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#import "ViewController.h" @interface ViewController ()<NSStreamDelegate,UITextFieldDelegate,UITableViewDataSource,UITableViewDelegate>{ NSInputStream *_inputStream;//对应输入流 NSOutputStream *_outputStream;//对应输出流 } @property (weak, nonatomic) IBOutlet NSLayoutConstraint *inputViewConstraint; @property (weak, nonatomic) IBOutlet UITableView *tableView; @property (nonatomic, strong) NSMutableArray *chatMsgs;//聊天消息数组 @end @implementation ViewController -(NSMutableArray *)chatMsgs{ if (!_chatMsgs) { _chatMsgs = [NSMutableArray array]; } return _chatMsgs; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. // 2.收发数据 // 做一个聊天 // 1.用户登录 // 2.收发数据 // 监听键盘 [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(kbFrmWillChange:) name:UIKeyboardWillChangeFrameNotification object:nil]; } -(void)kbFrmWillChange:(NSNotification *)noti{ NSLog(@"%@",noti.userInfo); // 获取窗口的高度 CGFloat windowH = [UIScreen mainScreen].bounds.size.height; // 键盘结束的Frm CGRect kbEndFrm = [noti.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue]; // 获取键盘结束的y值 CGFloat kbEndY = kbEndFrm.origin.y; self.inputViewConstraint.constant = windowH - kbEndY; } -(void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode{ NSLog(@"%@",[NSThread currentThread]); // NSStreamEventOpenCompleted = 1UL << 0,//输入输出流打开完成 // NSStreamEventHasBytesAvailable = 1UL << 1,//有字节可读 // NSStreamEventHasSpaceAvailable = 1UL << 2,//可以发放字节 // NSStreamEventErrorOccurred = 1UL << 3,// 连接出现错误 // NSStreamEventEndEncountered = 1UL << 4// 连接结束 switch (eventCode) { case NSStreamEventOpenCompleted: NSLog(@"输入输出流打开完成"); break; case NSStreamEventHasBytesAvailable: NSLog(@"有字节可读"); [self readData]; break; case NSStreamEventHasSpaceAvailable: NSLog(@"可以发送字节"); break; case NSStreamEventErrorOccurred: NSLog(@" 连接出现错误"); break; case NSStreamEventEndEncountered: NSLog(@"连接结束"); // 关闭输入输出流 [_inputStream close]; [_outputStream close]; // 从主运行循环移除 [_inputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [_outputStream removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; break; default: break; } } - (IBAction)connectToHost:(id)sender { // 1.建立连接 NSString *host = @"127.0.0.1"; int port = 12345; // 定义C语言输入输出流 CFReadStreamRef readStream; CFWriteStreamRef writeStream; CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)host, port, &readStream, &writeStream); // 把C语言的输入输出流转化成OC对象 _inputStream = (__bridge NSInputStream *)(readStream); _outputStream = (__bridge NSOutputStream *)(writeStream); // 设置代理 _inputStream.delegate = self; _outputStream.delegate = self; // 把输入输出流添加到主运行循环 // 不添加主运行循环 代理有可能不工作 [_inputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; [_outputStream scheduleInRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode]; // 打开输入输出流 [_inputStream open]; [_outputStream open]; } - (IBAction)loginBtnClick:(id)sender { // 登录 // 发送用户名和密码 // 在这里做的时候,只发用户名,密码就不用发送 // 如果要登录,发送的数据格式为 "iam:zhangsan"; // 如果要发送聊天消息,数据格式为 "msg:did you have dinner"; //登录的指令 NSString *loginStr = @"iam:zhangsan"; //把Str转成NSData NSData *data = [loginStr dataUsingEncoding:NSUTF8StringEncoding]; [_outputStream write:data.bytes maxLength:data.length]; } #pragma mark 读取服务器返回的数据 -(void)readData{ //建立一个缓冲区 可以放1024个字节 uint8_t buf[1024]; // 返回实际装的字节数 NSInteger len = [_inputStream read:buf maxLength:sizeof(buf)]; // 把字节数组转化成字符串 NSData *data = [NSData dataWithBytes:buf length:len]; // 从服务器接收到的数据 NSString *recStr = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]; NSLog(@"%@",recStr); [self reloadDataWithText:recStr]; } -(BOOL)textFieldShouldReturn:(UITextField *)textField{ NSString *text = textField.text; NSLog(@"%@",text); // 聊天信息 NSString *msgStr = [NSString stringWithFormat:@"msg:%@",text]; //把Str转成NSData NSData *data = [msgStr dataUsingEncoding:NSUTF8StringEncoding]; // 刷新表格 [self reloadDataWithText:msgStr]; // 发送数据 [_outputStream write:data.bytes maxLength:data.length]; // 发送完数据,清空textField textField.text = nil; return YES; } -(void)reloadDataWithText:(NSString *)text{ [self.chatMsgs addObject:text]; [self.tableView reloadData]; // 数据多,应该往上滚动 NSIndexPath *lastPath = [NSIndexPath indexPathForRow:self.chatMsgs.count - 1 inSection:0]; [self.tableView scrollToRowAtIndexPath:lastPath atScrollPosition:UITableViewScrollPositionBottom animated:YES]; } #pragma mark 表格的数据源 -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ return self.chatMsgs.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *ID = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:ID]; cell.textLabel.text = self.chatMsgs[indexPath.row]; return cell; } -(void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{ [self.view endEditing:YES]; } @end
ps:注意:
1.前提需要连接服务器
2.输入输出流需要添加到主运行循环
3.输入流:用来写数据
4.输出流:用来读数据
步骤总结:
1.建立连接,设置ip和端口号
2.通过建立C语言输入输出流,连接服务器,再把C语言的输入输出流转换成OC对象
3.设置OC类型的输入输出流代理为当前控制器
4.把输入输出流添加到主运行循环当中,打开输入输出流
5.客户端向服务器发送数据(输出流)
6.服务器向客户端返回数据(输入流)
7.当前控制器刷新主界面数据
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原文地址:http://www.cnblogs.com/chixuedong/p/5302623.html