ret = ioctl(fp, VIDIOC_REQBUFS, &req);
mPreviewHeap = mGetMemoryCb((int)mV4L2Camera->getCameraFd(),
aligned_buffer_size,
kBufferCount,
0);
if (mPreviewWindow && mGrallocHal) {
buffer_handle_t *buf_handle;
int stride;
if (0 != mPreviewWindow->dequeue_buffer(mPreviewWindow, &buf_handle, &stride)) {
ALOGE("Could not dequeue gralloc buffer!\n");
goto callbacks;
}
void *vaddr;
if (!mGrallocHal->lock(mGrallocHal,
*buf_handle,
GRALLOC_USAGE_SW_WRITE_OFTEN,
0, 0, width, height, &vaddr)) {
char *frame = ((char *)mPreviewHeap->data) + offset;
// the code below assumes YUV, not RGB
{
int h;
char *src = frame;
char *ptr = (char *)vaddr;
memcpy(ptr, src, frame_size);
//YUY2toYV12(frame, vaddr, width, height);
}
mGrallocHal->unlock(mGrallocHal, *buf_handle);
}
else
ALOGE("%s: could not obtain gralloc buffer", __func__);
if (0 != mPreviewWindow->enqueue_buffer(mPreviewWindow, buf_handle)) {
ALOGE("Could not enqueue gralloc buffer!\n");
goto callbacks;
}
}ret = ioctl(win->fd, VIDIOC_REQBUFS, &reqbuf);
*len = buf.length;
*start = mmap(NULL, buf.length, PROT_READ | PROT_WRITE, MAP_SHARED,
fd, buf.m.offset); for (unsigned int i = 0; i < cur_layer->visibleRegionScreen.numRects; i++) {
uint8_t *cur_dst_addr = dst_addr;
uint8_t *cur_src_addr = src_addr;
for (int j = 0; j < h ; j++) {
memcpy(cur_dst_addr, cur_src_addr, cpy_size);
cur_dst_addr = &cur_dst_addr[cpy_size];
cur_src_addr = &cur_src_addr[(cur_layer->displayFrame.right - cur_layer->displayFrame.left) * (prev_handle->uiBpp / 8)];
}
cur_rect++;
}
Android Camera预览过程数据流浅析,布布扣,bubuko.com
原文地址:http://blog.csdn.net/hantangsongming/article/details/25217539