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iOS quartzCore第六章—— CAReplicatorLayer的运用

时间:2016-05-12 14:15:56      阅读:228      评论:0      收藏:0      [点我收藏+]

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CAReplicatorLayer可以复制自己子层的layer,并且复制的出来的layer和原来的子layer拥有相同的动效。然后通过设置一些属性,就可以完成很酷的效果,非常强大。。

效果


技术分享
love_music.gif

Demo


建议先下载demo,再结合下面的分析,会好理解点。地址https://github.com/Resory/RYReplicatorLayer

逻辑


  • 本文主要讲述love动效的制作。music动效可参照love动效注释。
  • 首先我们要得到一个love路径,这个路径用UIBezierPath来制作。
  • 然后生成一个UIView,它的layer加上CAKeyframeAnimation,而CAKeyframeAnimation的路径是love路径。
  • 把UIView的layer加入CAReplicatorLayer。并对设置CAReplicatorLayer相应属性即可。

实现


  • love路径
      UIBezierPath *tPath = [UIBezierPath bezierPath];
      [tPath moveToPoint:CGPointMake(SYS_DEVICE_WIDTH/2.0, 200)];
      [tPath addQuadCurveToPoint:CGPointMake(SYS_DEVICE_WIDTH/2.0, 400) controlPoint:CGPointMake(SYS_DEVICE_WIDTH/2.0 + 200, 20)];
      [tPath addQuadCurveToPoint:CGPointMake(SYS_DEVICE_WIDTH/2.0, 200) controlPoint:CGPointMake(SYS_DEVICE_WIDTH/2.0 - 200, 20)];
      [tPath closePath];
  • 生成一个UIView
      UIView *tView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 10, 10)];
      tView.center = CGPointMake(SYS_DEVICE_WIDTH/2.0, 200);
      tView.layer.cornerRadius = 5;
      tView.backgroundColor = [UIColor colorWithRed:1.0 green:1.0 blue:1.0 alpha:1.0];
  • 给UIView添加上CAKeyframeAnimation动效
      CAKeyframeAnimation *loveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
      loveAnimation.path = tPath.CGPath;
      loveAnimation.duration = 8;
      loveAnimation.repeatCount = MAXFLOAT;
      [tView.layer addAnimation:loveAnimation forKey:@"loveAnimation"];
  • 生成一个CAReplicatorLayer,并把UIView的layer加入其中
      _loveLayer = [CAReplicatorLayer layer];
      _loveLayer.instanceCount = 40;                // 复制39个子layer+原本的子layer共40个layer
      _loveLayer.instanceDelay = 0.2;               // 每隔0.2出现一个layer
      _loveLayer.instanceColor = [UIColor colorWithRed:1.0 green:1.0 blue:1.0 alpha:1.0].CGColor;
      _loveLayer.instanceGreenOffset = -0.03;       // 颜色值递减。
      _loveLayer.instanceRedOffset = -0.02;         // 颜色值递减。
      _loveLayer.instanceBlueOffset = -0.01;        // 颜色值递减。
  •     [_loveLayer addSublayer:tView.layer];
            [self.view.layer addSublayer:_loveLayer];


  • CAReplicatorLayer里面还有一个instanceTransform属性,musicLayer就是用它的instanceTransform属性做的。所以还有很多效果可以做。就看你脑洞够不够大了。

  • 如果你有疑问或者发现错误请留言给我。3Q~~

  • 补一张图,不然文章没图片。。
    技术分享


    //创建path
    UIBezierPath *p11 = [UIBezierPath bezierPath];
    [p11 setLineWidth:2.0];
    [p11 moveToPoint:(CGPointMake(100, 200))];
    [p11 addLineToPoint:(CGPointMake(150, 200))];
    [p11 addLineToPoint:(CGPointMake(175, 150))];//zhong
    p11.lineCapStyle = kCGLineCapSquare;
    p11.lineJoinStyle =  kCGLineJoinMiter;
    [p11 addLineToPoint:(CGPointMake(200, 200))];
    [p11 addLineToPoint:(CGPointMake(250, 200))];
    [p11 addLineToPoint:(CGPointMake(210, 230))];
    [p11 addLineToPoint:(CGPointMake(235, 275))];
    [p11 addLineToPoint:(CGPointMake(175, 250))];//
    [p11 addLineToPoint:(CGPointMake(115, 275))];
    [p11 addLineToPoint:(CGPointMake(140, 230))];
    [p11 closePath];
 
