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第三十篇、iOS开发中常用的宏

时间:2016-09-19 11:39:41      阅读:207      评论:0      收藏:0      [点我收藏+]

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//字符串是否为空
#define kStringIsEmpty(str) ([str isKindOfClass:[NSNull class]] || str == nil || [str length] < 1 ? YES : NO )
//数组是否为空
#define kArrayIsEmpty(array) (array == nil || [array isKindOfClass:[NSNull class]] || array.count == 0)
//字典是否为空
#define kDictIsEmpty(dic) (dic == nil || [dic isKindOfClass:[NSNull class]] || dic.allKeys == 0)
//是否是空对象
#define kObjectIsEmpty(_object) (_object == nil || [_object isKindOfClass:[NSNull class]] || ([_object respondsToSelector:@selector(length)] && [(NSData *)_object length] == 0) || ([_object respondsToSelector:@selector(count)] && [(NSArray *)_object count] == 0))
 
//获取屏幕宽度与高度
#define kScreenWidth \
([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? [UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale : [UIScreen mainScreen].bounds.size.width)
#define kScreenHeight \
([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? [UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale : [UIScreen mainScreen].bounds.size.height)
#define kScreenSize \
([[UIScreen mainScreen] respondsToSelector:@selector(nativeBounds)] ? CGSizeMake([UIScreen mainScreen].nativeBounds.size.width/[UIScreen mainScreen].nativeScale,[UIScreen mainScreen].nativeBounds.size.height/[UIScreen mainScreen].nativeScale) : [UIScreen mainScreen].bounds.size)
 
//一些缩写
#define kApplication        [UIApplication sharedApplication]
#define kKeyWindow          [UIApplication sharedApplication].keyWindow
#define kAppDelegate        [UIApplication sharedApplication].delegate
#define kUserDefaults       [NSUserDefaults standardUserDefaults]
#define kNotificationCenter [NSNotificationCenter defaultCenter]
 
//APP版本号
#define kAppVersion [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"]
//系统版本号
#define kSystemVersion [[UIDevice currentDevice] systemVersion]
//获取当前语言
#define kCurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
//判断是否为iPhone
#define kISiPhone (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
//判断是否为iPad
#define kISiPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
 
//获取沙盒Document路径
#define kDocumentPath [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) firstObject]
//获取沙盒temp路径
#define kTempPath NSTemporaryDirectory()
//获取沙盒Cache路径
#define kCachePath [NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES) firstObject]
 
//判断是真机还是模拟器
#if TARGET_OS_IPHONE
//真机
#endif
 
#if TARGET_IPHONE_SIMULATOR
//模拟器
#endif
 
//开发的时候打印,但是发布的时候不打印的NSLog
#ifdef DEBUG
#define NSLog(...) NSLog(@"%s 第%d行 \n %@\n\n",__func__,__LINE__,[NSString stringWithFormat:__VA_ARGS__])
#else
#define NSLog(...)
#endif
 
//颜色
#define kRGBColor(r, g, b)     [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0]
#define kRGBAColor(r, g, b, a) [UIColor colorWithRed:(r)/255.0 green:(r)/255.0 blue:(r)/255.0 alpha:a]
#define kRandomColor  KRGBColor(arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0,arc4random_uniform(256)/255.0)
 
#define kColorWithHex(rgbValue) \
[UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16)) / 255.0 green:((float)((rgbValue & 0xFF00) >> 8)) / 255.0 blue:((float)(rgbValue & 0xFF)) / 255.0 alpha:1.0]
 
//弱引用/强引用
#define kWeakSelf(type)   __weak typeof(type) weak##type = type;
#define kStrongSelf(type) __strong typeof(type) type = weak##type;
 
//由角度转换弧度
#define kDegreesToRadian(x)      (M_PI * (x) / 180.0)
//由弧度转换角度
#define kRadianToDegrees(radian) (radian * 180.0) / (M_PI)
 
//获取一段时间间隔
#define kStartTime CFAbsoluteTime start = CFAbsoluteTimeGetCurrent();
#define kEndTime   NSLog(@"Time: %f", CFAbsoluteTimeGetCurrent() - start)

 

第三十篇、iOS开发中常用的宏

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原文地址:http://www.cnblogs.com/HJQ2016/p/5884374.html

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