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尊重原创,转载请标明出处 http://blog.csdn.net/abcdef314159
在自定义控件的时候,如果我们想额外的添加一些属性,就会用到TypedArray这个类,那么这个类是怎么得到的,以及怎么使用的,这篇讲会详细讲解,下面是我以前自定义控件的一段代码
TypedArray typedArray = context.obtainStyledAttributes(attrs,R.styleable.myaccount_item_style);我们看到TypedArray是通过Context的方法得到的,但要记住完成之后一定要调用recycle()方法进行回收,我们点进去找到最终实现
public TypedArray obtainStyledAttributes(AttributeSet set, int[] attrs, int defStyleAttr, int defStyleRes) { final int len = attrs.length; final TypedArray array = TypedArray.obtain(Resources.this, len); // XXX note that for now we only work with compiled XML files. // To support generic XML files we will need to manually parse // out the attributes from the XML file (applying type information // contained in the resources and such). final XmlBlock.Parser parser = (XmlBlock.Parser)set; AssetManager.applyStyle(mTheme, defStyleAttr, defStyleRes, parser != null ? parser.mParseState : 0, attrs, array.mData, array.mIndices); array.mTheme = this; array.mXml = parser; ………………………… return array; }我们先看下面AssetManager的applyStyle方法是native方法,也就是用C++实现的,他会提取自定义控件属性的的值保存TypedArray中的mData数组中,这个数组的大小是由你定义控件属性的个数决定的,是他的6倍,上面的attrs其实就是你自定义属性的个数,我们来看一下
static TypedArray obtain(Resources res, int len) { final TypedArray attrs = res.mTypedArrayPool.acquire(); if (attrs != null) { attrs.mLength = len; attrs.mRecycled = false; final int fullLen = len * AssetManager.STYLE_NUM_ENTRIES; if (attrs.mData.length >= fullLen) { return attrs; } attrs.mData = new int[fullLen]; attrs.mIndices = new int[1 + len]; return attrs; } return new TypedArray(res, new int[len*AssetManager.STYLE_NUM_ENTRIES], new int[1+len], len); }
他首先会从TypedArray池中获取,如果有就取出,mDate的大小不能小于属性个数的6倍,因为STYLE_NUM_ENTRIES的值为6,如果没有就new一个然后返回,把属性的值提取出来之后我们就可以来操作了,我们先来看一下View类初始化中的一段代码
final int N = a.getIndexCount(); for (int i = 0; i < N; i++) { int attr = a.getIndex(i); switch (attr) { case com.android.internal.R.styleable.View_background: background = a.getDrawable(attr); break; ………………………… } }他会把TypedArray中的数据提取出来对View的属性赋值,我们来看一下TypedArray类的构造方法
/*package*/ TypedArray(Resources resources, int[] data, int[] indices, int len) { mResources = resources; mMetrics = mResources.mMetrics; mAssets = mResources.mAssets; mData = data; mIndices = indices; mLength = len; }代码很简单,其中mData就是就是从xml文件中提取到的数据,mData的大小是自定义属性个数的6倍,所以这里是每6个作为一组,我们可以看一下上面的obtain方法中data数组的大小是乘以6(STYLE_NUM_ENTRIES)的,这6种类型如下,定义在AssetManager类中,下面的第一个表示每组6个
/*package*/ static final int STYLE_NUM_ENTRIES = 6; /*package*/ static final int STYLE_TYPE = 0; /*package*/ static final int STYLE_DATA = 1; /*package*/ static final int STYLE_ASSET_COOKIE = 2; /*package*/ static final int STYLE_RESOURCE_ID = 3; /*package*/ static final int STYLE_CHANGING_CONFIGURATIONS = 4; /*package*/ static final int STYLE_DENSITY = 5;对应着TypedValue类中的这7中类型,其中string是根据type得到的
/** The type held by this value, as defined by the constants here. * This tells you how to interpret the other fields in the object. */ public int type; /** If the value holds a string, this is it. */ public CharSequence string; /** Basic data in the value, interpreted according to {@link #type} */ public int data; /** Additional information about where the value came from; only * set for strings. */ public int assetCookie; /** If Value came from a resource, this holds the corresponding resource id. */ public int resourceId; /** If Value came from a resource, these are the configurations for which * its contents can change. */ public int changingConfigurations = -1; /** * If the Value came from a resource, this holds the corresponding pixel density. * */ public int density;如果我们认真看的时候就会发现obtain方法中对mIndices数组初始化的时候是加1的,因为mIndices数组的第一个保存的是我们所使用属性的个数,记住是使用不是定义,我们来看一下其中的一些代码
