标签:des style blog http color 使用 os io
一 MFC控件m_wndList.SetTextBkColor(CLR_NONE);
示例1:
1、新建MFC对话框应用程序DlgCtrl。
2、可视化编辑界面控件
3、ctrl+w 绑定控件对应的成员变量
4、ctrl+w 绑定列表框项的双击事件和按钮的单击事件
5、***Dlg.cpp中的主要实现代码(部分是自动生成的)
#include "stdafx.h"
#include "DlgCtrl.h"
#include "DlgCtrlDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgCtrlDlg dialog
CDlgCtrlDlg::CDlgCtrlDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgCtrlDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgCtrlDlg)
	m_strFilePath = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDlgCtrlDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgCtrlDlg)
	DDX_Control(pDX, IDC_PLAYTIMES, m_cboPlayCount);
	DDX_Control(pDX, IDC_REPLAY, m_btnReplay);
	DDX_Control(pDX, IDC_VIDEO, m_animateVideo);
	DDX_Control(pDX, IDC_LIST_FILENAME, m_listFileName);
	DDX_Text(pDX, IDC_EDIT_FILEPATH, m_strFilePath);
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgCtrlDlg, CDialog)
	//{{AFX_MSG_MAP(CDlgCtrlDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_OPEN_FILE, OnOpenFile)
	ON_LBN_DBLCLK(IDC_LIST_FILENAME, OnDblclkListFilename)
	ON_WM_CLOSE()
	ON_BN_CLICKED(IDC_REPLAY, OnReplay)
	ON_BN_CLICKED(IDC_PLAY, OnPlay)
	ON_BN_CLICKED(IDC_STOP, OnStop)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgCtrlDlg message handlers
BOOL CDlgCtrlDlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	// Add "About..." menu item to system menu.
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	// TODO: Add extra initialization here
	m_cboPlayCount.EnableWindow(FALSE);//次数不可用
	return TRUE;  // return TRUE  unless you set the focus to a control
}
void CDlgCtrlDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CDlgCtrlDlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDlgCtrlDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CDlgCtrlDlg::OnOpenFile()
{
	// TODO: Add your control notification handler code here
	char lpszFilter[]="视频(*.avi)|*.avi|视频(*.rmvb)|*.rmvb|所有文件(*.*)|*.*||";
	CFileDialog dlg(TRUE,NULL,NULL,
		OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT,
		lpszFilter);
	if(IDOK!=dlg.DoModal()) return;
	//编辑框中更新文件路径
	m_strFilePath=dlg.GetPathName();
	UpdateData(FALSE);
	//列表加入文件名
	//m_listFileName.AddString(dlg.GetFileName());
	CString strName=dlg.GetFileName();
	if (LB_ERR==m_listFileName.FindString(-1,strName))
	{
		//添加文件名称
		int nIndex=m_listFileName.AddString(strName);
		CString *pPath=new CString;
		*pPath=m_strFilePath;
		//通过附加数据,保存文件路径
		m_listFileName.SetItemData(nIndex,(DWORD)pPath);
	}
	//动画控件播放动画
	play();
}
void CDlgCtrlDlg::play()
{
	int nCount=1;//保存播放的次数
    if (m_btnReplay.GetCheck())
    {
		int nSel=m_cboPlayCount.GetCurSel();
		switch(nSel)
		{
		case 0://重复播放
			nCount=-1;
			break;
		case 1://重复一次
			nCount=2;
			break;
		case 2://重复两次
			nCount=3;
			break;
		}
    }
	m_animateVideo.Open(m_strFilePath);
	m_animateVideo.Play(0,-1,nCount);
}
void CDlgCtrlDlg::OnDblclkListFilename()
{
	//获取双击时,当前的选择项
	int nSel=m_listFileName.GetCurSel();
	if (LB_ERR==nSel)return;
	//播放当前选中的文件
	CString *pPath=(CString*) m_listFileName.GetItemData(nSel);
	m_strFilePath=*pPath;
	//播放
	play();
	UpdateData(FALSE);
	AfxMessageBox(*pPath);
}
void CDlgCtrlDlg::OnClose()
{
	//字符串路径在附加数据里,关闭时要删除
	for (int i=0;i<m_listFileName.GetCount();i++)
	{
		CString *pPath=
			(CString *)m_listFileName.GetItemData(i);
		delete pPath;
	}
	CDialog::OnClose();
}
void CDlgCtrlDlg::OnReplay()
{
	// TODO: Add your control notification handler code here
	if (m_btnReplay.GetCheck())
	{
		m_cboPlayCount.EnableWindow(TRUE);
	}
	else
	{
		m_cboPlayCount.EnableWindow(FALSE);
	}
}
void CDlgCtrlDlg::OnPlay()
{
	// TODO: Add your control notification handler code here
	play();
}
void CDlgCtrlDlg::OnStop()
