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(1)使用终端命令打开.bash_profile文件, 命令:open .bash_profile(Enter)
打开文件后,分别配置android sdk, ant, ndk等环境变量,我的在 Android目录下,故配置如下(针对于目录,仅供参考而已):
# sdk export ANDROID_SDK_ROOT=Android/android-sdk-macosx export PATH=$PATH:$ANDROID_SDK_ROOT export PATH=$PATH:$ANDROID_SDK_ROOT/platform-tools # ndk export NDK_ROOT=Android/android-ndk-r9d export PATH=$PATH:$NDK_ROOT # ant export ANT_ROOT=Android/apache-ant-1.9.5 export PATH=${PATH}:${ANT_ROOT}/bin
(2) 使用终端命令,进入cocos2d-x 3.x 目录下,因本人新手,故使用的方法是:打开终端命令,输入cd,然后空格,然后将该目录直接拖曳到终端窗口中,然后点击Enter键。
进入后,再入输入命令: .setup.py(Enter),会出现类似如下所示:
Setting up cocos2d-x... ->Check environment variable COCOS_CONSOLE_ROOT ->Search for environment variable COCOS_CONSOLE_ROOT... ->COCOS_CONSOLE_ROOT not found -> Add COCOS_CONSOLE_ROOT environment variable... ->Added COCOS_CONSOLE_ROOT=cocos2d-x-3.x/tools/cocos2d-console/bin ->Check environment variable COCOS_X_ROOT ->Search for environment variable COCOS_X_ROOT... ->COCOS_X_ROOT not found -> Add COCOS_X_ROOT environment variable... ->Added COCOS_X_ROOT=Documents ->Check environment variable COCOS_TEMPLATES_ROOT ->Search for environment variable COCOS_TEMPLATES_ROOT... ->COCOS_TEMPLATES_ROOT not found -> Add COCOS_TEMPLATES_ROOT environment variable... ->Added COCOS_TEMPLATES_ROOT=cocos2d-x-3.x/templates ->Configuration for Android platform only, you can also skip and manually edit "/User/用户名/.bash_profile" ->Check environment variable NDK_ROOT ->Search for environment variable NDK_ROOT... ->NDK_ROOT is found : Android/android-ndk-r9d ->Check environment variable ANDROID_SDK_ROOT ->Search for environment variable ANDROID_SDK_ROOT... ->ANDROID_SDK_ROOT is found : Android/android-sdk-macosx ->Check environment variable ANT_ROOT ->Search for environment variable ANT_ROOT... ->ANT_ROOT is found : Android/apache-ant-1.9.5 A backup file "/Users/用户名/.bash_profile.backup1" is created for "/Users/用户名/.bash_profile". Please execute command: "source /Users/用户名/.bash_profile" to make added system variables take effect
使用setup.py其实质是在你的.bash_profile为你配置了COCOS_CONSOLE_ROOT,COCOS_X_ROOT,COCOS_TEMPLATES_ROOT的路径,你可以再次查看你的.bash_profile文件查看区别,如下:
# Add environment variable COCOS_CONSOLE_ROOT for cocos2d-x export COCOS_CONSOLE_ROOT=/Users/用户名/Documents/cocos2d-x-3.x/tools/cocos2d-console/bin export PATH=$COCOS_CONSOLE_ROOT:$PATH # Add environment variable COCOS_X_ROOT for cocos2d-x export COCOS_X_ROOT=/Users/用户名/Documents export PATH=$COCOS_X_ROOT:$PATH # Add environment variable COCOS_TEMPLATES_ROOT for cocos2d-x export COCOS_TEMPLATES_ROOT=/Users/用户名/Documents/cocos2d-x-3.x/templates export PATH=$COCOS_TEMPLATES_ROOT:$PATH
(3) 然后打开新的终端命令,输入命令:cocos new(Enter),如果出现如下所示,表示,配置OK了
usage: cocos new [-h] [-p PACKAGE_NAME] [-d DIRECTORY] [-t TEMPLATE_NAME] [--ios-bundleid IOS_BUNDLEID] [--mac-bundleid MAC_BUNDLEID] [-e ENGINE_PATH] [--portrait] [--no-native] (-l {cpp,lua,js} | --list-templates | -k TEMPLATE_NAME) [PROJECT_NAME] cocos new: error: one of the arguments -l/--language --list-templates -k/--template-name is required
(4) 创建事例工程,你可以输入这样的命令:
cocos new NewVersion -p com.demo.org -l cpp -d /Users/用户名/Documents/cocos2d-x-3.x/projects // NewVersion: 代表你的工程名 // -p com.demo.org 代表你的包名 // -d ... 代表你的项目路径
执行的过程中,如果出现类似以下所示,表示成功
> 拷贝模板到 /Users/用户名/Documents/cocos2d-x-3.x/projects/VesionDemo > 拷贝 cocos2d-x ... > 替换文件名中的工程名称,‘HelloCpp‘ 替换为 ‘NewVesion‘。 > 替换文件中的工程名称,‘HelloCpp‘ 替换为 ‘NewVesionDemo‘。 > 替换工程的包名,‘org.cocos2dx.hellocpp‘ 替换为 ‘com.demo.org‘。 > 替换 Mac 工程的 Bundle ID,‘org.cocos2dx.hellocpp‘ 替换为 ‘com.demo.org‘。 > 替换 iOS 工程的 Bundle ID,‘org.cocos2dx.hellocpp‘ 替换为 ‘com.demo.org‘。
以上,是自己的个人总结,大概的流程就是如此,希望对大家有所帮助,感谢!
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原文地址:http://www.cnblogs.com/SkyflyBird/p/5243516.html