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VS2008 自定义向导的default.js设置(DLL文件)

时间:2014-07-30 20:09:24      阅读:268      评论:0      收藏:0      [点我收藏+]

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function OnFinish(selProj, selObj)
{
    try
    {
        var strProjectPath = wizard.FindSymbol(‘PROJECT_PATH‘);
        var strProjectName = wizard.FindSymbol(‘PROJECT_NAME‘);

        selProj = CreateCustomProject(strProjectName, strProjectPath);
        AddConfig(selProj, strProjectName);
        AddFilters(selProj);

        var InfFile = CreateCustomInfFile();
        AddFilesToCustomProj(selProj, strProjectName, strProjectPath, InfFile);
        PchSettings(selProj);
        InfFile.Delete();

        selProj.Object.Save();
    }
    catch(e)
    {
        if (e.description.length != 0)
            SetErrorInfo(e);
        return e.number
    }
}

function CreateCustomProject(strProjectName, strProjectPath)
{
    try
    {
        var strProjTemplatePath = wizard.FindSymbol(‘PROJECT_TEMPLATE_PATH‘);
        var strProjTemplate = ‘‘;
        strProjTemplate = strProjTemplatePath + ‘\\default.vcproj‘;

        var Solution = dte.Solution;
        var strSolutionName = "";
        if (wizard.FindSymbol("CLOSE_SOLUTION"))
        {
            Solution.Close();
            strSolutionName = wizard.FindSymbol("VS_SOLUTION_NAME");
            if (strSolutionName.length)
            {
                var strSolutionPath = strProjectPath.substr(0, strProjectPath.length - strProjectName.length);
                Solution.Create(strSolutionPath, strSolutionName);
            }
        }

        var strProjectNameWithExt = ‘‘;
        strProjectNameWithExt = strProjectName + ‘.vcproj‘;

        var oTarget = wizard.FindSymbol("TARGET");
        var prj;
        if (wizard.FindSymbol("WIZARD_TYPE") == vsWizardAddSubProject)  // vsWizardAddSubProject
        {
            var prjItem = oTarget.AddFromTemplate(strProjTemplate, strProjectNameWithExt);
            prj = prjItem.SubProject;
        }
        else
        {
            prj = oTarget.AddFromTemplate(strProjTemplate, strProjectPath, strProjectNameWithExt);
        }
        var fxtarget = wizard.FindSymbol("TARGET_FRAMEWORK_VERSION");
        if (fxtarget != null && fxtarget != "")
        {
            fxtarget = fxtarget.split(‘.‘, 2);
            if (fxtarget.length == 2)
            prj.Object.TargetFrameworkVersion = parseInt(fxtarget[0]) * 0x10000 + parseInt(fxtarget[1])
        }
        return prj;
    }
    catch(e)
    {
        throw e;
    }
}

function AddFilters(proj)
{
    try
    {
        // 将文件夹添加到项目
//        var strSrcFilter = wizard.FindSymbol(‘SOURCE_FILTER‘);
//        var group = proj.Object.AddFilter(‘源文件‘);
//        group.Filter = strSrcFilter;
        proj.Object.AddFilter(‘源文件‘).Filter = ‘cpp;c;def‘;
        proj.Object.AddFilter(‘头文件‘).Filter = ‘hpp;h‘;
        proj.Object.AddFilter(‘资源文件‘).Filter = ‘ico;rc;bin‘;
     }
    catch(e)
    {
        throw e;
    }
}

function AddConfig(proj, strProjectName)
{
    try
    {
        var config = proj.Object.Configurations(‘Debug‘);
        config.CharacterSet = charSetUNICODE;
        config.ConfigurationType = typeDynamicLibrary;
        config.IntermediateDirectory = ‘$(ConfigurationName)‘;
        config.OutputDirectory = ‘$(ConfigurationName)‘;

        var CLTool = config.Tools(‘VCCLCompilerTool‘);
        // TODO: 添加编译器设置
        CLTool.RuntimeLibrary = rtMultiThreadedDebugDLL;
        
        var strDefines = CLTool.PreprocessorDefinitions;
        if (strDefines != "") strDefines += ";";
        strDefines += GetPlatformDefine(config);
        strDefines += "_DEBUG";        
        strDefines += ";_WINDOWS;_USRDLL;";
        var strExports = strProjectName.toString().toUpperCase() + "_EXPORTS";
        strDefines += strExports;
        CLTool.PreprocessorDefinitions = strDefines;
        CLTool.DebugInformationFormat = debugEditAndContinue;
        
        var LinkTool = config.Tools(‘VCLinkerTool‘);
        // TODO: 添加链接器设置
        LinkTool.ModuleDefinitionFile = strProjectName+".def";
        LinkTool.GenerateDebugInformation = true;
        LinkTool.SubSystem = subSystemWindows;
        
