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android 触摸事件分析

时间:2016-06-15 01:37:01      阅读:287      评论:0      收藏:0      [点我收藏+]

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背景知识:

  1. 触摸屏可以有多个触控点
  2. android中管理触控点通过一个数组来管理,涉及到index和id两个变量,

index表示在数组中的下标,id表示这个触控点(pointer)的id,pointer对应的index子不同的MotionEvent中是可以变化的,

但是它的id是不会变的。

 

在不同的控件类型上,touch事件的传递方式会不一样。

  • 普通View的touch事件处理过程:

1.view消耗touch事件的地方要有两个一个是OnTouchListener,另一个则是onTouchEvent,OnTouchListener 比onTouchEvent优先级高

2.只要view是CLICKABLE或则LONG_CLICKABLE 或者CONTEXT_CLICKABLE ,无论是否 disable,它在onTouchEvent阶段默认都会消耗这个事件

  • ViewGroup的touch事件处理思路:

     ViewGroup的touch事件下面几个方面是要考虑的

     1.一般的事件序列的过程是ACTION_DOWN,ACTION_MOVE.................,最后ACTION_UP

2.确定是否是ACTION_DOWN事件

3.确定是否intercept

4.确定是否要cancel

 

源代码代码中mFirstTouchTarget 变量很关键,它保存着处理当前事件序列的view,在ACTION_DOWN的时候确定将新的view加入到这个列表中来,

当在ACTION_MOVE过程中确定当前ViewGroup需要intercept了,那么应该清理掉mFirstTouchTarget中所有的view,因为这个事件序列之后的的event都不会派发给这些view了。

总之,ViewGroup处理touch时间的需要遵守下面几条

1.事件是从父view传递到子view的,如果子view不处理,那么父view再来处理

2.如果ViewGroup的某个子view处理了ACTION_DOWN或则 ACTION_POINTER_DOWN(View.OnTouchEvent默认是返回ture的,也就是处理该事件序列的), 那么这个事件序列后续的事件都传给这个view处理,除非View.dispatchTouchEvent返回false或者 当前ViewGroup确定需要intercept了。

3.ViewGroup的onInterceptTouchEvent 这个函数有机会在将事件传递给子view之前获得调用的机会,以确定是否需要intercept

下面是对ViewGroup.dispatchTouchEvent代码一段分析

public boolean dispatchTouchEvent(MotionEvent ev) {
        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
        }

        // If the event targets the accessibility focused view and this is it, start
        // normal event dispatch. Maybe a descendant is what will handle the click.
        //ev 是否设置 FLAG_TARGET_ACCESSIBILITY_FOCUS这个
        if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
            ev.setTargetAccessibilityFocus(false);
        }

        boolean handled = false;
        if (onFilterTouchEventForSecurity(ev)) {
            final int action = ev.getAction();
            final int actionMasked = action & MotionEvent.ACTION_MASK;

            
            // Handle an initial down.
            if (actionMasked == MotionEvent.ACTION_DOWN) {
                // Throw away all previous state when starting a new touch gesture.
                // The framework may have dropped the up or cancel event for the previous gesture
                // due to an app switch, ANR, or some other state change.
            	/*
            	 * ACTION_DOWN重新设置状态,给mFirstTouchTarget中的target发生cancel事件,
            	 * 清空mFirstTouchTarget列表
            	 * 清空mGroupFlags的FLAG_DISALLOW_INTERCEPT标志
            	 * mGroupFlags &= ~FLAG_DISALLOW_INTERCEPT; 
            	 */
                cancelAndClearTouchTargets(ev);
                resetTouchState();
            }

