标签:pat 图形 name 视图控制器 layer override 渐变 die from
1. UIView 视图的渐变填充
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
//渐变填充色的图形
let rect = CGRect(x: 30, y: 60, width: 200, height: 200)
let gradientView = UIView(frame: rect)
let gradientLayer = CAGradientLayer()
gradientLayer.frame = gradientView.frame
let fromColor = UIColor.yellowColor().CGColor
let midColor = UIColor.redColor().CGColor
let toColor = UIColor.purpleColor().CGColor
gradientLayer.colors = [fromColor,midColor,toColor]
//将设置好的渐变层,添加到视图对象的层中.
view.layer.addSublayer(gradientLayer)
//将视图对象,添加到当前视图控制器的根视图
self.view.addSubview(gradientView)
}
2. UIView视图的纹理
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
//将导入的图片作为纹理,平铺整个屏幕
let image = UIImage(named: "Sample")
//新建颜色对象,将导入的图片赋予该对象
let patternColor = UIColor.init(patternImage: image!)
self.view.backgroundColor = patternColor
}
持续更新中...
标签:pat 图形 name 视图控制器 layer override 渐变 die from
原文地址:http://www.cnblogs.com/share-iOS/p/6079554.html