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主键映射和Hibernate映射

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组件映射

类组合关系的映射,也叫做组件映射!

  注意:组件类和被包含的组件类,共同映射到一张表!

  需求: 如汽车与车轮

代码示例:

1、JavaBean

Wheel.java

package com.gqx.component;
/**
 * 车轮
 * @author 郭庆兴
 *
 */
public class Wheel {
	private int count;
	private int size;
	public int getCount() {
		return count;
	}
	public void setCount(int count) {
		this.count = count;
	}
	public int getSize() {
		return size;
	}
	public void setSize(int size) {
		this.size = size;
	}
	
}

 Car.java

package com.gqx.component;

public class Car {
	private int id;
	private String brand;
	//车轮
	private Wheel wheel;
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getBrand() {
		return brand;
	}
	public void setBrand(String brand) {
		this.brand = brand;
	}
	public Wheel getWheel() {
		return wheel;
	}
	public void setWheel(Wheel wheel) {
		this.wheel = wheel;
	}
	
}

 2、映射文件

<?xml version="1.0"?>
<!DOCTYPE hibernate-mapping PUBLIC 
	"-//Hibernate/Hibernate Mapping DTD 3.0//EN"
	"http://www.hibernate.org/dtd/hibernate-mapping-3.0.dtd">

<hibernate-mapping  package="com.gqx.component">

	<class name="Car" table="t_car" >
		<id name="id">
			<generator class="native"></generator>
		</id>
		<property name="brand" length="20"></property>
		
		<!-- 组件映射 -->
		<component name="wheel">
			<property name="count"></property>
			<property name="size"></property>
		</component>
	</class>
</hibernate-mapping>

 3、测试程序

package com.gqx.component;

import static org.junit.Assert.*;

import org.hibernate.Session;
import org.hibernate.SessionFactory;
import org.hibernate.cfg.Configuration;
import org.junit.AfterClass;
import org.junit.Test;

import com.gqx.collection.User;

public class App {
	private static SessionFactory sf;
	static{
		sf=new Configuration().configure()
				.addClass(Car.class)
				.buildSessionFactory();
	}
	@Test
	public void test() {
		Session session=sf.openSession();
		session.beginTransaction();
		
		//轮子
		Wheel wheel=new Wheel();
		wheel.setCount(4);
		wheel.setSize(40);
		//汽车
		Car car=new Car();
		car.setBrand("BMW");
		car.setWheel(wheel);
		//保存
		session.save(car);
		session.getTransaction().commit();
		session.close();
	}

}

 


 

继承映射

  如:父类——动物

      子类:猫,猴子

1、JavaBean文件

Animal.java

package com.gqx.extends1;
/**
 * 动物类
 * @author 郭庆兴
 *
 */
public abstract class Animal {
	private int id;
	private String name;
	public int getId() {
		return id;
	}
	public void setId(int id) {
		this.id = id;
	}
	public String getName() {
		return name;
	}
	public void setName(String name) {
		this.name = name;
	}
}

 Cat.java

package com.gqx.extends1;

public class Cat extends Animal {
	//抓老鼠
	private String catchMouse;

	public String getCatchMouse() {
		return catchMouse;
	}

	public void setCatchMouse(String catchMouse) {
		this.catchMouse = catchMouse;
	}
	
}

 Monkey.java

package com.gqx.extends2;

public class Monkey extends Animal{
	//吃香蕉
	private String eatBanana;

	public String getEatBanana() {
		return eatBanana;
	}

	public void setEatBanana(String eatBanana) {
		this.eatBanana = eatBanana;
	}
	
}

 2、映射文件

简单继承映射

<?xml version="1.0"?>
<!DOCTYPE hibernate-mapping PUBLIC 
	"-//Hibernate/Hibernate Mapping DTD 3.0//EN"
	"http://www.hibernate.org/dtd/hibernate-mapping-3.0.dtd">

<hibernate-mapping  package="com.gqx.extends1">

	<class name="Cat" table="t_cat" >
		<id name="id">
			<generator class="native"></generator>
		</id>
		<property name="catchMouse" length="20"></property>
		<property name="name" length="20"></property>
	</class>
</hibernate-mapping>

 3、测试文件

package com.gqx.extends1;

import static org.junit.Assert.*;

import java.util.List;

import org.hibernate.Query;
import org.hibernate.Session;
import org.hibernate.SessionFactory;
import org.hibernate.cfg.Configuration;
import org.junit.AfterClass;
import org.junit.Test;

import com.gqx.collection.User;

public class App {
	private static SessionFactory sf;
	static{
		sf=new Configuration().configure()
				.addClass(Cat.class)
				.buildSessionFactory();
	}
	@Test
	public void test() {
		Session session=sf.openSession();
		session.beginTransaction();
		
		Cat cat=new Cat();
		cat.setName("龙猫");
		cat.setCatchMouse("抓小老鼠");
		
		session.save(cat);
		
		session.getTransaction().commit();
		session.close();
	}
	
	@Test
	public void testGet() {
		Session session=sf.openSession();
		session.beginTransaction();
		
//		Query q=session.createQuery("from Cat");
//		List<Cat> list=q.list();
//		如果通过父类查询,需要说明包
		Query q=session.createQuery("from com.gqx.extends1.Cat");
		List<Animal> list=q.list();
		System.out.println(list);
		
		session.getTransaction().commit();
		session.close();
	}
	


}

映射文件也可以分为三种类型去实现

一、所有子类映射到一张表 (1张表)

什么情况用?

