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鼠标拖拉按比例缩放的JavaScript

时间:2014-07-30 12:29:44      阅读:380      评论:0      收藏:0      [点我收藏+]

标签:function   create   return   软件   false   

  • 利用JS写的一个拖拉缩放框,可以设置按比例缩入、像PS软件一样的裁切区域,代码可要费的劲看哦,要不然看不懂的。



<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml">

<head>

<meta http-equiv="Content-Type" content="text/html; charset=gb2312" />

<title>接触角测定仪</title>

</head>

<body>

<script>

var isIE = (document.all) ? true : false;

var $ = function (id) {

 return "string" == typeof id ? document.getElementById(id) : id;

};

var Class = {

 create: function() {

  return function() { this.initialize.apply(this, arguments); }

 }

}

var Extend = function(destination, source) {

 for (var property in source) {

  destination[property] = source[property];

 }

}

var Bind = function(object, fun) {

 return function() {

  return fun.apply(object, arguments);

 }

}

var BindAsEventListener = function(object, fun) {

 var args = Array.prototype.slice.call(arguments).slice(2);

 return function(event) {

  return fun.apply(object, [event || window.event].concat(args));

 }

}

var CurrentStyle = function(element){

 return element.currentStyle || document.defaultView.getComputedStyle(element, null);

}

function addEventHandler(oTarget, sEventType, fnHandler) {

 if (oTarget.addEventListener) {

  oTarget.addEventListener(sEventType, fnHandler, false);

 } else if (oTarget.attachEvent) {

  oTarget.attachEvent("on" + sEventType, fnHandler);

 } else {

  oTarget["on" + sEventType] = fnHandler;

 }

};

function removeEventHandler(oTarget, sEventType, fnHandler) {

    if (oTarget.removeEventListener) {

        oTarget.removeEventListener(sEventType, fnHandler, false);

    } else if (oTarget.detachEvent) {

        oTarget.detachEvent("on" + sEventType, fnHandler);

    } else { 

        oTarget["on" + sEventType] = null;

    }

};

//缩放程序

var Resize = Class.create();

Resize.prototype = {

initialize: function(obj, options) {

 this._obj = $(obj);//缩放对象 

 this._styleWidth = this._styleHeight = this._styleLeft = this._styleTop = 0;//样式参数

 this._sideRight = this._sideDown = this._sideLeft = this._sideUp = 0;//坐标参数

 this._fixLeft = this._fixTop = 0;//定位参数

 this._scaleLeft = this._scaleTop = 0;//定位坐标 

 this._mxSet = function(){};//范围设置

 this._mxRightWidth = this._mxDownHeight = this._mxUpHeight = this._mxLeftWidth = 0;//范围参数

 this._mxScaleWidth = this._mxScaleHeight = 0;//比例范围参数

 this._fun = function(){};//缩放执行程序

 //获取边框宽度

 var _style = CurrentStyle(this._obj);

 this._borderX = (parseInt(_style.borderLeftWidth) || 0) + (parseInt(_style.borderRightWidth) || 0);

 this._borderY = (parseInt(_style.borderTopWidth) || 0) + (parseInt(_style.borderBottomWidth) || 0);

 //事件对象(用于绑定移除事件)

 this._fR = BindAsEventListener(this, this.Resize);

 this._fS = Bind(this, this.Stop); 

 this.SetOptions(options);

 //范围限制

 this.Max = !!this.options.Max;

 this._mxContainer = $(this.options.mxContainer) || null;

 this.mxLeft = Math.round(this.options.mxLeft);

 this.mxRight = Math.round(this.options.mxRight);

 this.mxTop = Math.round(this.options.mxTop);

 this.mxBottom = Math.round(this.options.mxBottom);

 //宽高限制

 this.Min = !!this.options.Min;

 this.minWidth = Math.round(this.options.minWidth);

 this.minHeight = Math.round(this.options.minHeight);

 //按比例缩放

 this.Scale = !!this.options.Scale;

 this.Ratio = Math.max(this.options.Ratio, 0);

 this.onResize = this.options.onResize;

 this._obj.style.position = "absolute";

 !this._mxContainer || CurrentStyle(this._mxContainer).position == "relative" || (this._mxContainer.style.position = "relative");

  },

  //设置默认属性

  SetOptions: function(options) {

    this.options = {//默认值

  Max:  false,//是否设置范围限制(为true时下面mx参数有用)

  mxContainer:"",//指定限制在容器内

  mxLeft:  0,//左边限制

  mxRight: 9999,//右边限制

  mxTop:  0,//上边限制

  mxBottom: 9999,//下边限制

  Min:  false,//是否最小宽高限制(为true时下面min参数有用)

  minWidth: 50,//最小宽度

  minHeight: 50,//最小高度

  Scale:  false,//是否按比例缩放

  Ratio:  0,//缩放比例(宽/高)

  onResize: function(){}//缩放时执行

    };

