标签:std ++ get turn accept sse pac ase cal
建一个项目pro_test,创建一个运行目录test;
把luasocket/src文件夹中的*.lua拷贝到test/src文件夹中;
把socket.dll,mime.dll,lua5.1.dll拷贝到test文件夹中;
把socket.lua改为socket_wrap.lua,因为socket.lua和socket.dll重名了;
main.cpp:
#include <stdio.h> extern "C" { #include "luasocket.h" #include "lua.h" #include "lualib.h" #include "lauxlib.h" #include "luaconf.h" }; int main(int narg, char* args[]) { lua_State* L = luaL_newstate(); luaopen_base(L); luaL_openlibs(L); luaopen_socket_core(L); int ret = luaL_dofile(L, args[1]); if(ret != 0) { printf("%s", lua_tostring(L, -1)); } return 0; }
main.lua:
package.path = ‘D:/xxx/test/src/?.lua;‘ require("socket_wrap")
local socket = require("socket")
local server = assert(socket.bind("*", 0))
local ip, port = server:getsockname()
print("server open on port " .. port)
local client = server:accept();
标签:std ++ get turn accept sse pac ase cal
原文地址:http://www.cnblogs.com/afan/p/6290433.html