{
	// TODO: Add your control notification handler code here
	m_animateVideo.Stop();
}
示例2:
1、新建MFC对话框应用程序DlgCtrl2。
2、可视化编辑界面控件
3、ctrl+w 绑定控件对应的成员变量
4、ctrl+w 绑定列表框项的双击事件和按钮的单击事件
5、***Dlg.cpp中的主要实现代码(部分是自动生成的)
#include "stdafx.h"
#include "DlgCtrl2.h"
#include "DlgCtrl2Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();
// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL
// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgCtrl2Dlg dialog
CDlgCtrl2Dlg::CDlgCtrl2Dlg(CWnd* pParent /*=NULL*/)
	: CDialog(CDlgCtrl2Dlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDlgCtrl2Dlg)
	m_edit_a = 0;
	m_edit_b = 0;
	m_edit_sum = 0;
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDlgCtrl2Dlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDlgCtrl2Dlg)
	DDX_Control(pDX, IDC_LIST_RIGHT, m_list_right);
	DDX_Control(pDX, IDC_LIST_LEFT, m_list_left);
	DDX_Text(pDX, IDC_EDIT_A, m_edit_a);
	DDX_Text(pDX, IDC_EDIT_B, m_edit_b);
	DDX_Text(pDX, IDC_EDIT_SUM, m_edit_sum);
	//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDlgCtrl2Dlg, CDialog)
	//{{AFX_MSG_MAP(CDlgCtrl2Dlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON_EQUAL, OnButtonEqual)
	ON_BN_CLICKED(IDC_BUTTON_ToLeft, OnBUTTONToLeft)
	ON_BN_CLICKED(IDC_BUTTON_ToLeftALL, OnBUTTONToLeftALL)
	ON_BN_CLICKED(IDC_BUTTON_ToRight, OnBUTTONToRight)
	ON_BN_CLICKED(IDC_BUTTON_ToRightALL, OnBUTTONToRightALL)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDlgCtrl2Dlg message handlers
BOOL CDlgCtrl2Dlg::OnInitDialog()
{
	CDialog::OnInitDialog();
	// Add "About..." menu item to system menu.
	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);
	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	// TODO: Add extra initialization here
	//初始化左边列表框
	m_list_left.AddString("北京");
	m_list_left.AddString("上海");
	m_list_left.AddString("广州");
	m_list_left.AddString("深圳");
	return TRUE;  // return TRUE  unless you set the focus to a control
}
void CDlgCtrl2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}
// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.
void CDlgCtrl2Dlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;
		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}
// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CDlgCtrl2Dlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}
void CDlgCtrl2Dlg::OnButtonEqual()
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	m_edit_sum=m_edit_a+m_edit_b;
	UpdateData(FALSE);
}
void CDlgCtrl2Dlg::OnBUTTONToLeft()
{
	// TODO: Add your control notification handler code here
	int sel=m_list_right.GetCurSel();
	if(sel==LB_ERR) return;
	CString str;
	m_list_right.GetText(sel,str);//获取右边值
	m_list_left.AddString(str);//添加到左边
	m_list_right.DeleteString(sel);//删除右边
}
void CDlgCtrl2Dlg::OnBUTTONToLeftALL()
{
	// TODO: Add your control notification handler code here
	CString str;
	while(m_list_right.GetCount()>0)
	{
		m_list_right.GetText(0,str);
		m_list_left.AddString(str);
		m_list_right.DeleteString(0);
	}
}
void CDlgCtrl2Dlg::OnBUTTONToRight()
{
	// TODO: Add your control notification handler code here
	//获取左边列表选择项
	int sel=m_list_left.GetCurSel();
	if(sel==LB_ERR) return;
	CString str;
	m_list_left.GetText(sel,str);//获取左边值
	m_list_right.AddString(str);//添加到右边
	m_list_left.DeleteString(sel);//删除左边
}
void CDlgCtrl2Dlg::OnBUTTONToRightALL()
{
	// TODO: Add your control notification handler code here
	CString str;
	while(m_list_left.GetCount()>0)
	{
		m_list_left.GetText(0,str);
		m_list_right.AddString(str);
		m_list_left.DeleteString(0);
	}
}
【示例代码稍后补充】
C++MFC编程笔记day09 MF界面控件的使用1,布布扣,bubuko.com
标签:des style blog http color 使用 os io
原文地址:http://blog.csdn.net/pukuimin1226/article/details/38553079