    Extend(this.options, options || {});

  },

  //设置触发对象

  Set: function(resize, side) {

 var resize = $(resize), fun;

 if(!resize) return;

 //根据方向设置

 switch (side.toLowerCase()) {

 case "up" :

  fun = this.Up;

  break;

 case "down" :

  fun = this.Down;

  break;

 case "left" :

  fun = this.Left;

  break;

 case "right" :

  fun = this.Right;

  break;

 case "left-up" :

  fun = this.LeftUp;

  break;

 case "right-up" :

  fun = this.RightUp;

  break;

 case "left-down" :

  fun = this.LeftDown;

  break;

 case "right-down" :

 default :

  fun = this.RightDown;

 };

 //设置触发对象

 addEventHandler(resize, "mousedown", BindAsEventListener(this, this.Start, fun));

  },

  //准备缩放

  Start: function(e, fun, touch) { 

 //防止冒泡(跟拖放配合时设置)

 e.stopPropagation ? e.stopPropagation() : (e.cancelBubble = true);

 //设置执行程序

 this._fun = fun;

 //样式参数值

 this._styleWidth = this._obj.clientWidth;

 this._styleHeight = this._obj.clientHeight;

 this._styleLeft = this._obj.offsetLeft;

 this._styleTop = this._obj.offsetTop;

 //四条边定位坐标

 this._sideLeft = e.clientX - this._styleWidth;

 this._sideRight = e.clientX + this._styleWidth;

 this._sideUp = e.clientY - this._styleHeight;

 this._sideDown = e.clientY + this._styleHeight;

 //top和left定位参数

 this._fixLeft = this._styleLeft + this._styleWidth;

 this._fixTop = this._styleTop + this._styleHeight;

 //缩放比例

 if(this.Scale){

  //设置比例

  this.Ratio = Math.max(this.Ratio, 0) || this._styleWidth / this._styleHeight;

  //left和top的定位坐标

  this._scaleLeft = this._styleLeft + this._styleWidth / 2;

  this._scaleTop = this._styleTop + this._styleHeight / 2;

 };

 //范围限制

 if(this.Max){

  //设置范围参数

  var mxLeft = this.mxLeft, mxRight = this.mxRight, mxTop = this.mxTop, mxBottom = this.mxBottom;

  //如果设置了容器,再修正范围参数

  if(!!this._mxContainer){

   mxLeft = Math.max(mxLeft, 0);

   mxTop = Math.max(mxTop, 0);

   mxRight = Math.min(mxRight, this._mxContainer.clientWidth);

   mxBottom = Math.min(mxBottom, this._mxContainer.clientHeight);

  };

  //根据最小值再修正

  mxRight = Math.max(mxRight, mxLeft + (this.Min ? this.minWidth : 0) + this._borderX);

  mxBottom = Math.max(mxBottom, mxTop + (this.Min ? this.minHeight : 0) + this._borderY);

  //由于转向时要重新设置所以写成function形式

  this._mxSet = function(){

   this._mxRightWidth = mxRight - this._styleLeft - this._borderX;

   this._mxDownHeight = mxBottom - this._styleTop - this._borderY;

   this._mxUpHeight = Math.max(this._fixTop - mxTop, this.Min ? this.minHeight : 0);

   this._mxLeftWidth = Math.max(this._fixLeft - mxLeft, this.Min ? this.minWidth : 0);

  };

  this._mxSet();

  //有缩放比例下的范围限制

  if(this.Scale){

   this._mxScaleWidth = Math.min(this._scaleLeft - mxLeft, mxRight - this._scaleLeft - this._borderX) * 2;

   this._mxScaleHeight = Math.min(this._scaleTop - mxTop, mxBottom - this._scaleTop - this._borderY) * 2;

  };

 };

 //mousemove时缩放 mouseup时停止

 addEventHandler(document, "mousemove", this._fR);

 addEventHandler(document, "mouseup", this._fS);

 if(isIE){

  addEventHandler(this._obj, "losecapture", this._fS);

  this._obj.setCapture();

 }else{

  addEventHandler(window, "blur", this._fS);

  e.preventDefault();

 };

  },

  //缩放

  Resize: function(e) {

 //清除选择

 window.getSelection ? window.getSelection().removeAllRanges() : document.selection.empty();

 //执行缩放程序

 this._fun(e);

 //设置样式,变量必须大于等于0否则ie出错

 with(this._obj.style){

  width = this._styleWidth + "px"; height = this._styleHeight + "px";

  top = this._styleTop + "px"; left = this._styleLeft + "px";

 }

 //附加程序

 this.onResize();

