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本文档,适合于对多线程有一定基础的开发人员。对多线程的一些基础性的解读,请参考《java并发编程》的前5章。
多线程编程,在软件开发中占有十分重要的地位。本人对线程同步的本质的理解是:把对一个或者多个的共享状态的复合操作转变为原子性的操作,同时保证共享状态在内存中的可见性。
1.多线程并发时,会存在竞态条件。常见的竞态条件包括先检查后执行机制的竞争和原子性操作竞争,比如同时对一个整数++操作,这个操作可以分割为三个步骤:读取、加法操作与写入(生效)。解决先检查后执行机制的竞态条件的有效手段是采用双检索。对方法加锁,会大大滴降低吞吐量和性能,因此,不建议直接对方法加锁,常见的做法是,对多个线程同时竞争的变量加锁,或者采用ReentrantLock底层的CAS算法(free-lock).如果想深入理解ReentrantLock的原理,请查看java.util.concurrent包下的源代码。
2.任务执行策略与中断策略和饱和策略:在多线程环境中,当定义好了公共资源类,与执行任务时(比如生产者与消费者任务),接下来就要考虑任务执行策略与中断策略和饱和策略,以提升系统的吞吐量和性能,同时在运行时,要考虑吞吐量与CPU占有率的折中。在多线程中,最重要的就是以上三种策略的定制。采用默认的,不一定能满足要求。线程池底层,调用的是ThreadPoolExecutor这个类,我们可以扩展他,实现自己的需求。在这里,先讲一下,默认的任务执行策略。(任务执行策略包括:是否为每一个任务开启一个线程,还是所有任务在一个线程中执行,任务执行的顺序,比如FIFO,还是按照优先级等等),所以, 这里涉及到两个比较重要的东西:一是数量问题,包括线程池的基本容量,最大容量以及BlockingQueue<Runnable> 是采用有界的还是无界的,二是BlockingQueue的数据结构,如果执行顺序是FIFO,就采用非优先级的Queue,如果是按优先级,那就使用PriorityLinkedQueue。下面,结合一下ThreadPoolExecutor源代码讲解一下:
在使用时,我们一般会这样:
ExecutorService executor = Executors.newCachedThreadPool();
executor.execute(Runnable);
先从execute方法开始,一层一层剖析:
ThreadPoolExecutor中的几个重要变量:
private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));
private static final int COUNT_BITS = Integer.SIZE - 3;
private static final int CAPACITY = (1 << COUNT_BITS) - 1;
// runState is stored in the high-order bits
private static final int RUNNING = -1 << COUNT_BITS;
private static final int SHUTDOWN = 0 << COUNT_BITS;
private static final int STOP = 1 << COUNT_BITS;
private static final int TIDYING = 2 << COUNT_BITS;
private static final int TERMINATED = 3 << COUNT_BITS;
The workerCount is the number of workers that have been permitted to start and not permitted to stop.
ctl是一个重要的变量,主要包装两个重要的概念:一是workerCount:effective number of threads,二是runState: indicating whether running, shutting down etc
英文解释:
The main pool control state, ctl, is an atomic integer packing
two conceptual fields
workerCount, indicating the effective number of threads
runState, indicating whether running, shutting down etc
在以上状态变量中,RUNNING可以接受新的task,并且可以处理queue中的task,SHUTDOWN不可以接受新的task,但是可以处理queue中的task,其他的全都不可以。还是英文解释比较好,研究源代码,最好是看英文原版的,不要看汉语版的:
RUNNING: Accept new tasks and process queued tasks
* SHUTDOWN: Don‘t accept new tasks, but process queued tasks
* STOP: Don‘t accept new tasks, don‘t process queued tasks,
* and interrupt in-progress tasks
* TIDYING: All tasks have terminated, workerCount is zero,
* the thread transitioning to state TIDYING
* will run the terminated() hook method
* TERMINATED: terminated() has completed
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {---------------------①
if (addWorker(command, true))//如果添加失败,返回false,可能是由于创建线程时遇到意外,比如terminated,重新调用ctl.get()计算wc
return;
c = ctl.get();
}//如果当前执行的线程数量小于corePoolSize,但是添加任务时,遇到了意外,或者,当前执行的线程数量大于corePoolSize,这两种情况,都会进入②处代码
if (isRunning(c) && workQueue.offer(command)) {------------------②//如果当前线程池中的线程正处于RUNNING状态,并且阻塞队列的容量没有达到上限,重新检查ctl.get()返回的状态
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);//如果此处状态不是RUNNING,也不是SHUTDOWN,那么,拒绝任务
else if (workerCountOf(recheck) == 0)
addWorker(null, false);//由于任务放到了BlockingQueue中,此处,在Worker中,不添加task,而是运行任务时,从queue取出task
}
else if (!addWorker(command, false))-------------------------③//除了以上情况以外,比如BlockingQueue饱和了,线程池容量也饱和了,执行饱和策略,默认为AbortPolicy,拒绝任务
reject(command);
}
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))//此处判断非常重要
return false;
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
final ReentrantLock mainLock = this.mainLock;
w = new Worker(firstTask);------------------------------①//把firstTask加到Worker中,并创建一个线程
final Thread t = w.thread;
if (t != null) {
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int c = ctl.get();
int rs = runStateOf(c);
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);------------------------------②//把worker加到Set<Worker>中
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;------------------------------③//添加成功
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start();------------------------------④执行任务
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);------------------------------⑤//添加失败,从Set<Worker>中移除Worker
}
return workerStarted;
