pDisplayMemDC->CreateCompatibleDC(pDC); //重画关闭button rtButtons.left = rtTitle.right - 19; rtButtons.top = rtTitle.top; rtButtons.right = rtButtons.left + 19; rtButtons.bottom = rtButtons.top + 19; pBitmap->LoadBitmap(IDB_EXIT_NORMAL); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtExit = rtButtons; m_rtButtExit.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画最大化/恢复button rtButtons.right = rtButtons.left - 3; rtButtons.left = rtButtons.right - 19; if (IsZoomed()) pBitmap->LoadBitmap(IDB_RESTORE_NORMAL); else pBitmap->LoadBitmap(IDB_MAX_NORMAL); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtMax = rtButtons; m_rtButtMax.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画最小化button rtButtons.right = rtButtons.left - 3; rtButtons.left = rtButtons.right - 19; pBitmap->LoadBitmap(IDB_MIN_NORMAL); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtMin = rtButtons; m_rtButtMin.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画帮助button rtButtons.right = rtButtons.left - 3; rtButtons.left = rtButtons.right - 19; pBitmap->LoadBitmap(IDB_HELP_NORMAL); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtHelp = rtButtons; m_rtButtHelp.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画caption int nOldMode = pDC->SetBkMode(TRANSPARENT); COLORREF clOldText=pDC->SetTextColor(RGB(255, 255, 255)); pDC->SelectStockObject(SYSTEM_FIXED_FONT); rtTitle.left += 2; rtTitle.top += GetSystemMetrics(SM_CYSIZE); rtTitle.bottom = rtTitle.top + 30; CString m_strTitle; GetWindowText(m_strTitle); pDC->DrawText(m_strTitle, &rtTitle, DT_LEFT); pDC->SetBkMode(nOldMode); pDC->SetTextColor(clOldText); ReleaseDC(pDisplayMemDC); delete pDisplayMemDC; delete pBitmap; } }
头文件源码;
// TitleBarDlg.h : header file // #if !defined(AFX_TITLEBARDLG_H__3A58CBD1_FFA4_4CA7_8E5C_B774124A9BDE__INCLUDED_) #define AFX_TITLEBARDLG_H__3A58CBD1_FFA4_4CA7_8E5C_B774124A9BDE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CTitleBarDlg dialog class CTitleBarDlg : public CDialog { // Construction public: void DrawTitleBar(CDC *pDC); CRect m_rtButtExit; //关闭按钮位置 CRect m_rtButtMax; //最大化按钮位置 CRect m_rtButtMin; //最小化按钮位置 CRect m_rtButtHelp; //帮助按钮位置 CRect m_rtIcon; //图标位置 CTitleBarDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CTitleBarDlg) enum { IDD = IDD_TITLEBAR_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTitleBarDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual LRESULT DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CTitleBarDlg) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnNcLButtonDown(UINT nHitTest, CPoint point); afx_msg void OnNcMouseMove(UINT nHitTest, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TITLEBARDLG_H__3A58CBD1_FFA4_4CA7_8E5C_B774124A9BDE__INCLUDED_)
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原文地址:http://www.cnblogs.com/rechen/p/5132125.html