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3
0 0
2 0
0 5
-1
90.0000
/**
2016 - 08 - 04 上午
Author: ITAK
Motto:
今日的我要超越昨日的我,明日的我要胜过今日的我,
以创作出更好的代码为目标,不断地超越自己。
**/
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cstdlib>
#include <cmath>
#include <vector>
#include <queue>
#include <algorithm>
#include <set>
using namespace std;
typedef long long LL;
typedef unsigned long long ULL;
const int INF = 1e9+5;
const int MAXN = 1e6+5;
const int MOD = 1e9+7;
const double eps = 1e-7;
const double PI = acos(-1);
struct Point
{
double x, y;
}p[MAXN];
double Cross(Point a, Point b, Point c)
{
return (b.x-a.x)*(c.y-a.y) - (b.y-a.y)*(c.x-a.x);
}
double dis(Point a, Point b)
{
return (a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y);
}
double num[MAXN];
int main()
{
int n;
while(~scanf("%d",&n))
{
if(n <= 0)
break;
for(int i=0; i<n; i++)
scanf("%lf%lf",&p[i].x,&p[i].y);
double ans = 0;
for(int i=0; i<n; i++)
{
int sum = 0;
double Min = 5211314;
for(int j=0; j<n; j++)
{
if(i == j)
continue;
double xx = p[j].x - p[i].x;
double yy = p[j].y - p[i].y;
num[sum] = atan2(yy,xx)/PI*180;///点(yy,xx) 与 X 轴的夹角
if(num[sum] < 0)
num[sum] += 360;///保证是正数
sum++;
}
sort(num, num+sum);
double tmp = 0;
for(int j=1; j<sum; j++)
{
tmp = num[j]-num[j-1];///相邻角
Min = min(tmp, Min);///最小值
}
tmp = 360 - num[sum-1] + num[0];
Min = min(tmp, Min);
ans = max(ans, Min);
}
printf("%.4lf\n",ans);
}
return 0;
}
HDU 3532 Max Angle(计算几何——极角排序)
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原文地址:http://blog.csdn.net/qingshui23/article/details/52117009