}
接下来,看看Woker:
private final class Worker
extends AbstractQueuedSynchronizer
implements Runnable
{
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this);
}
protected boolean isHeldExclusively() {
return getState() != 0;
}
protected boolean tryAcquire(int unused) {
if (compareAndSetState(0, 1)) {
setExclusiveOwnerThread(Thread.currentThread());
return true;
}
return false;
}
public void run() {----------------①
runWorker(this);----------------②
}
protected boolean tryRelease(int unused) {
setExclusiveOwnerThread(null);
setState(0);//重新置为0
return true;
}
public void lock() { acquire(1); }
public boolean tryLock() { return tryAcquire(1); }
public void unlock() { release(1); }
public boolean isLocked() { return isHeldExclusively(); }
void interruptIfStarted() {
Thread t;
if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) {
try {
t.interrupt();
} catch (SecurityException ignore) {
}
}
}
}
Worker的本质是Runnable,因此在addWorker()中的t.start()中,实际是调用worker的run()方法,看②处的runWorker()方法:
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
while (task != null || (task = getTask()) != null) {---------------------①
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);-------------------------②
Throwable thrown = null;
try {
task.run();-------------------------③
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);-------------------------④
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
最重要的地方,已经做了标识。对于①处,(task = getTask()) != null,这是在execute方法中,当workerCountof(recheck)== 0时,把task放到BlockingQueue中,所以用getTask()取出task。在execute之前和之后,可以做一些事情,自定义扩展,比如实现统计和计时功能。
以上为ThreadPoolExecutor源代码的关键地方的比较粗浅的解读,下面,来进入应用阶段:
Executors.newFixedThreadPool(x)中,默认的,BlockingQueue为无界的LinkedBlockingQueue,使用无界的queue,会因为queue的无限制扩展,而导致资源被耗尽,Executors.newCachedThreadPool()中,线程池的大小没有限制,队列采用的是SynchronousQueue,SynchronousQueue本质上并不是一个队列,而是基于线程间传递机制的一种运行策略。当向SynchronousQueue中添加task时,必须保证线程在等待接收task,可以与运行的线程直接交互。如果需要实现线程池的容量和queue的容量都有限制,并且需要自定义执行策略和饱和策略时,可以扩展ThreadPoolExecutor。ThreadPoolExecutor的构造器中结束如下参数:
public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue) {
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
Executors.defaultThreadFactory(), defaultHandler);
}
其中有:colrePoolSize,线程池的基本大小, maximumPoolSize,线程池中能够同时运行的线程数量的上限,keepAliveTime,超过此时间,空闲线程将被回收,阻塞队列Blockin共Queue,还有RejectedExecutionHandler,任务拒绝处理类。
下面, 自定义线程池,实现计时和统计功能,并且自定义有界队列以及饱和策略
package httpClient;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.RejectedExecutionHandler;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicLong;
import java.util.logging.Logger;
/**
* 自定义线程池,实现计时和统计功能,并且自定义有界队列以及饱和策略
* @author TongXueQiang
* @date 2016/05/19
*/
public class MyThreadPoolExecutor extends ThreadPoolExecutor {
private final ThreadLocal<Long> startTime = new ThreadLocal<Long>();
private final Logger log = Logger.getLogger("MyThreadPoolExecutor");
private final AtomicLong numTasks = new AtomicLong(1);
private final AtomicLong totalTime = new AtomicLong();
public MyThreadPoolExecutor(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit,
BlockingQueue<Runnable> workQueue, RejectedExecutionHandler handler) {
super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, handler);
}
/**
* 任务执行前
*/
protected void beforeExecute(Thread t,Runnable r){
super.beforeExecute(t, r);
log.fine(String.format("Thread %s: start %s",t,r));
startTime.set((long) (System.nanoTime()/Math.pow(10, 9)));
}
/**
* 任务执行后
* @param r 任务
* @param t 执行任务的线程
*/
protected void afterExecutor(Runnable r,Throwable t){
try {
Long endTime = (long) (System.nanoTime() / Math.pow(10,9));
Long taskTime = endTime - startTime.get();
numTasks.incrementAndGet();
totalTime.addAndGet(taskTime);
log.fine(String.format("Thread %s: end%s,time=%ds", taskTime));
} finally {
super.afterExecute(r, t);
}
}
protected void terminated () {
try {
log.info(String.format("Terminated: avg time=%ds", totalTime.get() / numTasks.get()));
} finally {
super.terminated();
}
}
}
//自定义简易爬虫
package httpClient;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* 网页抓取
* @author TongXueQiang
* @date 2016/05/16
*/
public class UrlHanding {
private final int THREADS = 10;
