标签:
Ray Marching体积渲染+perlin noise
动态效果:
博主近期渲染:
2016的渲染
2015后半段的渲染
---- by wolf96 http://blog.csdn.net/wolf96
Unity3d Realtime Dynamic Volume Clouds Rendering
原文地址:http://blog.csdn.net/wolf96/article/details/51407208