    
    
    CALayer *tView = [[CALayer alloc] init];
    tView.frame = CGRectMake(0, 0, 10, 10);
//    tView.position = CGPointMake(self.view.frame.size.width/2, 400);
    tView.cornerRadius = 5;
   tView.backgroundColor = [UIColor whiteColor].CGColor;
    tView.opacity = 0.1;
    
    //移动Animation
    CAKeyframeAnimation *loveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
    loveAnimation.path = p11.CGPath;
    loveAnimation.duration = 10;
    loveAnimation.repeatCount = MAXFLOAT;
    
    //缩放Animation
    CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform"];
    scaleAnimation.fromValue = [NSValue valueWithCATransform3D:CATransform3DIdentity];
    scaleAnimation.toValue = [NSValue valueWithCATransform3D:(CATransform3DMakeScale(0.15, 0.15, 1.0))];
    scaleAnimation.duration = 1;
    scaleAnimation.repeatCount = MAXFLOAT;
    
    //透明度Animation
    CABasicAnimation *opacityAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"];
    opacityAnimation.duration = 10;
    opacityAnimation.toValue = @(1.0);
    opacityAnimation.fillMode = kCAFillModeForwards;
    
    //组动画
    CAAnimationGroup *group = [CAAnimationGroup animation];
    group.animations = @[loveAnimation,scaleAnimation,opacityAnimation];
    group.duration = 10;
    group.repeatCount = MAXFLOAT;
    [tView addAnimation:group forKey:nil];
    
    
    CAReplicatorLayer *loveLayer = [CAReplicatorLayer layer];
    loveLayer.instanceCount = 40;
    loveLayer.instanceDelay = 0.2;
    loveLayer.instanceColor = [UIColor greenColor].CGColor;
    loveLayer.instanceGreenOffset = -0.01;
    loveLayer.instanceRedOffset = -0.01;
    loveLayer.instanceBlueOffset = -0.01;

    [loveLayer addSublayer:tView];
    [self.view.layer addSublayer:loveLayer];







音乐动画
    _musicLayer = [CAReplicatorLayer layer];
    _musicLayer.frame = CGRectMake(0, 0, 60, 80);
    _musicLayer.position = self.view.center;
    _musicLayer.instanceCount = 3;
    _musicLayer.instanceTransform = CATransform3DMakeTranslation(20, 0, 0);     //每个layer的间距。
    _musicLayer.instanceDelay = 0.2;
    _musicLayer.backgroundColor = [UIColor whiteColor].CGColor;
    _musicLayer.masksToBounds = YES;
    [self.view.layer addSublayer:_musicLayer];
    
    CALayer *tLayer = [CALayer layer];
    tLayer.frame = CGRectMake(10, 100, 10, 30);
    tLayer.backgroundColor = [UIColor redColor].CGColor;
    [_musicLayer addSublayer:tLayer];
    
    CABasicAnimation *musicAnimation = [CABasicAnimation animationWithKeyPath:@"position.y"];
    musicAnimation.duration = 0.35;
    musicAnimation.fromValue = @(100);
    musicAnimation.toValue = @(75);
    musicAnimation.autoreverses = YES;
    musicAnimation.repeatCount = MAXFLOAT;
    
    [tLayer addAnimation:musicAnimation forKey:@"musicAnimation"];

iOS quartzCore第六章—— CAReplicatorLayer的运用

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原文地址:http://blog.csdn.net/hdfqq188816190/article/details/51363433

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