            // Check for interception.
            final boolean intercepted;
            /*在 ACTION_DOWN 和 mFirstTouchTarget不为空的时候就会去intercept
             * 在ACTION_MOVE事件的时候,虽然有子view处理事件序列了,
             * 但是viewgroup还是有机会插手事件序列
             * */      
            if (actionMasked == MotionEvent.ACTION_DOWN
                    || mFirstTouchTarget != null) {
            	//是否不允许intercept
                final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
                if (!disallowIntercept) {
                	//允许intercept
                    intercepted = onInterceptTouchEvent(ev);
                    ev.setAction(action); // restore action in case it was changed
                } else {
                    intercepted = false;
                }
            } else {
            	//这种情况比较少
                // There are no touch targets and this action is not an initial down
                // so this view group continues to intercept touches.
                intercepted = true;
            }

            // If intercepted, start normal event dispatch. Also if there is already
            // a view that is handling the gesture, do normal event dispatch.
            if (intercepted || mFirstTouchTarget != null) {
            	//取消FLAG_TARGET_ACCESSIBILITY_FOCUS
                ev.setTargetAccessibilityFocus(false);
            }

            // Check for cancelation.
            //取消PFLAG_CANCEL_NEXT_UP_EVENT标记,返回之前是否已经 PFLAG_CANCEL_NEXT_UP_EVENT
            final boolean canceled = resetCancelNextUpFlag(this)
                    || actionMasked == MotionEvent.ACTION_CANCEL;

            // Update list of touch targets for pointer down, if needed.
            final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
            TouchTarget newTouchTarget = null;
            boolean alreadyDispatchedToNewTouchTarget = false;
            
            //canceled==false && interepted==false
            if (!canceled && !intercepted) {
            	//没有intercepted也没有cancel掉,转发到子view中去
            	
                // If the event is targeting accessiiblity focus we give it to the
                // view that has accessibility focus and if it does not handle it
                // we clear the flag and dispatch the event to all children as usual.
                // We are looking up the accessibility focused host to avoid keeping
                // state since these events are very rare.
                View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
                        ? findChildWithAccessibilityFocus() : null;

                        //ACTION_POINTER_DOWN,会有多个触控点
                if (actionMasked == MotionEvent.ACTION_DOWN
                        || (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
                        || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
                	
                	//获取触发这个事件的索引
                    final int actionIndex = ev.getActionIndex(); // always 0 for down
                    
                    //根据索引查找到在ev中id
                    final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
                            : TouchTarget.ALL_POINTER_IDS;

                    // Clean up earlier touch targets for this pointer id in case they
                    // have become out of sync.
                    removePointersFromTouchTargets(idBitsToAssign);

                    final int childrenCount = mChildrenCount;
                    if (newTouchTarget == null && childrenCount != 0) {
                        final float x = ev.getX(actionIndex);
                        final float y = ev.getY(actionIndex);
                        // Find a child that can receive the event.
                        // Scan children from front to back.
                        //根据Z-order得到拍好序的children view list
                        final ArrayList<View> preorderedList = buildOrderedChildList();
                        final boolean customOrder = preorderedList == null
                                && isChildrenDrawingOrderEnabled();
                        final View[] children = mChildren;
                        for (int i = childrenCount - 1; i >= 0; i--) {
                        	//child 在绘制次序中的次序
                            final int childIndex = customOrder
                                    ? getChildDrawingOrder(childrenCount, i) : i;
                            final View child = (preorderedList == null)
                                    ? children[childIndex] : preorderedList.get(childIndex);

                            // If there is a view that has accessibility focus we want it
                            // to get the event first and if not handled we will perform a
                            // normal dispatch. We may do a double iteration but this is
                            // safer given the timeframe.
                            if (childWithAccessibilityFocus != null) {
                                if (childWithAccessibilityFocus != child) {
                                    continue;
                                }
                                childWithAccessibilityFocus = null;
                                i = childrenCount - 1;
                            }

                            if (!canViewReceivePointerEvents(child)
                                    || !isTransformedTouchPointInView(x, y, child, null)) {
                                ev.setTargetAccessibilityFocus(false);
                                continue;
                            }
                            