/** * Return the number of values in this array. */ public int length() { if (mRecycled) { throw new RuntimeException("Cannot make calls to a recycled instance!"); } return mLength; } /** * Return the number of indices in the array that actually have data. */ public int getIndexCount() { if (mRecycled) { throw new RuntimeException("Cannot make calls to a recycled instance!"); } return mIndices[0]; }第一个length返回的是我们所定义属性的个数,因为这个参数是在构造函数中赋值的,传递的是int[] attrs的长度,而这个sttrs就是我们在attrs文件中自定义属性的时候在R文件中自动生成的一个数组。而下面的getIndexCount()方法返回的是我们所使用的属性个数,因为mIndices的数据是从xml文件中提取的,第一个位置保存的是我们使用属性的个数,后面的位置就是我们使用的自定义属性在R文件中生成的id,在看一个方法,也是自定义的时候常用到的
public int getIndex(int at) { if (mRecycled) { throw new RuntimeException("Cannot make calls to a recycled instance!"); } return mIndices[1+at]; }这个得到的就是自定义属性在R文件中生成的id,剩下的一些方法就是从TypedArray中提取值了,主要有以下几种类型
<declare-styleable name="CustomTheme"> <attr name="textView1" format="string" /> <attr name="textView2" format="boolean" /> <attr name="textView3" format="integer" /> <attr name="textView4" format="float" /> <attr name="textView5" format="color" /> <attr name="textView6" format="dimension" /> <attr name="textView7" format="fraction" /> <attr name="textView8" format="reference" /> <attr name="textView9" format="enum" /> <attr name="textView10" format="flags" /> </declare-styleable>TypedArray方法比较多,这里就捡常用的几个来分析一下,在分析之前先看一下下面这个方法
private CharSequence loadStringValueAt(int index) { final int[] data = mData; final int cookie = data[index+AssetManager.STYLE_ASSET_COOKIE]; if (cookie < 0) { if (mXml != null) { return mXml.getPooledString( data[index+AssetManager.STYLE_DATA]); } return null; } return mAssets.getPooledStringForCookie(cookie, data[index+AssetManager.STYLE_DATA]); }上面所说的每6个一组,其中每组下标为STYLE_ASSET_COOKIE(2)的是用来标记缓存的,并且是只对String类型的,我们来看一下
private boolean getValueAt(int index, TypedValue outValue) { final int[] data = mData; final int type = data[index+AssetManager.STYLE_TYPE]; if (type == TypedValue.TYPE_NULL) { return false; } outValue.type = type; outValue.data = data[index+AssetManager.STYLE_DATA]; outValue.assetCookie = data[index+AssetManager.STYLE_ASSET_COOKIE]; outValue.resourceId = data[index+AssetManager.STYLE_RESOURCE_ID]; outValue.changingConfigurations = data[index+AssetManager.STYLE_CHANGING_CONFIGURATIONS]; outValue.density = data[index+AssetManager.STYLE_DENSITY]; outValue.string = (type == TypedValue.TYPE_STRING) ? loadStringValueAt(index) : null; return true; }上面这个方法是把mData指定范围的6个数据提取到outValue中,其中string值通过type类型得到的,我们再来看一下assetCookie的注释
/** Additional information about where the value came from; only * set for strings. */ public int assetCookie;所以他只针对String类型,我们再来看一下String类型的注释
/** The <var>string</var> field holds string data. In addition, if * <var>data</var> is non-zero then it is the string block * index of the string and <var>assetCookie</var> is the set of * assets the string came from. */ public static final int TYPE_STRING = 0x03;所以他只针对string类型的数据进行提取,比如text,String,color等,color可以是string类型也可以是int类型,还看上面的loadStringValueAt方法,如果cookie小于0,说明没有缓存,就会从xml中解析,否则就从缓存中取
/*package*/ final CharSequence getPooledStringForCookie(int cookie, int id) { // Cookies map to string blocks starting at 1. return mStringBlocks[cookie - 1].get(id);我们来看一下是怎么从xml中解析的,看到上面的obtainStyledAttributes方法,会发现这样一段代码 array.mXml = parser;其中parser就是View及其子类在初始化的时候传递的AttributeSet,我们在前面的《Android LayoutInflater源码分析及使用(二)》中讲到,View及其子类创建的时候是通过反射来初始化的,我们来回顾一下
