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我们知道x264源码从主观上分为两大块,一是解析函数parse(),另一个是编码函数encode()。解析函数parse()较简单,并且不涉及H.264编码算法,故不是重点,所以我们要学习的重点自然而然地就是编码函数encode()了。
encode()函数是x264的主干函数,主要包括x264_encoder_open()函数、x264_encoder_headers()函数、x264_encoder_encode()函数与x264_encoder_close()函数四大部分,如下图所示,其中x264_encoder_encode()函数是其核心部分,具体的H.264视频编码算法均在此模块。
本文主要分析x264_encoder_open()函数,x264_encoder_open()用于打开编码器,其中初始化了libx264编码所需要的各种变量,如下图所示。它调用了下面的函数:
x264_validate_parameters():检查输入参数(例如输入图像的宽高是否为正数)。
x264_sps_init():初始化SPS
x264_pps_init():初始化PPS
x264_predict_16x16_init():初始化Intra16x16帧内预测汇编函数。
x264_predict_4x4_init():初始化Intra4x4帧内预测汇编函数。
x264_pixel_init():初始化像素值计算相关的汇编函数(包括SAD、SATD、SSD等)。
x264_dct_init():初始化DCT变换和DCT反变换相关的汇编函数。
x264_mc_init():初始化运动补偿相关的汇编函数。
x264_quant_init():初始化量化和反量化相关的汇编函数。
x264_deblock_init():初始化去块效应滤波器相关的汇编函数。
x264_lookahead_init():初始化Lookahead相关的变量。
x264_ratecontrol_new():初始化码率控制相关的变量。
对应的代码如下:
/******************************************************************/ /******************************************************************/ /* ======Analysed by RuiDong Fang ======Csdn Blog:http://blog.csdn.net/frd2009041510 ======Date:2016.03.08 */ /******************************************************************/ /******************************************************************/ /************====== x264_encoder_open()函数 ======************/ /* 功能:打开编码器 */ /**************************************************************************** * x264_encoder_open: ****************************************************************************/ x264_t *x264_encoder_open( x264_param_t *param ) { x264_t *h; char buf[1000], *p; int i_slicetype_length; CHECKED_MALLOCZERO( h, sizeof(x264_t) ); /* Create a copy of param */ memcpy( &h->param, param, sizeof(x264_param_t) ); //将参数拷贝进来 if( param->param_free ) param->param_free( param ); #if HAVE_INTEL_DISPATCHER x264_intel_dispatcher_override(); #endif if( x264_threading_init() ) { x264_log( h, X264_LOG_ERROR, "unable to initialize threading\n" ); goto fail; } if( x264_validate_parameters( h, 1 ) < 0 ) ////////////////////////检查输入参数(例如输入图像的宽高是否为正数) goto fail; if( h->param.psz_cqm_file ) if( x264_cqm_parse_file( h, h->param.psz_cqm_file ) < 0 ) goto fail; if( h->param.rc.psz_stat_out ) h->param.rc.psz_stat_out = strdup( h->param.rc.psz_stat_out ); if( h->param.rc.psz_stat_in ) h->param.rc.psz_stat_in = strdup( h->param.rc.psz_stat_in ); x264_reduce_fraction( &h->param.i_fps_num, &h->param.i_fps_den ); x264_reduce_fraction( &h->param.i_timebase_num, &h->param.i_timebase_den ); /* Init x264_t */ h->i_frame = -1; h->i_frame_num = 0; if( h->param.i_avcintra_class ) h->i_idr_pic_id = 5; else h->i_idr_pic_id = 0; if( (uint64_t)h->param.i_timebase_den * 2 > UINT32_MAX ) { x264_log( h, X264_LOG_ERROR, "Effective timebase denominator %u exceeds H.264 