        config = proj.Object.Configurations(‘Release‘);
        config.IntermediateDirectory = ‘$(ConfigurationName)‘;
        config.OutputDirectory = ‘$(ConfigurationName)‘;
        config.CharacterSet = charSetUNICODE;
        config.ConfigurationType = typeDynamicLibrary;

        var CLTool = config.Tools(‘VCCLCompilerTool‘);
        // TODO: 添加编译器设置
        CLTool.RuntimeLibrary = rtMultiThreadedDLL;
        
        var strDefines = CLTool.PreprocessorDefinitions;
        if (strDefines != "") strDefines += ";";
        strDefines += GetPlatformDefine(config);
        strDefines += "NDEBUG"
        strDefines += ";_WINDOWS;_USRDLL;";
        var strExports = strProjectName.toString().toUpperCase() + "_EXPORTS";
        strDefines += strExports;
        CLTool.PreprocessorDefinitions = strDefines;
        CLTool.DebugInformationFormat = debugEnabled;

        var LinkTool = config.Tools(‘VCLinkerTool‘);
        // TODO: 添加链接器设置
        LinkTool.ModuleDefinitionFile = strProjectName+".def";
        LinkTool.GenerateDebugInformation = true;
        LinkTool.SubSystem = subSystemWindows;
    }
    catch(e)
    {
        throw e;
    }
}

function PchSettings(proj)
{
    // TODO: 指定 pch 设置
}

function DelFile(fso, strWizTempFile)
{
    try
    {
        if (fso.FileExists(strWizTempFile))
        {
            var tmpFile = fso.GetFile(strWizTempFile);
            tmpFile.Delete();
        }
    }
    catch(e)
    {
        throw e;
    }
}

function CreateCustomInfFile()
{
    try
    {
        var fso, TemplatesFolder, TemplateFiles, strTemplate;
        fso = new ActiveXObject(‘Scripting.FileSystemObject‘);

        var TemporaryFolder = 2;
        var tfolder = fso.GetSpecialFolder(TemporaryFolder);
        var strTempFolder = tfolder.Drive + ‘\\‘ + tfolder.Name;

        var strWizTempFile = strTempFolder + "\\" + fso.GetTempName();

        var strTemplatePath = wizard.FindSymbol(‘TEMPLATES_PATH‘);
        var strInfFile = strTemplatePath + ‘\\Templates.inf‘;
        wizard.RenderTemplate(strInfFile, strWizTempFile);

        var WizTempFile = fso.GetFile(strWizTempFile);
        return WizTempFile;
    }
    catch(e)
    {
        throw e;
    }
}

function GetTargetName(strName, strProjectName)
{
    try
    {
        // TODO: 基于模板文件名设置呈现文件的名称
        var strTarget = strName;

        if (strName == ‘readme.txt‘)
            strTarget = ‘ReadMe.txt‘;

        if (strName == ‘MoonDriver.cpp‘)
            strTarget =strProjectName+ ‘.cpp‘;
        if (strName == ‘MoonDriver.def‘)
            strTarget =strProjectName+ ‘.def‘;
        if (strName == ‘MoonDriver.h‘)
            strTarget =strProjectName+ ‘.h‘;

        return strTarget;
    }
    catch(e)
    {
        throw e;
    }
}

function AddFilesToCustomProj(proj, strProjectName, strProjectPath, InfFile)
{
    try
    {
        var projItems = proj.ProjectItems

        var strTemplatePath = wizard.FindSymbol(‘TEMPLATES_PATH‘);

        var strTpl = ‘‘;
        var strName = ‘‘;

        var strTextStream = InfFile.OpenAsTextStream(1, -2);
        while (!strTextStream.AtEndOfStream)
        {
            strTpl = strTextStream.ReadLine();
            if (strTpl != ‘‘)
            {
                strName = strTpl;
                var strTarget = GetTargetName(strName, strProjectName);
                var strTemplate = strTemplatePath + ‘\\‘ + strTpl;
                var strFile = strProjectPath + ‘\\‘ + strTarget;

                var bCopyOnly = false;  //“true”仅将文件从 strTemplate 复制到 strTarget,而不对项目进行呈现/添加
                var strExt = strName.substr(strName.lastIndexOf("."));
                if(strExt==".bmp" || strExt==".ico" || strExt==".gif" || strExt==".rtf" || strExt==".css"|| strExt==".lib")
                    bCopyOnly = true;
                wizard.RenderTemplate(strTemplate, strFile, bCopyOnly);
                proj.Object.AddFile(strFile);
            }
        }
        strTextStream.Close();
    }
    catch(e)
    {
        throw e;
    }
}

 

VS2008 自定义向导的default.js设置(DLL文件),布布扣,bubuko.com

VS2008 自定义向导的default.js设置(DLL文件)

标签:des   style   blog   color   os   文件   io   for   

原文地址:http://www.cnblogs.com/elonlee/p/3878596.html

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