private final ExecutorService producerExecutor = Executors.newSingleThreadExecutor();
BlockingQueue<Runnable> q = new ArrayBlockingQueue<Runnable>(10);
private final ExecutorService consumerExecutor = new MyThreadPoolExecutor(10, 10, 1000,TimeUnit.MILLISECONDS, q, new ThreadPoolExecutor.CallerRunsPolicy());//调用者执行的饱和策略
private final CountDownLatch startLatch = new CountDownLatch(1);
private final CountDownLatch endLatch = new CountDownLatch(THREADS);
private static UrlQueue queue;
public void urlHanding(String[] seeds) throws InterruptedException {
queue = getUrlQueue();
System.out.println("处理器数量:"+Runtime.getRuntime().availableProcessors());
long start = (long) (System.nanoTime() / Math.pow(10, 9));
producerExecutor.execute(new GetSeedUrlTask(queue,seeds,startLatch));
producerExecutor.awaitTermination(100, TimeUnit.MILLISECONDS);
producerExecutor.shutdown();
startLatch.await();
UrlDataHandingTask []url_handings = new UrlDataHandingTask[THREADS];
for (int i = 0;i < THREADS;i++) {
url_handings[i] = new UrlDataHandingTask(startLatch,endLatch,queue);
consumerExecutor.execute(url_handings[i]);
}
consumerExecutor.shutdown();
startLatch.countDown();
doSomething();
endLatch.await();
long end = (long) (System.nanoTime() / Math.pow(10,9) - start);
System.out.println("耗时: " + end + "秒");
}
private void doSomething() {
}
private UrlQueue getUrlQueue() {
if (queue == null) {
synchronized(UrlQueue.class){
if (queue == null) {
queue = new UrlQueue();
return queue;
}
}
}
return queue;
}
}
上面,是典型的生产者和消费者线程模式,把ArrayBlockingQueue当做公共资源,这里,要处理好消费者线程无限期阻塞的问题,通过在queue的最后加入“毒丸”对象,当每个线程从queue中取出的对象为“毒丸”对象时,停止迭代。
以下为消费者线程:
package httpClient;
import java.util.concurrent.CountDownLatch;
public class UrlDataHandingTask implements Runnable {
private CountDownLatch startLatch;
private CountDownLatch endLatch;
private UrlQueue queue;
public UrlDataHandingTask(CountDownLatch latch, CountDownLatch endLatch, UrlQueue queue) {
this.startLatch = latch;
this.endLatch = endLatch;
this.queue = queue;
}
/**
* 下载对应的页面并抽取出链接,放入待处理队列中
*
* @param url
* @throws InterruptedException
*/
public void dataHanding(String url) throws InterruptedException {
getHrefOfContent(DownPage.getContentFromUrl(url));
for (String url0 : VisitedUrlQueue.visitedUrlQueue) {
System.out.println(url0);
}
}
@Override
public void run() {
try {
startLatch.await();
} catch (InterruptedException e1) {
Thread.currentThread().interrupt();
}
while (!queue.isEmpty()) {
try {
String url = queue.outElem();
if ("".equals(url.trim())) {//“毒丸”对象为空
queue.addElem(url);
break;
}
dataHanding(url);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
endLatch.countDown();
}
/**
* 获取页面源代码中的超链接
*
* @param content
* @throws InterruptedException
*/
public void getHrefOfContent(String content) throws InterruptedException {
System.out.println("开始");
String[] contents = content.split("<a href=\"");
for (int i = 1; i < contents.length; i++) {
int endHref = contents[i].indexOf("\"");
String aHref = FunctionUtils.getHrefOfInOut(contents[i].substring(0, endHref));
if (aHref != null) {
String href = FunctionUtils.getHrefOfInOut(aHref);
if (queue.isContains(href) && !VisitedUrlQueue.isContains(href)
&& href.indexOf("/code/explore") != -1) {
// 放入待抓取队列中
queue.addElem(href);
}
}
}
System.out.println(queue.size() + "--抓取到的连接数");
System.out.println(VisitedUrlQueue.size() + "--已处理的页面数");
}
}
生产者线程:
package httpClient;
import java.util.concurrent.CountDownLatch;
public class GetSeedUrlTask implements Runnable {
private UrlQueue queue;
private String[] seeds;
private CountDownLatch startLatch;
public GetSeedUrlTask(UrlQueue queue, String[] seeds,CountDownLatch startLatch) {
this.queue = queue;
this.seeds = seeds;
this.startLatch = startLatch;
}
public void addUrl() {
try {
for (String url : seeds) {
queue.addElem(url);
}
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
@Override
public void run() {
addUrl();
try {
queue.addElem("");//加入“毒丸”对象
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
startLatch.countDown();
}
}
未完待续,中断策略还没有讲呢,嘻嘻……
ThreadPoolExecutor线程池深入解读(一)----原理+应用
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原文地址:http://www.cnblogs.com/txq157/p/5509542.html