public final View createView(String name, String prefix, AttributeSet attrs) throws ClassNotFoundException, InflateException { Constructor<? extends View> constructor = sConstructorMap.get(name); Class<? extends View> clazz = null; try { ………………………… constructor = clazz.getConstructor(mConstructorSignature); ………………………… Object[] args = mConstructorArgs; args[1] = attrs; constructor.setAccessible(true); final View view = constructor.newInstance(args); ………………………… return view; } catch (NoSuchMethodException e) { ………………………… } finally { Trace.traceEnd(Trace.TRACE_TAG_VIEW); } }其中attrs是通过Resource的loadXmlResourceParser方法加载的,我们看一下
/*package*/ XmlResourceParser loadXmlResourceParser(int id, String type) throws NotFoundException { synchronized (mAccessLock) { TypedValue value = mTmpValue; if (value == null) { mTmpValue = value = new TypedValue(); } getValue(id, value, true); if (value.type == TypedValue.TYPE_STRING) { return loadXmlResourceParser(value.string.toString(), id, value.assetCookie, type); } throw new NotFoundException( "Resource ID #0x" + Integer.toHexString(id) + " type #0x" + Integer.toHexString(value.type) + " is not valid"); } }剩下的就是涉及到Xml的解析,这里就不在作深入探讨,言归正传,还回到刚才的loadStringValueAt方法,如果缓存中存在就从缓存中去,如果不存在就通过xml解析获取。下面在看一下一些常用的方法,其中getText(int index)和getString(int index)差不多,我们就来看一下getString(int index)方法
public String getString(int index) { if (mRecycled) { throw new RuntimeException("Cannot make calls to a recycled instance!"); } index *= AssetManager.STYLE_NUM_ENTRIES; final int[] data = mData; final int type = data[index+AssetManager.STYLE_TYPE]; if (type == TypedValue.TYPE_NULL) { return null; } else if (type == TypedValue.TYPE_STRING) { return loadStringValueAt(index).toString(); } TypedValue v = mValue; if (getValueAt(index, v)) { Log.w(Resources.TAG, "Converting to string: " + v); CharSequence cs = v.coerceToString(); return cs != null ? cs.toString() : null; } Log.w(Resources.TAG, "getString of bad type: 0x" + Integer.toHexString(type)); return null; }
上面的index要乘以6(STYLE_NUM_ENTRIES),因为是每6个一组的,如果type为null就返回空,如果为String类型就会调用loadStringValueAt方法获取我们设置的值。有一点要注意,如果我们在attrs中设置的format类型和我们自定义设置的参数不符的话,当运行的时候是会报错的,必须要设置相符并clean才能解决。否则就执行下面的方法,强制转换为字符串,代码比较简单,这里就不再贴出。在来看下一个bool类型和int类型的,由于这两个差不多,就随便挑一个
public int getInt(int index, int defValue) { index *= AssetManager.STYLE_NUM_ENTRIES; final int[] data = mData; final int type = data[index+AssetManager.STYLE_TYPE]; if (type == TypedValue.TYPE_NULL) { return defValue; } else if (type >= TypedValue.TYPE_FIRST_INT && type <= TypedValue.TYPE_LAST_INT) { return data[index+AssetManager.STYLE_DATA]; } TypedValue v = mValue; if (getValueAt(index, v)) { Log.w(Resources.TAG, "Converting to int: " + v); return XmlUtils.convertValueToInt( v.coerceToString(), defValue); } Log.w(Resources.TAG, "getInt of bad type: 0x" + Integer.toHexString(type)); return defValue; }上面的类型如果大于TYPE_FIRST_INT并且小于TYPE_LAST_INT的时候就从mDate中提取值,这个不知道为什么要这样写,不过从他的范围来看也就int,Boolean,color三种是这样取值的
/** Identifies the start of integer values that were specified as * color constants (starting with '#'). */ public static final int TYPE_FIRST_COLOR_INT = 0x1c; /** The <var>data</var> field holds a color that was originally * specified as #aarrggbb. */ public static final int TYPE_INT_COLOR_ARGB8 = 0x1c; /** The <var>data</var> field holds a color that was originally * specified as #rrggbb. */ public static final int TYPE_INT_COLOR_RGB8 = 0x1d; /** The <var>data</var> field holds a color that was originally * specified as #argb. */ public static final int TYPE_INT_COLOR_ARGB4 = 0x1e; /** The <var>data</var> field holds a color that was originally * specified as #rgb. */ public static final int TYPE_INT_COLOR_RGB4 = 0x1f; /** Identifies the end of integer values that were specified as color * constants. */ public static final int TYPE_LAST_COLOR_INT = 0x1f; /** Identifies the end of plain integer values. */ public static final int TYPE_LAST_INT = 0x1f;如果范围不在TYPE_FIRST_INT和TYPE_LAST_INT之间,就会把mData指定位置上的值提取到TypedValue中,然后在强制转化,如果没有提取到就会返回一个默认值,因为如果在attrs中定义但没有用到,就会返回一个默认值。我们来看一下是怎么转化的