  },

  //缩放程序

  //上

  Up: function(e) {

 this.RepairY(this._sideDown - e.clientY, this._mxUpHeight);

 this.RepairTop();

 this.TurnDown(this.Down);

  },

  //下

  Down: function(e) {

 this.RepairY(e.clientY - this._sideUp, this._mxDownHeight);

 this.TurnUp(this.Up);

  },

  //右

  Right: function(e) {

 this.RepairX(e.clientX - this._sideLeft, this._mxRightWidth);

 this.TurnLeft(this.Left);

  },

  //左

  Left: function(e) {

 this.RepairX(this._sideRight - e.clientX, this._mxLeftWidth);

 this.RepairLeft();

 this.TurnRight(this.Right);

  },

  //右下

  RightDown: function(e) {

 this.RepairAngle(

  e.clientX - this._sideLeft, this._mxRightWidth,

  e.clientY - this._sideUp, this._mxDownHeight

 );

 this.TurnLeft(this.LeftDown) || this.TurnUp(this.RightUp);

  },

  //右上

  RightUp: function(e) {

 this.RepairAngle(

  e.clientX - this._sideLeft, this._mxRightWidth,

  this._sideDown - e.clientY, this._mxUpHeight

 );

 this.RepairTop();

 this.TurnLeft(this.LeftUp) || this.TurnDown(this.RightDown);

  },

  //左下

  LeftDown: function(e) {

 this.RepairAngle(

  this._sideRight - e.clientX, this._mxLeftWidth,

  e.clientY - this._sideUp, this._mxDownHeight

 );

 this.RepairLeft();

 this.TurnRight(this.RightDown) || this.TurnUp(this.LeftUp);

  },

  //左上

  LeftUp: function(e) {

 this.RepairAngle(

  this._sideRight - e.clientX, this._mxLeftWidth,

  this._sideDown - e.clientY, this._mxUpHeight

 );

 this.RepairTop(); this.RepairLeft();

 this.TurnRight(this.RightUp) || this.TurnDown(this.LeftDown);

  },

  //修正程序

  //水平方向

  RepairX: function(iWidth, mxWidth) {

 iWidth = this.RepairWidth(iWidth, mxWidth);

 if(this.Scale){

  var iHeight = Math.round(iWidth / this.Ratio);

  if(this.Max  &&  iHeight > this._mxScaleHeight){

   iWidth = Math.round((iHeight = this._mxScaleHeight) * this.Ratio);

  }else if(this.Min  &&  iHeight < this.minHeight){

   var tWidth = Math.round(this.minHeight * this.Ratio);

   if(tWidth < mxWidth){ iHeight = this.minHeight; iWidth = tWidth; }

  }

  this._styleHeight = iHeight;

  this._styleTop = this._scaleTop - iHeight / 2;

 }

 this._styleWidth = iWidth;

  },

  //垂直方向

  RepairY: function(iHeight, mxHeight) {

 iHeight = this.RepairHeight(iHeight, mxHeight);

 if(this.Scale){

  var iWidth = Math.round(iHeight * this.Ratio);

  if(this.Max  &&  iWidth > this._mxScaleWidth){

   iHeight = Math.round((iWidth = this._mxScaleWidth) / this.Ratio);

  }else if(this.Min  &&  iWidth < this.minWidth){

   var tHeight = Math.round(this.minWidth / this.Ratio);

   if(tHeight < mxHeight){ iWidth = this.minWidth; iHeight = tHeight; }

  }

  this._styleWidth = iWidth;

  this._styleLeft = this._scaleLeft - iWidth / 2;

 }

 this._styleHeight = iHeight;

  },

  //对角方向

  RepairAngle: function(iWidth, mxWidth, iHeight, mxHeight) {

 iWidth = this.RepairWidth(iWidth, mxWidth); 

 if(this.Scale){

  iHeight = Math.round(iWidth / this.Ratio);

  if(this.Max  &&  iHeight > mxHeight){

   iWidth = Math.round((iHeight = mxHeight) * this.Ratio);

  }else if(this.Min  &&  iHeight < this.minHeight){

   var tWidth = Math.round(this.minHeight * this.Ratio);

   if(tWidth < mxWidth){ iHeight = this.minHeight; iWidth = tWidth; }

  }

 }else{

  iHeight = this.RepairHeight(iHeight, mxHeight);

 }

 this._styleWidth = iWidth;

 this._styleHeight = iHeight;

  },

  //top

  RepairTop: function() {

 this._styleTop = this._fixTop - this._styleHeight;

  },

  //left

  RepairLeft: function() {

 this._styleLeft = this._fixLeft - this._styleWidth;

  },

  //height

  RepairHeight: function(iHeight, mxHeight) {

 iHeight = Math.min(this.Max ? mxHeight : iHeight, iHeight);

 iHeight = Math.max(this.Min ? this.minHeight : iHeight, iHeight, 0);

 return iHeight;

