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原文地址:http://blog.csdn.net/a237428367/article/details/5933565
using System.Runtime.InteropServices; public class Win32 { public const Int32 AW_HOR_POSITIVE = 0x00000001; // 从左到右打开窗口 public const Int32 AW_HOR_NEGATIVE = 0x00000002; // 从右到左打开窗口 public const Int32 AW_VER_POSITIVE = 0x00000004; // 从上到下打开窗口 public const Int32 AW_VER_NEGATIVE = 0x00000008; // 从下到上打开窗口 public const Int32 AW_CENTER = 0x00000010; public const Int32 AW_HIDE = 0x00010000; // 在窗体卸载时若想使用本函数就得加上此常量 public const Int32 AW_ACTIVATE = 0x00020000; //在窗体通过本函数打开后,默认情况下会失去焦点,除非加上本常量 public const Int32 AW_SLIDE = 0x00040000; public const Int32 AW_BLEND = 0x00080000; // 淡入淡出效果 [DllImport("user32.dll", CharSet = CharSet.Auto)] public static extern bool AnimateWindow( IntPtr hwnd, // handle to window int dwTime, // duration of animation int dwFlags // animation type ); } /*淡入窗体*/ private void Form_Load(object sender, EventArgs e) { Win32.AnimateWindow(this.Handle, 2000, Win32.AW_BLEND); } /*淡出窗体*/ private void Form_FormClosing(object sender, FormClosingEventArgs e) { Win32.AnimateWindow(this.Handle, 2000, Win32.AW_SLIDE | Win32.AW_HIDE | Win32.AW_BLEND); }
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原文地址:http://www.cnblogs.com/hhhh2010/p/5463848.html