标签:游戏 unity3d javascript
通过声明gameobject对象,实现一个脚本用于多个对象
#pragma strict
//code:myhaspl@myhaspl.com
//date:2014-08-12
var rotate_object:GameObject;
var translate_object:GameObject;
var fuhao:int;
fuhao=-1;
function Update () {
if (rotate_object!=null){
rotate_object.transform.Rotate(1,1,-1);
}
if (translate_object!=null) {
if (translate_object.transform.position.y<9 ){
fuhao=1;
}
if (translate_object.transform.position.y>15)
{
fuhao=-1;
}
translate_object.transform.Translate (0,fuhao*0.1,0);
}
}运行效果如下链接所示:
http://mygame.myhaspl.com/test2/test2.html
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标签:游戏 unity3d javascript
原文地址:http://blog.csdn.net/myhaspl/article/details/38515677