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第一步 创建一个UIView类 命名MoveView
#import "MoveView.h" @implementation MoveView /** 移动事件 */ -(void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ UITouch * touch = [touches anyObject]; CGPoint curp=[touch locationInView:self]; CGPoint preP=[touch previousLocationInView:self]; self.transform = CGAffineTransformTranslate(self.transform, curp.x-preP.x, curp.y-preP.y); } @end
在ViewController 里面的代码有注释
#import "ViewController.h" #import "MoveView.h" @interface ViewController () //定义个自定义UIView @property(nonatomic, weak) MoveView * Uview; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; //创建一个UIView MoveView * mView = [[MoveView alloc]initWithFrame:CGRectMake(20, 20, 100, 100)]; //设置背景颜色 mView.backgroundColor = [self randomColor] ; //创建一个定时器 [NSTimer scheduledTimerWithTimeInterval:0.5 target:self selector:@selector(click) userInfo:nil repeats:YES]; self.Uview = mView; //加入控件 [self.view addSubview:mView]; } /** 重绘图行 */ -(void)click{ self.Uview.backgroundColor = [self randomColor]; } /** 生产随机颜色 */ - (UIColor *)randomColor{ return [UIColor colorWithRed:arc4random_uniform(256)/255.0 green:arc4random_uniform(256)/255.0 blue:arc4random_uniform(256)/255.0 alpha:1]; } @end
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原文地址:http://www.cnblogs.com/fleas/p/5619672.html