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猴子原创,欢迎转载。转载请注明: 转载自Cocos2Der-CSDN,谢谢!
原文地址: http://blog.csdn.net/cocos2der/article/details/52104828
关于Mac下如何给自己App添加开机自启动功能,你可以了解下Mac Developer Library中的说明。
There are two ways to add a login item: using the Service Management framework, and using a shared file list
Login items installed using the Service Management framework are not visible in System Preferences and can only be removed by the application that installed them.
Login items installed using a shared file list are visible in System Preferences; users have direct control over them. If you use this API, your login item can be disabled by the user, so any other application that communicates with it it should have reasonable fallback behavior in case the login item is disabled.
可以看出,Apple推荐了两种方式:Service Management framework 和 shared file list。
这两种方式有差别:
使用Service Management framework 在系统的登录项中是不可见的。只有卸载App才能移除登录项
使用 shared file list 在系统的登录项中是可见的。用户可以直接在面板上控制他们。(If you use this API, your login item can be disabled by the user, so any other application that communicates with it it should have reasonable fallback behavior in case the login item is disabled.) 原文还有一句大意是指这个API有隐患,所以在OS X 10.10系统上 API被大量Deprecated
下面我主要介绍的是使用Service Management framework 的方式添加开机自启动。
新建一个MainApp的osx工程App
我们需要注册一个Helper Target App用来作为开机自启动我们的MainApp,点击Targets下面的加号.
添加一个新的OS X application。取名为MainAppHelper
删除MainAppHelper中的windows,让它没有可展示的Window。
设置MainAppHelper的Info中Application is background only为YES
设置MainAppHelper中Build Setting下skip install为YES
在MainApp中添加CopyFile到Contents/Library/LoginItems
在MainApp中设置Build Setting 下Strip Debug Symbols During Copy为NO, 这个是默认的为No
分别开启MainApp和MainAppHelper的App Sandbox
func startupAppWhenLogin(startup: Bool) {
// 这里请填写你自己的Heler BundleID
let launcherAppIdentifier = "com.cocos2dev.MainApp.MainAppHelper"
// 开始注册/取消启动项
SMLoginItemSetEnabled(launcherAppIdentifier, startup)
var startedAtLogin = false
for app in NSWorkspace.sharedWorkspace().runningApplications {
if app.bundleIdentifier == launcherAppIdentifier {
startedAtLogin = true
}
}
if startedAtLogin { NSDistributedNotificationCenter.defaultCenter().postNotificationName("killhelper", object: NSBundle.mainBundle().bundleIdentifier!)
}
}
import Cocoa
@NSApplicationMain
class AppDelegate: NSObject, NSApplicationDelegate {
func applicationDidFinishLaunching(aNotification: NSNotification) {
// Insert code here to initialize your application
let mainAppIdentifier = "com.cocos2dev.MainApp"
let running = NSWorkspace.sharedWorkspace().runningApplications
var alreadyRunning = false
for app in running {
if app.bundleIdentifier == mainAppIdentifier {
alreadyRunning = true
break
}
}
if !alreadyRunning {
NSDistributedNotificationCenter.defaultCenter().addObserver(self, selector: "terminate", name: "killhelper", object: mainAppIdentifier)
let path = NSBundle.mainBundle().bundlePath as NSString
var components = path.pathComponents
components.removeLast()
components.removeLast()
components.removeLast()
components.append("MacOS")
components.append("MainApp") //main app name
let newPath = NSString.pathWithComponents(components)
NSWorkspace.sharedWorkspace().launchApplication(newPath)
} else {
self.terminate()
}
}
func applicationWillTerminate(aNotification: NSNotification) {
// Insert code here to tear down your application
}
func terminate() {
// NSLog("I‘ll be back!")
NSApp.terminate(nil)
}
}
以上就是一个自启动App的做法。当然如果你上架Mac Store,建议你不要默认就开启自启动,放到设置中,让用户自己选择开启/关闭。
参考博客
Mac Developer Library
First OS X tutorial: How to launch an OS X app at login?
在SandBox沙盒下实现程序的开机启动
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原文地址:http://blog.csdn.net/cocos2der/article/details/52104828