maximum\n", h->param.i_timebase_den ); goto fail; } x264_set_aspect_ratio( h, &h->param, 1 ); //x264_sps_init()根据输入参数生成H.264码流的SPS (Sequence Parameter Set,序列参数集)信息 x264_sps_init( h->sps, h->param.i_sps_id, &h->param ); ////////////////////////初始化SPS //x264_pps_init()根据输入参数生成H.264码流的PPS(Picture Parameter Set,图像参数集)信息 x264_pps_init( h->pps, h->param.i_sps_id, &h->param, h->sps ); ////////////////////////初始化PPS x264_validate_levels( h, 1 ); //检查级Level-通过宏块个数等等 h->chroma_qp_table = i_chroma_qp_table + 12 + h->pps->i_chroma_qp_index_offset; if( x264_cqm_init( h ) < 0 ) goto fail; //赋值 h->mb.i_mb_width = h->sps->i_mb_width; h->mb.i_mb_height = h->sps->i_mb_height; h->mb.i_mb_count = h->mb.i_mb_width * h->mb.i_mb_height; h->mb.chroma_h_shift = CHROMA_FORMAT == CHROMA_420 || CHROMA_FORMAT == CHROMA_422; h->mb.chroma_v_shift = CHROMA_FORMAT == CHROMA_420; /* Adaptive MBAFF and subme 0 are not supported as we require halving motion * vectors during prediction, resulting in hpel mvs. * The chosen solution is to make MBAFF non-adaptive in this case. */ h->mb.b_adaptive_mbaff = PARAM_INTERLACED && h->param.analyse.i_subpel_refine; /* Init frames. */ if( h->param.i_bframe_adaptive == X264_B_ADAPT_TRELLIS && !h->param.rc.b_stat_read ) h->frames.i_delay = X264_MAX(h->param.i_bframe,3)*4; else h->frames.i_delay = h->param.i_bframe; if( h->param.rc.b_mb_tree || h->param.rc.i_vbv_buffer_size ) h->frames.i_delay = X264_MAX( h->frames.i_delay, h->param.rc.i_lookahead ); i_slicetype_length = h->frames.i_delay; h->frames.i_delay += h->i_thread_frames - 1; h->frames.i_delay += h->param.i_sync_lookahead; h->frames.i_delay += h->param.b_vfr_input; h->frames.i_bframe_delay = h->param.i_bframe ? (h->param.i_bframe_pyramid ? 2 : 1) : 0; h->frames.i_max_ref0 = h->param.i_frame_reference; h->frames.i_max_ref1 = X264_MIN( h->sps->vui.i_num_reorder_frames, h->param.i_frame_reference ); h->frames.i_max_dpb = h->sps->vui.i_max_dec_frame_buffering; h->frames.b_have_lowres = !h->param.rc.b_stat_read && ( h->param.rc.i_rc_method == X264_RC_ABR || h->param.rc.i_rc_method == X264_RC_CRF || h->param.i_bframe_adaptive || h->param.i_scenecut_threshold || h->param.rc.b_mb_tree || h->param.analyse.i_weighted_pred ); h->frames.b_have_lowres |= h->param.rc.b_stat_read && h->param.rc.i_vbv_buffer_size > 0; h->frames.b_have_sub8x8_esa = !!(h->param.analyse.inter & X264_ANALYSE_PSUB8x8); h->frames.i_last_idr = h->frames.i_last_keyframe = - h->param.i_keyint_max; h->frames.i_input = 0; h->frames.i_largest_pts = h->frames.i_second_largest_pts = -1; h->frames.i_poc_last_open_gop = -1; //CHECKED_MALLOCZERO(var, size) //调用malloc()分配内存,然后调用memset()置零 CHECKED_MALLOCZERO( h->frames.unused[0], (h->frames.i_delay + 3) * sizeof(x264_frame_t *) ); /* Allocate room for max refs plus a few extra just in case. */ CHECKED_MALLOCZERO( h->frames.unused[1], (h->i_thread_frames + X264_REF_MAX + 4) * sizeof(x264_frame_t *) ); CHECKED_MALLOCZERO( h->frames.current, (h->param.i_sync_lookahead + h->param.i_bframe + h->i_thread_frames + 3) * sizeof(x264_frame_t *) ); if( h->param.analyse.i_weighted_pred > 0 ) CHECKED_MALLOCZERO( h->frames.blank_unused, h->i_thread_frames * 4 * sizeof(x264_frame_t *) ); h->i_ref[0] = h->i_ref[1] = 0; h->i_cpb_delay = h->i_coded_fields = h->i_disp_fields = 0; h->i_prev_duration = ((uint64_t)h->param.i_fps_den * h->sps->vui.i_time_scale) / ((uint64_t)h->param.i_fps_num * h->sps->vui.i_num_units_in_tick); h->i_disp_fields_last_frame = -1; x264_rdo_init(); ///////////////////////////RDO初始化 /* init CPU functions */ //初始化包含汇编优化的函数 //帧内预测 x264_predict_16x16_init( h->param.cpu, h->predict_16x16 ); ///////////////////////////初始化Intra16x16帧内预测汇编函数(该函数的定义位于x264\common\predict.c) x264_predict_8x8c_init( h->param.cpu, h->predict_8x8c ); x264_predict_8x16c_init( h->param.cpu, h->predict_8x16c ); x264_predict_8x8_init( h->param.cpu, h->predict_8x8, &h->predict_8x8_filter ); x264_predict_4x4_init( h->param.cpu, h->predict_4x4 ); ///////////////////////////初始化Intra4x4帧内预测汇编函数 x264_pixel_init( h->param.cpu, &h->pixf ); ///////////////////////////初始化像素值计算相关的汇编函数(包括SAD、SATD、SSD等)(该函数的定义位于common\pixel.c) x264_dct_init( h->param.cpu, &h->dctf ); ///////////////////////////初始化DCT变换和DCT反变换相关的汇编函数(该函数的定义位于common\dct.c) x264_zigzag_init( h->param.cpu, &h->zigzagf_progressive, &h->zigzagf_interlaced );//“之”字扫描 memcpy( &h->zigzagf, PARAM_INTERLACED ? &h->zigzagf_interlaced : &h->zigzagf_progressive, sizeof(h->zigzagf) ); x264_mc_init( h->param.cpu, &h->mc, h->param.b_cpu_independent ); ///////////////////////////初始化运动补偿相关的汇编函数(该函数的定义位于common\mc.c) x264_quant_init( h, h->param.cpu, &h->quantf ); ///////////////////////////初始化量化和反量化相关的汇编函数(该函数的定义位于common\quant.c) x264_deblock_init( h->param.cpu, &h->loopf, PARAM_INTERLACED ); ///////////////////////////初始化去块效应滤波器相关的汇编函数(该函数的定义位于common\deblock.c) x264_bitstream_init( h->param.cpu, &h->bsf ); //初始化CABAC或者是CAVLC if( h->param.b_cabac ) x264_cabac_init( h ); else x264_stack_align( x264_cavlc_init, h ); //决定了像素比较的时候用SAD还是SATD mbcmp_init( h ); chroma_dsp_init( h ); //CPU属性 p = buf + sprintf( buf, "using cpu capabilities:" ); for( int i = 0; x264_cpu_names[i].flags; i++ ) { if( !strcmp(x264_cpu_names[i].name, "SSE") && h->param.cpu & (X264_CPU_SSE2) ) continue; if( !strcmp(x264_cpu_names[i].name, "SSE2") && h->param.cpu & (X264_CPU_SSE2_IS_FAST|X264_CPU_SSE2_IS_SLOW) ) continue; if( !strcmp(x264_cpu_names[i].name, "SSE3") && (h->param.cpu & X264_CPU_SSSE3 || !