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js运动框架tween

时间:2016-01-19 14:12:38      阅读:212      评论:0      收藏:0      [点我收藏+]

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<!DOCTYPE html>
<html>
<head>
<title>myAnimate</title>
<style>
*{
    margin: 0;
    padding: 0;
    list-style: none; 
}
#abc{
    position: absolute;
    top: 50px;
    left: 50px;
    width: 100px;
    height: 100px;
    background-color: #ff4500;
}
</style>
<script src="tween.js"></script>
</head>
<body>
<div id="abc" style="width:200px;"></div>
<script>
window.onload = function(){
    ele = document.getElementById("abc");
    function myAnimate(obj,attrObj,dur,fn){
        var fn = fn?fn:Tween.Quad.easeIn;
        var start = [];
        var changes = [];
        var times = 0;
        for(var i in attrObj){
            start[i]=getStyleNum(obj,i);
            changes[i]=attrObj[i]-start[i];
        }
        obj.time = setInterval(function(){
            var stops = true;
            if(times<dur){
                stops = false;
                for(var i in attrObj){
                    getStyleNum(obj,i,fn(times,start[i],changes[i],dur));
                }
            }
            times+=60;
            if(stops){
                for(var i in attrObj){
                    getStyleNum(obj,i,attrObj[i]);
                }
                clearInterval(obj.time);
                obj.time = null;
            }
        },60);
    }

    //getStyleNum
    function getStyleNum(obj,attr,val){
        if(obj.nodeType!=1){ //if it is not a element
            return;
        }
        var attr = attr.replace(/^\s+|\s+/,"");
        if(arguments.length==2){
            if(attr=="opacity"){
                return 100*parseInt(obj.currentStyle ? (obj.currentStyle[attr]||1) : (getComputedStyle(obj,null)[attr]||1)); //IE or FF
            }
            if(attr=="width"||attr=="height"||attr=="top"||attr=="left"){
                attr = "offset" + attr.replace(attr.charAt(0),attr.charAt(0).toUpperCase());
                return obj[attr];
            }
            return obj.currentStyle ? parseInt(obj.currentStyle[attr]) : (getComputedStyle(obj,null)[attr]);
        }
        if(arguments.length==3){
            switch(attr){
                case "width":
                case "height":
                case "top":
                case "left":
                obj.style[attr]=val+"px";
                break;
                case "opacity":
                obj.style.filter="alpha(opacity="+val+")";
                obj.style[attr]=val/100;
                break;
                default:
                obj.style[attr]=val;
            }
        }
    }

    myAnimate(ele,{width:400,height:300,opacity:20},600,Tween.Back.easeOut);
}
</script>
</body>
</html>

tween.js

  //animation caculate
            /*
            Linear:uniform
            Quadratic:2 square
            Cubic:3 square
            Quartic:4 square
            Quintic:5 square
            Sinusoidal:sine curve
            Exponential:index curve
            Circular:circular curve
            Elastic:index reduce sine curve
            Back:over range 3 square
            Bounce:index reduce rebounce
            
            each effect has three function:
            easeIn:from 0 accelerate add
            easeOut:reduce to 0
            easeInOut:accelerate add then reduce
            
            the function has four parameters
                t--- current time
                b--- beginning value
                c--- change in value
                d--- duration
          */

 Tween = {  
    Linear: function(t,b,c,d){ return c*t/d + b; },
    Quad: {
        easeIn: function(t,b,c,d){
            return c*(t/=d)*t + b;
        },
        easeOut: function(t,b,c,d){
            return -c *(t/=d)*(t-2) + b;
        },
        easeInOut: function(t,b,c,d){
            if ((t/=d/2) < 1) return c/2*t*t + b;
            return -c/2 * ((--t)*(t-2) - 1) + b;
        }
    },
    Cubic: {
        easeIn: function(t,b,c,d){
            return c*(t/=d)*t*t + b;
        },
        easeOut: function(t,b,c,d){
            return c*((t=t/d-1)*t*t + 1) + b;
        },
        easeInOut: function(t,b,c,d){
            if ((t/=d/2) < 1) return c/2*t*t*t + b;
            return c/2*((t-=2)*t*t + 2) + b;
        }
    },
    Quart: {
        easeIn: function(t,b,c,d){
            return c*(t/=d)*t*t*t + b;
        },
        easeOut: function(t,b,c,d){
            return -c * ((t=t/d-1)*t*t*t - 1) + b;
        },
        easeInOut: function(t,b,c,d){
            if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
            return -c/2 * ((t-=2)*t*t*t - 2) + b;
        }
    },
    Quint: {
        easeIn: function(t,b,c,d){
            return c*(t/=d)*t*t*t*t + b;
        },
        easeOut: function(t,b,c,d){
            return c*((t=t/d-1)*t*t*t*t + 1) + b;
        },
        easeInOut: function(t,b,c,d){
            if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
            return c/2*((t-=2)*t*t*t*t + 2) + b;
        }
    },
    Sine: {
        easeIn: function(t,b,c,d){
            return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
        },
        easeOut: function(t,b,c,d){
            return c * Math.sin(t/d * (Math.PI/2)) + b;
        },
        easeInOut: function(t,b,c,d){
            return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
        }
    },
    Expo: {
        easeIn: function(t,b,c,d){
            return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
        },
        easeOut: function(t,b,c,d){
            return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
        },
        easeInOut: function(t,b,c,d){
            if (t==0) return b;
            if (t==d) return b+c;
            if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
            return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
        }
    },
    Circ: {
        easeIn: function(t,b,c,d){
            return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
        },
        easeOut: function(t,b,c,d){
            return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
        },
        easeInOut: function(t,b,c,d){
            if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
            return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
        }
    },
    Elastic: {
        easeIn: function(t,b,c,d,a,p){
            if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
            if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
            else var s = p/(2*Math.PI) * Math.asin (c/a);
            return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
        },
        easeOut: function(t,b,c,d,a,p){
            if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
            if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
            else var s = p/(2*Math.PI) * Math.asin (c/a);
            return (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b);
        },
        easeInOut: function(t,b,c,d,a,p){
            if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
            if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
            else var s = p/(2*Math.PI) * Math.asin (c/a);
            if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
            return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
        }
    },
    Back: {
        easeIn: function(t,b,c,d,s){
            if (s == undefined) s = 1.70158;
            return c*(t/=d)*t*((s+1)*t - s) + b;
        },
        easeOut: function(t,b,c,d,s){
            if (s == undefined) s = 1.70158;
            return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
        },
        easeInOut: function(t,b,c,d,s){
            if (s == undefined) s = 1.70158; 
            if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
            return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
        }
    },
    Bounce: {
        easeIn: function(t,b,c,d){
            return c - Tween.Bounce.easeOut(d-t, 0, c, d) + b;
        },
        easeOut: function(t,b,c,d){
            if ((t/=d) < (1/2.75)) {
                return c*(7.5625*t*t) + b;
            } else if (t < (2/2.75)) {
                return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
            } else if (t < (2.5/2.75)) {
                return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
            } else {
                return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
            }
        },
        easeInOut: function(t,b,c,d){
            if (t < d/2) return Tween.Bounce.easeIn(t*2, 0, c, d) * .5 + b;
            else return Tween.Bounce.easeOut(t*2-d, 0, c, d) * .5 + c*.5 + b;
        }
    }
 }

 

js运动框架tween

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原文地址:http://www.cnblogs.com/sunbey/p/5141943.html

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