public static final int convertValueToInt(CharSequence charSeq, int defaultValue) { if (null == charSeq) return defaultValue; String nm = charSeq.toString(); // XXX This code is copied from Integer.decode() so we don't // have to instantiate an Integer! int value; int sign = 1; int index = 0; int len = nm.length(); int base = 10; if ('-' == nm.charAt(0)) { sign = -1; index++; } if ('0' == nm.charAt(index)) { // Quick check for a zero by itself if (index == (len - 1)) return 0; char c = nm.charAt(index + 1); if ('x' == c || 'X' == c) { index += 2; base = 16; } else { index++; base = 8; } } else if ('#' == nm.charAt(index)) { index++; base = 16; } return Integer.parseInt(nm.substring(index), base) * sign; }这个很好理解,转化为int类型有0开头的8进制,0x开头的16进制,还有#开头的color值,如果转化之前是负数,转化之后还要乘以-1(sign)。再来看一个
public int getColor(int index, int defValue) { index *= AssetManager.STYLE_NUM_ENTRIES; final int[] data = mData; final int type = data[index+AssetManager.STYLE_TYPE]; if (type == TypedValue.TYPE_NULL) { return defValue; } else if (type >= TypedValue.TYPE_FIRST_INT && type <= TypedValue.TYPE_LAST_INT) { return data[index+AssetManager.STYLE_DATA]; } else if (type == TypedValue.TYPE_STRING) { final TypedValue value = mValue; if (getValueAt(index, value)) { ColorStateList csl = mResources.loadColorStateList( value, value.resourceId); return csl.getDefaultColor(); } return defValue; } throw new UnsupportedOperationException("Can't convert to color: type=0x" + Integer.toHexString(type)); }
这个就不用多说了,因为color有String和int两种类型,如果是String类型就会返回ColorStateList的默认值,因为ColorStateList可能有好几种类型,但必须都是false的才是默认的,下面随便看一个,下面这些提取之后默认的就是green,因为只有他的所有状态都是false。
<?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:color="@color/blue"/> <item android:state_pressed="false" android:state_selected="true" android:color="@color/yellow"/> <item android:state_pressed="false" android:state_selected="false" android:color="@color/green"/> </selector>下面在看最后一个方法
public int getLayoutDimension(int index, String name) { index *= AssetManager.STYLE_NUM_ENTRIES; final int[] data = mData; final int type = data[index+AssetManager.STYLE_TYPE]; if (type >= TypedValue.TYPE_FIRST_INT && type <= TypedValue.TYPE_LAST_INT) { return data[index+AssetManager.STYLE_DATA]; } else if (type == TypedValue.TYPE_DIMENSION) { return TypedValue.complexToDimensionPixelSize( data[index+AssetManager.STYLE_DATA], mResources.mMetrics); } throw new RuntimeException(getPositionDescription() + ": You must supply a " + name + " attribute."); }看方法名大概就知道是获取layout的尺寸的,大致看一下,在ViewGroup中
protected void setBaseAttributes(TypedArray a, int widthAttr, int heightAttr) { width = a.getLayoutDimension(widthAttr, "layout_width"); height = a.getLayoutDimension(heightAttr, "layout_height"); }其中获取到的值有3种,一种是精确的我们给的大于0的,一种是-1(MATCH_PARENT),另一种是-2(WRAP_CONTENT),记得在讲到《Android LayoutInflater源码分析及使用(二)》的时候说到,xml的属性除了宽和高以外在初始化的时候基本上都能提取到,但宽和高是不行的,因为他是最终计算出来的,如果大家自定义View继承View的时候,要必须重写onMeasure方法,重新计算他的宽和高,如果我们不计算,当我们使用MATCH_PARENT或WRAP_CONTENT属性的时候,结果是完全一样的,尺寸都是填满剩下的屏幕,如果不重写onMeasure方法,在xml文件中把他的宽和高都写死也行,但这样不够灵活,我们来看一下为什么要重写
public static int getDefaultSize(int size, int measureSpec) { int result = size; int specMode = MeasureSpec.getMode(measureSpec); int specSize = MeasureSpec.getSize(measureSpec); switch (specMode) { case MeasureSpec.UNSPECIFIED: result = size; break; case MeasureSpec.AT_MOST: case MeasureSpec.EXACTLY: result = specSize; break; } return result; }我们看到View中的getDefaultSize方法,AT_MOST和EXACTLY返回的结果都是一样的,如果想看建议看一下ViewGroup的getChildMeasureSpec方法,这个就不在贴出,可以自己去看。OK,TypedArray中剩下的方法基本上也都非常相似,这里就不在一一讲述。
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原文地址:http://blog.csdn.net/abcdef314159/article/details/51692952