标签:扑克 com collect jin stat java out load cti
package com.loaderman.test; import java.util.ArrayList; import java.util.Collections; public class Test { /** * * A:案例演示 * 模拟斗地主洗牌和发牌,牌没有排序 * * 分析: * 1,买一副扑克,其实就是自己创建一个集合对象,将扑克牌存储进去 * 2,洗牌 * 3,发牌 * 4,看牌 */ public static void main(String[] args) { //1,买一副扑克,其实就是自己创建一个集合对象,将扑克牌存储进去 String[] num = {"A","2","3","4","5","6","7","8","9","10","J","Q","K"}; String[] color = {"红桃","黑桃","方片","梅花"}; ArrayList<String> poker = new ArrayList<>(); //拼接花色和数字 for(String s1 : color) { for(String s2 : num) { poker.add(s1.concat(s2)); //concat连接两个字符串 } } poker.add("小王"); poker.add("大王"); //2,洗牌 Collections.shuffle(poker); //3,发牌 ArrayList<String> gaojin = new ArrayList<>(); ArrayList<String> longwu = new ArrayList<>(); ArrayList<String> me = new ArrayList<>(); ArrayList<String> dipai = new ArrayList<>(); for(int i = 0; i < poker.size(); i++) { if(i >= poker.size() - 3) { dipai.add(poker.get(i)); //将三张底牌存储在底牌集合中 } else if(i % 3 == 0) { gaojin.add(poker.get(i)); } else if(i % 3 == 1) { longwu.add(poker.get(i)); } else { me.add(poker.get(i)); } } //4,看牌 System.out.println(gaojin); System.out.println(longwu); System.out.println(me); System.out.println(dipai); } }
标签:扑克 com collect jin stat java out load cti
原文地址:http://www.cnblogs.com/loaderman/p/6516557.html