                            //child是否已经在mFirstTouchTarget列表中,多点触控时,几个点都在一个view上
                            newTouchTarget = getTouchTarget(child);
                            if (newTouchTarget != null) {
                                // Child is already receiving touch within its bounds.
                                // Give it the new pointer in addition to the ones it is handling.
                                newTouchTarget.pointerIdBits |= idBitsToAssign;
                                break;
                            }

                            resetCancelNextUpFlag(child);
                            if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
                                //将事件投递到子view成功
                            	// Child wants to receive touch within its bounds.
                                mLastTouchDownTime = ev.getDownTime();
                                if (preorderedList != null) {
                                    // childIndex points into presorted list, find original index
                                    for (int j = 0; j < childrenCount; j++) {
                                        if (children[childIndex] == mChildren[j]) {
                                            mLastTouchDownIndex = j;
                                            break;
                                        }
                                    }
                                } else {
                                    mLastTouchDownIndex = childIndex;
                                }
                                mLastTouchDownX = ev.getX();
                                mLastTouchDownY = ev.getY();
                                //加入到mFirstTouchTarget队头
                                newTouchTarget = addTouchTarget(child, idBitsToAssign);
                                alreadyDispatchedToNewTouchTarget = true;
                                break;
                            }

                            // The accessibility focus didn‘t handle the event, so clear
                            // the flag and do a normal dispatch to all children.
                            ev.setTargetAccessibilityFocus(false);
                        }
                        if (preorderedList != null) preorderedList.clear();
                    }

                    //如果都没有没找到,那么用mFirstTouchTarget队列中尾巴上的那个target来处理
                    if (newTouchTarget == null && mFirstTouchTarget != null) {
                        // Did not find a child to receive the event.
                        // Assign the pointer to the least recently added target.
                        newTouchTarget = mFirstTouchTarget;
                        while (newTouchTarget.next != null) {
                            newTouchTarget = newTouchTarget.next;
                        }
                        newTouchTarget.pointerIdBits |= idBitsToAssign;
                    }
                }
            }

            // Dispatch to touch targets.
            //如果是ACTION_MOVE事件,上面的这个if 是没有不会执行的,直接到这个if了
            if (mFirstTouchTarget == null) {
            	/*这种状况会是 ACTION_MOVE事件,并且这个时候是 intercepted==true的状况
            	 *这个会转发到View.dispatchTouchEvent() ,这View类中会调用OnTouchListener,和onTouchEvent 
            	*/
                // No touch targets so treat this as an ordinary view.
                handled = dispatchTransformedTouchEvent(ev, canceled, null,
                        TouchTarget.ALL_POINTER_IDS);
            } else {
                // Dispatch to touch targets, excluding the new touch target if we already
                // dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                    	//新加入的 target,跳过
                        handled = true;
                    } else {
                    	/*
                    	 * 如果之前设置calcel标记或者intercepted了
                    	 * 如果当前viewgroup 确定intercepted了,
                    	 * 那么给mFirstTouchTarget中的所有view发送ACTION_MOVE事件,
                    	 * 并且移除mFirstTouchTarget中所有的target
                    	 * 
                    	 * 如果没有intercepted那么照原事件发送
                    	 *
                    	 */
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;
                        //如果intecepted了,那么会给之前的target发送一个cancel事件
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        
                        //移除这个target
                        if (cancelChild) {
                            if (predecessor == null) {
                            	//第一个节点
                                mFirstTouchTarget = next;
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            //这个continue很关键,它会保持predecessor==null的状况,最后会出现mFirstTouchTarget==null的状况
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }

            // Update list of touch targets for pointer up or cancel, if needed.
            if (canceled
                    || actionMasked == MotionEvent.ACTION_UP
                    || actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
            	//取消或者所有手指都起开
                resetTouchState();
            } else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
            	//值起开一个手指
                final int actionIndex = ev.getActionIndex();
                final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
                removePointersFromTouchTargets(idBitsToRemove);
            }
        }

        if (!handled && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
        }
        return handled;
    }

  

 

 

 

 

android 触摸事件分析

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原文地址:http://www.cnblogs.com/hi0xcc/p/5583791.html

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