  },

  //width

  RepairWidth: function(iWidth, mxWidth) {

 iWidth = Math.min(this.Max ? mxWidth : iWidth, iWidth);

 iWidth = Math.max(this.Min ? this.minWidth : iWidth, iWidth, 0);

 return iWidth;

  },

  //转向程序

  //转右

  TurnRight: function(fun) {

 if(!(this.Min || this._styleWidth)){

  this._fun = fun;

  this._sideLeft = this._sideRight;

  this.Max  &&  this._mxSet();

  return true;

 }

  },

  //转左

  TurnLeft: function(fun) {

 if(!(this.Min || this._styleWidth)){

  this._fun = fun;

  this._sideRight = this._sideLeft;

  this._fixLeft = this._styleLeft;

  this.Max  &&  this._mxSet();

  return true;

 }

  },

  //转上

  TurnUp: function(fun) {

 if(!(this.Min || this._styleHeight)){

  this._fun = fun;

  this._sideDown = this._sideUp;

  this._fixTop = this._styleTop;

  this.Max  &&  this._mxSet();

  return true;

 }

  },

  //转下

  TurnDown: function(fun) {

 if(!(this.Min || this._styleHeight)){

  this._fun = fun;

  this._sideUp = this._sideDown;

  this.Max  &&  this._mxSet();

  return true;

 }

  },

  //停止缩放

  Stop: function() {

 removeEventHandler(document, "mousemove", this._fR);

 removeEventHandler(document, "mouseup", this._fS);

 if(isIE){

  removeEventHandler(this._obj, "losecapture", this._fS);

  this._obj.releaseCapture();

 }else{

  removeEventHandler(window, "blur", this._fS);

 }

  }

};

</script>

<script type="text/javascript" src="http://files.cnblogs.com/cloudgamer/Drag.js"></script>

<style type="text/css">

#rRightDown,#rLeftDown,#rLeftUp,#rRightUp,#rRight,#rLeft,#rUp,#rDown{

 position:absolute;

 background:#C00;

 width:7px;

 height:7px;

 z-index:5;

 font-size:0;

}

#rLeftDown,#rRightUp{cursor:ne-resize;}

#rRightDown,#rLeftUp{cursor:nw-resize;}

#rRight,#rLeft{cursor:e-resize;}

#rUp,#rDown{cursor:n-resize;}

#rLeftDown{left:-4px;bottom:-4px;}

#rRightUp{right:-4px;top:-4px;}

#rRightDown{right:-4px;bottom:-4px;background-color:#00F;}

#rLeftUp{left:-4px;top:-4px;}

#rRight{right:-4px;top:50%;margin-top:-4px;}

#rLeft{left:-4px;top:50%;margin-top:-4px;}

#rUp{top:-4px;left:50%;margin-left:-4px;}

#rDown{bottom:-4px;left:50%;margin-left:-4px;}

#bgDiv{width:600px; height:300px; border:10px solid #666666; position:relative;}

#dragDiv{border:1px solid #000000; width:100px; height:60px; top:50px; left:50px; background:#fff;}

</style>

<div id="bgDiv">

  <div id="dragDiv">

    <div id="rRightDown"> </div>

    <div id="rLeftDown"> </div>

    <div id="rRightUp"> </div>

    <div id="rLeftUp"> </div>

    <div id="rRight"> </div>

    <div id="rLeft"> </div>

    <div id="rUp"> </div>

    <div id="rDown"></div>

  </div>

</div>

<div>

<input id="idScale" type="button" value="设置比例" />

<input id="idMin" type="button" value="设置最小范围" />

</div>

<script>

var rs = new Resize("dragDiv", { Max: true, mxContainer: "bgDiv" });

rs.Set("rRightDown", "right-down");

rs.Set("rLeftDown", "left-down");

rs.Set("rRightUp", "right-up");

rs.Set("rLeftUp", "left-up");

rs.Set("rRight", "right");

rs.Set("rLeft", "left");

rs.Set("rUp", "up");

rs.Set("rDown", "down");

$("idScale").onclick = function(){

 if(rs.Scale){

  this.value = "设置比例";

  rs.Scale = false;

 }else{

  this.value = "取消比例";

  rs.Scale = true;

 }

}

$("idMin").onclick = function(){

 if(rs.Min){

  this.value = "设置最小范围";

  rs.Min = false;

 }else{

  this.value = "取消最小范围";

  rs.Min = true;

 }

}

new Drag("dragDiv", { Limit: true, mxContainer: "bgDiv" });

</script>

</body>

</html>


鼠标拖拉按比例缩放的JavaScript,布布扣,bubuko.com

鼠标拖拉按比例缩放的JavaScript

标签:function   create   return   软件   false   

原文地址:http://chunzhisu.blog.51cto.com/9123977/1532657

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