(h->param.cpu & X264_CPU_CACHELINE_64)) ) continue; if( !strcmp(x264_cpu_names[i].name, "SSE4.1") && (h->param.cpu & X264_CPU_SSE42) ) continue; if( !strcmp(x264_cpu_names[i].name, "BMI1") && (h->param.cpu & X264_CPU_BMI2) ) continue; if( (h->param.cpu & x264_cpu_names[i].flags) == x264_cpu_names[i].flags && (!i || x264_cpu_names[i].flags != x264_cpu_names[i-1].flags) ) p += sprintf( p, " %s", x264_cpu_names[i].name ); } if( !h->param.cpu ) p += sprintf( p, " none!" ); x264_log( h, X264_LOG_INFO, "%s\n", buf ); if( x264_analyse_init_costs( h ) ) goto fail; static const uint16_t cost_mv_correct[7] = { 24, 47, 95, 189, 379, 757, 1515 }; /* Checks for known miscompilation issues. */ if( h->cost_mv[X264_LOOKAHEAD_QP][2013] != cost_mv_correct[BIT_DEPTH-8] ) { x264_log( h, X264_LOG_ERROR, "MV cost test failed: x264 has been miscompiled!\n" ); goto fail; } /* Must be volatile or else GCC will optimize it out. */ volatile int temp = 392; if( x264_clz( temp ) != 23 ) { x264_log( h, X264_LOG_ERROR, "CLZ test failed: x264 has been miscompiled!\n" ); #if ARCH_X86 || ARCH_X86_64 x264_log( h, X264_LOG_ERROR, "Are you attempting to run an SSE4a/LZCNT-targeted build on a CPU that\n" ); x264_log( h, X264_LOG_ERROR, "doesn't support it?\n" ); #endif goto fail; } h->out.i_nal = 0; h->out.i_bitstream = X264_MAX( 1000000, h->param.i_width * h->param.i_height * 4 * ( h->param.rc.i_rc_method == X264_RC_ABR ? pow( 0.95, h->param.rc.i_qp_min ) : pow( 0.95, h->param.rc.i_qp_constant ) * X264_MAX( 1, h->param.rc.f_ip_factor ))); h->nal_buffer_size = h->out.i_bitstream * 3/2 + 4 + 64; /* +4 for startcode, +64 for nal_escape assembly padding */ CHECKED_MALLOC( h->nal_buffer, h->nal_buffer_size ); CHECKED_MALLOC( h->reconfig_h, sizeof(x264_t) ); if( h->param.i_threads > 1 && x264_threadpool_init( &h->threadpool, h->param.i_threads, (void*)x264_encoder_thread_init, h ) ) goto fail; if( h->param.i_lookahead_threads > 1 && x264_threadpool_init( &h->lookaheadpool, h->param.i_lookahead_threads, NULL, NULL ) ) goto fail; #if HAVE_OPENCL if( h->param.b_opencl ) { h->opencl.ocl = x264_opencl_load_library(); if( !h->opencl.ocl ) { x264_log( h, X264_LOG_WARNING, "failed to load OpenCL\n" ); h->param.b_opencl = 0; } } #endif h->thread[0] = h; for( int i = 1; i < h->param.i_threads + !!h->param.i_sync_lookahead; i++ ) CHECKED_MALLOC( h->thread[i], sizeof(x264_t) ); if( h->param.i_lookahead_threads > 1 ) for( int i = 0; i < h->param.i_lookahead_threads; i++ ) { CHECKED_MALLOC( h->lookahead_thread[i], sizeof(x264_t) ); *h->lookahead_thread[i] = *h; } *h->reconfig_h = *h; for( int i = 0; i < h->param.i_threads; i++ ) { int init_nal_count = h->param.i_slice_count + 3; int allocate_threadlocal_data = !h->param.b_sliced_threads || !i; if( i > 0 ) *h->thread[i] = *h; if( x264_pthread_mutex_init( &h->thread[i]->mutex, NULL ) ) goto fail; if( x264_pthread_cond_init( &h->thread[i]->cv, NULL ) ) goto fail; if( allocate_threadlocal_data ) { h->thread[i]->fdec = x264_frame_pop_unused( h, 1 ); if( !h->thread[i]->fdec ) goto fail; } else h->thread[i]->fdec = h->thread[0]->fdec; CHECKED_MALLOC( h->thread[i]->out.p_bitstream, h->out.i_bitstream ); /* Start each thread with room for init_nal_count NAL units; it'll realloc later if needed. */ CHECKED_MALLOC( h->thread[i]->out.nal, init_nal_count*sizeof(x264_nal_t) ); h->thread[i]->out.i_nals_allocated = init_nal_count; if( allocate_threadlocal_data && x264_macroblock_cache_allocate( h->thread[i] ) < 0 ) goto fail; } #if HAVE_OPENCL if( h->param.b_opencl && x264_opencl_lookahead_init( h ) < 0 ) h->param.b_opencl = 0; #endif if( x264_lookahead_init( h, i_slicetype_length ) ) ///////////////////////////初始化lookahead goto fail; for( int i = 0; i < h->param.i_threads; i++ ) if( x264_macroblock_thread_allocate( h->thread[i], 0 ) < 0 ) goto fail; if( x264_ratecontrol_new( h ) < 0 ) ///////////////////////////创建码率控制 goto fail; if( h->param.i_nal_hrd ) { x264_log( h, X264_LOG_DEBUG, "HRD bitrate: %i bits/sec\n", h->sps->vui.hrd.i_bit_rate_unscaled ); x264_log( h, X264_LOG_DEBUG, "CPB size: %i bits\n", h->sps->vui.hrd.i_cpb_size_unscaled ); } if( h->param.psz_dump_yuv ) { /* create or truncate the reconstructed video file */ FILE *f = x264_fopen( h->param.psz_dump_yuv, "w" ); if( !f ) { x264_log( h, X264_LOG_ERROR, "dump_yuv: can't write to %s\n", h->param.psz_dump_yuv ); goto fail; } else if( !x264_is_regular_file( f ) ) { x264_log( h, X264_LOG_ERROR, "dump_yuv: incompatible with non-regular file %s\n", h->param.psz_dump_yuv ); fclose( f ); goto fail; } fclose( f ); } const char *profile = h->sps->i_profile_idc == PROFILE_BASELINE ? "Constrained Baseline" : h->sps->i_profile_idc == PROFILE_MAIN ? "Main" : h->sps->i_profile_idc == PROFILE_HIGH ? "High" : h->sps->i_profile_idc == PROFILE_HIGH10 ? (h->sps->b_constraint_set3 == 1 ? "High 10 Intra" : "High 10") : h->sps->i_profile_idc == PROFILE_HIGH422 ? (h->sps->b_constraint_set3 == 1 ? "High 4:2:2 Intra" : "High 4:2:2") : h->sps->b_constraint_set3 == 1 ? "High 4:4:4 Intra" : "High 4:4:4 Predictive"; char level[4]; snprintf( level, sizeof(level), "%d.%d", h->sps->i_level_idc/10, h->sps->i_level_idc%10 ); if( h->sps->i_level_idc == 9 || ( h->sps->i_level_idc == 11 && h->sps->b_constraint_set3 && (h->sps->i_profile_idc == PROFILE_BASELINE || h->sps->i_profile_idc == PROFILE_MAIN) ) ) strcpy( level, "1b" ); if( h->sps->i_profile_idc < PROFILE_HIGH10 ) //输出型和级 { x264_log( h, X264_LOG_INFO, "profile %s, level %s\n", profile, level ); } else { static const char * const subsampling[4] = { "4:0:0", "4:2:0", "4:2:2", "4:4:4" }; x264_log( h, X264_LOG_INFO, "profile %s, level %s, %s %d-bit\n", profile, level, subsampling[CHROMA_FORMAT], BIT_DEPTH ); } return h; fail: x264_free( h ); //释放 return NULL; }
x264代码剖析(五):encode()函数之x264_encoder_open()函数
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原文地址:http://blog.csdn.net/frd2009041510/article/details/50833141