         子类教多,且子类较为简单,即只有个别属性!

         好处:因为使用一个映射文件, 减少了映射文件的个数。

         缺点:(不符合数据库设计原则)

  一个映射文件: Animal.hbm.xml

<?xml version="1.0"?>
<!DOCTYPE hibernate-mapping PUBLIC 
	"-//Hibernate/Hibernate Mapping DTD 3.0//EN"
	"http://www.hibernate.org/dtd/hibernate-mapping-3.0.dtd">
<!-- 继承映射,所有子类都映射到一张表 -->
<hibernate-mapping  package="com.gqx.extends2">

	<class name="Animal" table="t_animal" >
		<id name="id">
			<generator class="native"></generator>
		</id>
		<!-- 指定鉴别器字段(区分不同的子类) -->
		<discriminator column="type_"></discriminator>
		<property name="name" length="20"></property>
		
		<!-- 每个子类都用subclass映射
			 注意:一定要指定鉴别器字段,否则报错!
			 鉴别器字段:作用是在数据库中区别每一个子类信息,就是一个列的信息
		 -->
		<!-- 子类:猫 
			 discriminator-value:
			 指定鉴别器字段,即type_字段的值
			 如果不指定,默认为当前子类的全名
		-->
		<subclass name="Cat" discriminator-value="cat_">
			<property name="catchMouse"></property>
		</subclass>
		<!-- 子类:狗 -->
		<subclass name="Monkey" discriminator-value="monkey_">
			<property name="eatBanana"></property>
		</subclass>
	</class>
</hibernate-mapping>

结果如图:

技术分享

总结:

         写法较为简单:所有子类用一个映射文件,且映射到一张表!

         但数据库设计不合理!

二、每个类映射一张表(3张表)

数据库

  T_anmal (存储父类信息)

  T_cat (引用父类的主键)

  T_monkey(引用父类的主键)

映射文件

<?xml version="1.0"?>
<!DOCTYPE hibernate-mapping PUBLIC 
	"-//Hibernate/Hibernate Mapping DTD 3.0//EN"
	"http://www.hibernate.org/dtd/hibernate-mapping-3.0.dtd">
<!-- 继承映射,每个类对应一张表(父类也对应一张表) -->
<hibernate-mapping  package="com.gqx.extends3">

	<class name="Animal" table="t_animal" >
		<id name="id">
			<generator class="native"></generator>
		</id>
		<property name="name" length="20"></property>
		
		<!-- 
			子类:猫 t_cat
			key:指定cat表的外键字段
		 -->
		 <joined-subclass name="Cat" table="t_cat">
		 	<key column="t_animal_id"></key>
		 	<property name="catchMouse"></property>	
		 </joined-subclass>
		 
		 <!-- 
			子类:猴子 t_monkey
		 -->
		 <joined-subclass name="Monkey" table="t_monkey">
		 	<key column="t_animal_id"></key>
		 	<property name="eatBanana"></property>	
		 </joined-subclass>
	</class>
</hibernate-mapping>

 

总结:

     一个映射文件,存储所有的子类; 子类父类都对应表;

   缺点:表结构比较负责,插入一条子类信息,需要用2条sql: 往父类插入、往子类插入!

 三、(推荐)每个子类映射一张表, 父类不对应表(2张表)

这个时候要把Animal类的id改一下

private String id;

 映射文件

<?xml version="1.0"?>
<!DOCTYPE hibernate-mapping PUBLIC 
	"-//Hibernate/Hibernate Mapping DTD 3.0//EN"
	"http://www.hibernate.org/dtd/hibernate-mapping-3.0.dtd">
<!-- 继承映射,每个字子类对应一张表(父类不对应一张表) -->
<hibernate-mapping  package="com.gqx.extends4">
	<!-- 
		abstract="true" 指定实体对象不对应表,即在数据库端不生成表
	 -->
	<class name="Animal" abstract="true">
		<!-- 如果用union-subclass节点,主键生成策略不能为自增长 -->
		<id name="id">
			<generator class="uuid"></generator>
		</id>
		<property name="name" length="20"></property>

		<!-- 
			union-subclass
			table	指定为表名,表的主键即为id列
		 -->
		<!-- 子类:猫 t_cat-->
		 <union-subclass name="Cat" table="t_cat">
		 	<property name="catchMouse"></property>
		 </union-subclass>
		 <!-- 子类:猴子 t_monkey-->
		 <union-subclass name="Monkey" table="t_monkey">
		 	<property name="eatBanana"></property>
		 </union-subclass>
	</class>
</hibernate-mapping>

 

主键映射和Hibernate映射

标签:bsp   包含   test   nbsp   images   主键   cto   print   原则   

原文地址:http://www.cnblogs.com/helloworldcode/p/6294970.html

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