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iOS 下能支持歌曲和声音播放的的类有几个:
AVFoundtion库中的AVAudioPlayer #重要
MediMPMusicPlayerController
常用音频控件
3. MPMediaPickerController 本地音乐库选择器
5. MPVolumeView 播放进度条
这里有一个PPT在解释几种概念:
https://ccrma.stanford.edu/~jsanchez/NSSpain.pdf
这教程中同时用不同机制播放例子:
https://github.com/jsanchezsierra/AudioLab
如果想要程序中输出声音,波形,频谱以及其它特效,
一定要看一下这一篇教程:
http://www.raywenderlich.com/36475/how-to-make-a-music-visualizer-in-ios
它是种用AVAudioPlayer 的averagePowerForChannel 这样接口来输出波形文件。
MPMusicPlayerController没有发现支持这一功能
另外Apple官方给出一个输出例子:aurioTouch 录音数据的波形,其中带普通波形文件,以及经过FFT运算得到频谱数据。可以参考。
源码在此:https://developer.apple.com/library/prerelease/ios/samplecode/aurioTouch/Introduction/Intro.html
以及更新版(苹果已经移走这个版本)
https://github.com/caseytcaprice/aurioTouch2
根据
https://github.com/irtemed88/PitchDetector
画得更加完美的波形文件:
https://github.com/irtemed88/PitchDetector
Apple官方给的例子,显示录音实时波开:
https://developer.apple.com/library/ios/samplecode/SpeakHere/Introduction/Intro.html
更简单的声音转波形的例子
https://developer.apple.com/library/ios/samplecode/avTouch/Introduction/Intro.html
音乐App的歌曲来源有三种,一个是本地沙盒自带歌曲,另一个网络歌曲,
第三个就系统音乐库带的歌曲,
它可以由 MPMediaPickerController 类来调用
- (IBAction)addPressed:(id)sender {
MPMediaType mediaType = MPMediaTypeMusic;
MPMediaPickerController *picker = [[MPMediaPickerController alloc] initWithMediaTypes:mediaType];
picker.delegate = self;
[picker setAllowsPickingMultipleItems:YES];
picker.prompt = NSLocalizedString(@"Select items to play", @"Select items to play");
[self presentViewController:picker animated:YES completion:nil];
}
它通过MPMediaPickerControllerDelegate接口返回一个
MPMediaItemCollection 选择的歌曲列列表,只需对MPMediaPickerController调用如下接口即可进行播放,以及上一首,下一首
[self.player setQueueWithItemCollection:self.collection];
如果是AVAudioPlayer来播放需要做得更多一点。即可把MPMediaItemCollection里歌曲URL取出来,直接传给AVAudioPlayer即可,这个URL格式类似于
ipod-library://item/item.m4a?id=1529654720874100371
- (void) mediaPicker: (MPMediaPickerController *) mediaPicker didPickMediaItems: (MPMediaItemCollection *) collection {
MPMediaItem *item = [[collection items] objectAtIndex:0];
NSURL *url = [item valueForProperty:MPMediaItemPropertyAssetURL];
// Play the item using AVPlayer
self.avAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil];
[self.avAudioPlayer play];
}
MMMediaPlayer是自动支持,播放下一首,上一首可用如下方法:
上一首:
- (IBAction)rewindPressed:(id)sender {
if ([self.player indexOfNowPlayingItem] == 0) {
[self.player skipToBeginning];
} else {
[self.player endSeeking];
[self.player skipToPreviousItem];
}
}
下一首:
- (IBAction)fastForwardPressed:(id)sender {
NSUInteger nowPlayingIndex = [self.player indexOfNowPlayingItem];
[self.player endSeeking];
[self.player skipToNextItem];
if ([self.player nowPlayingItem] == nil) {
if ([self.collection count] > nowPlayingIndex+1) {
// added more songs while playing
[self.player setQueueWithItemCollection:self.collection];
MPMediaItem *item = [[self.collection items] objectAtIndex:nowPlayingIndex+1];
[self.player setNowPlayingItem:item];
[self.player play];
}
else {
// no more songs
[self.player stop];
NSMutableArray *items = [NSMutableArray arrayWithArray:[self.toolbar items]];
[items replaceObjectAtIndex:3 withObject:self.play];
[self.toolbar setItems:items];
}
}
}
暂停和恢复播放:
- (IBAction)playPausePressed:(id)sender {
[self.pause setTintColor:[UIColor blackColor]];
MPMusicPlaybackState playbackState = [self.player playbackState];
NSMutableArray *items = [NSMutableArray arrayWithArray:[self.toolbar items]];
if (playbackState == MPMusicPlaybackStateStopped || playbackState == MPMusicPlaybackStatePaused) {
[self.player play];
[items replaceObjectAtIndex:3 withObject:self.pause];
} else if (playbackState == MPMusicPlaybackStatePlaying) {
[self.player pause];
[items replaceObjectAtIndex:3 withObject:self.play];
}
[self.toolbar setItems:items animated:NO];
}
AVAudioPlayer 有播放结束的调用,因此在的上一首播完,重设一下一首歌即可
如果需要后台播放音乐,需要在应有的info.plist声明
否则会被系统强行干掉。
AVAudioPlayer 不直接支持网络音频播放,可以先下载数据到一个NSData ,然后进行播放。
NSData *mydata=[[NSDataalloc]initWithContentsOfURL:[NSURLURLWithString:command]];
AVAudioPlayer *player=[[AVAudioPlayeralloc]initWithData:mydata error:nil];
[player prepareToPlay];
[player play];
但这种对于流媒体就无能为例了。因此可以使用更新的AVPlayer,它能直接播放(但是底层接口较少)
AVPlayer * _player = [[AVPlayer alloc] initWithURL:[NSURL URLWithString:@"http://stream.jewishmusicstream.com:8000"]];
AudioPlayer 可以接收 线控及蓝牙耳机的按键控制,
前题的要真的有一首的歌曲播放时,才能捕获按键。
这个可以在AppDelegate 中remoteControlReceivedWithEvent来捕获各种按键。
- (void)remoteControlReceivedWithEvent:(UIEvent *)event
{
NSLog(@"remoteControlReceivedWithEvent %d",event.subtype);
switch (event.subtype) {
case UIEventSubtypeRemoteControlPlay:
[self postNotificationWithName:remoteControlPlayButtonTapped];
break;
case UIEventSubtypeRemoteControlPause:
[self postNotificationWithName:remoteControlPauseButtonTapped];
break;
case UIEventSubtypeRemoteControlStop:
[self postNotificationWithName:remoteControlStopButtonTapped];
break;
case UIEventSubtypeRemoteControlNextTrack:
[self postNotificationWithName:remoteControlForwardButtonTapped];
break;
case UIEventSubtypeRemoteControlPreviousTrack:
[self postNotificationWithName:remoteControlBackwardButtonTapped];
break;
default:
[self postNotificationWithName:remoteControlOtherButtonTapped];
break;
}
}
理论上,可以在后台不断播放一段音频(音量设为0)来实现在应用中捕获耳机按键。比如蓝点工坊就用这个方法把蓝牙耳机充当自拍器用。
但是这种用法是过不了App Store 的审核 ,所以只能用Ad hoc发行方法。
具体参考:
https://github.com/MosheBerman/ios-audio-remote-control
它是在后台不断播放一个网络电台节目来达到目的,实际蓝点工坊测试测放App自带一个声音文件,如caf效果是一样的。
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原文地址:http://www.cnblogs.com/Free-Thinker/p/5357155.html