码迷,mamicode.com
首页 > 编程语言 > 详细

unity3d的Texture2D与opencv的Mat之间的相互转换

时间:2016-08-08 12:46:32      阅读:3433      评论:0      收藏:0      [点我收藏+]

标签:

1. Texture2D to Mat

    1.1 通过png编码

int w=...
int h=...
...
Texture2D tex=new Texture2D(w,h,TextureFormat.RGB24,false,false);
Mat frame = new Mat(h,w, MatType.CV_8UC3);
...
//the key code
tex.LoadImage (mat.ToBytes(".png"));

   1.2 通过原始像素矩阵(数组)

 

2.Mat to Texture2D

    2.1 通过png编码

int w=...
int h=...
...
Texture2D tex=new Texture2D(w,h,TextureFormat.RGB24,false,false);

...
//the key code
Mat mat=Mat.FromImageData(img.EncodeToPNG());

    2.2 通过原始像素矩阵(数组)

int w=...
int h=...
...
Texture2D tex=new Texture2D(w,h,TextureFormat.RGB24,false,false);

//key code
Mat mat= new Mat(h, w, MatType.CV_8UC3, img.GetRawTextureData());
Cv2.CvtColor(tmp, tmp, ColorConversion.BgrToRgb);
 Cv2.Flip(tmp, tmp, FlipMode.X);

 

unity3d的Texture2D与opencv的Mat之间的相互转换

标签:

原文地址:http://www.cnblogs.com/bluebean/p/5748474.html

(0)
(0)
   
举报
评论 一句话评论(0
登录后才能评论!
© 2014 mamicode.com 版权所有  联系我们:gaon5@hotmail.com
迷上了代码!