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C++__二叉树(练习)

时间:2017-05-09 00:42:13      阅读:258      评论:0      收藏:0      [点我收藏+]

标签:while   tle   name   end   names   else   time   oid   tmp   

二叉树

 

文件结构:二叉树→TREE→TREE.h、TREE.cpp

        →QUEUE→QUEUE.h、QUEUE.cpp

        →main.cpp


queue.h

#ifndef QUEUE_H_
#define QUEUE_H_

#define SIZE 4

typedef int data_type;

enum QUEUE_OP {
    QUEUE_ERR = -1, QUEUE_OK, QUEUE_EMPTY
};

class QUEUE {
private:
    data_type *data;
    int count;
    int iFront;
    int iRear;
public:
    QUEUE();
    ~QUEUE();

    int getCount() const;
    data_type getData(unsigned int i) const;
    data_type *getData() const;
    int getFront() const;
    int getRear() const;
    void setCount(int count);
    void setData(data_type data, unsigned int i);
    void setData(data_type *data);
    void setFront(int front);
    void setRear(int rear);

//    QUEUE *Create();
//    void Destroy(QUEUE *pQueue);
    int EnQueue(QUEUE *pQueue, data_type tData);
    int DeQueue(QUEUE *pQueue, data_type *pData);
    int IsEmpty(QUEUE *pQueue);
    void operator delete(void *pQueue);
};

#endif /* QUEUE_H_ */

 

queue.cpp

#include "QUEUE.h"
#include <iostream>
using namespace std;

QUEUE::QUEUE() {
    // TODO Auto-generated constructor stub
    cout<<"queue"<<endl;
    this->setCount(0);
    this->setFront(0);
    this->setRear(0);
    int *data = new data_type[SIZE];
    if (!data) {
        cout << "new data[SIZE] error" << endl;
        this->setData(NULL);
    } else {
        this->setData(new data_type[SIZE]);
    }
}

QUEUE::~QUEUE() {
    // TODO Auto-generated destructor stub
    cout<<"~queue"<<endl;
}

int QUEUE::getCount() const {
    return count;
}

data_type QUEUE::getData(unsigned int i) const {
    return data[i];
}

data_type *QUEUE::getData() const {
    return data;
}

int QUEUE::getFront() const {
    return iFront;
}

int QUEUE::getRear() const {
    return iRear;
}

void QUEUE::setCount(int count) {
    this->count = count;
}

void QUEUE::setData(data_type data, unsigned int i) {
    this->data[i] = data;
}

void QUEUE::setData(data_type *data) {
    this->data = data;
}

void QUEUE::setFront(int front) {
    iFront = front;
}

void QUEUE::setRear(int rear) {
    iRear = rear;
}

int QUEUE::EnQueue(QUEUE *pQueue, data_type tData) {
    if (!pQueue)
        return QUEUE_ERR;

    if (SIZE == pQueue->getCount()) {
        cout << "queue en over" << endl;
        return QUEUE_ERR;
    }
    pQueue->setData(tData, pQueue->getRear());
    pQueue->setRear(pQueue->getRear() + 1);
    if(SIZE == pQueue->getRear())
        pQueue->setRear(0);
    pQueue->setCount(pQueue->getCount() + 1);

    return QUEUE_OK;
}

int QUEUE::DeQueue(QUEUE *pQueue, data_type *pData) {
    if ((!pQueue) || (!pData))
        return QUEUE_ERR;

    if (0 == pQueue->getCount()) {
        cout << "queue de over" << endl;
        return QUEUE_ERR;
    }
    *pData = pQueue->getData(pQueue->getFront());
    pQueue->setFront(pQueue->getFront() + 1);
    if(SIZE == pQueue->getFront())
        pQueue->setFront(0);
    pQueue->setCount(pQueue->getCount() - 1);

    return QUEUE_OK;
}

int QUEUE::IsEmpty(QUEUE *pQueue) {
    if(!pQueue)
        return QUEUE_ERR;

    if(0 == pQueue->getCount())
        return QUEUE_EMPTY;

    return QUEUE_OK;
}

void QUEUE::operator delete(void *pQueue){
    if(!pQueue)
        return;

    data_type *Tmp = ((QUEUE *)pQueue)->getData();
    free(Tmp);
    free(pQueue);

    return;
}

 

tree.h

#ifndef TREE_H_
#define TREE_H_

typedef int data_type;

enum TREE_OP {
    TREE_ERR = -1, TREE_OK
};

class TREE {
private:
    TREE *left;
    data_type data;
    TREE *right;
public:
    TREE(data_type data);
    ~TREE();

    data_type getData() const;
    TREE *getLeft() const;
    TREE *getRight() const;
    void setData(data_type data);
    void setLeft(TREE *left);
    void setRight(TREE *right);

    int Create(TREE *pRoot, data_type data);
    void PreOrder(TREE *pRoot);
    void InOrder(TREE *pRoot);
    void PostOrder(TREE *pRoot);
    void NoOrder(TREE *pRoot);
    void operator delete(void *pRoot);
};

#endif /* TREE_H_ */

 

tree.cpp

#include "TREE.h"
#include "../QUEUE/QUEUE.h"
#include <iostream>
using namespace std;

TREE::TREE(data_type data) {
    // TODO Auto-generated constructor stub
    this->setData(data);
    this->setLeft(NULL);
    this->setRight(NULL);
}

TREE::~TREE() {
    // TODO Auto-generated destructor stub

}

data_type TREE::getData() const {
    return data;
}

TREE *TREE::getLeft() const {
    return left;
}

TREE *TREE::getRight() const {
    return right;
}

void TREE::setData(data_type data) {
    this->data = data;
}

void TREE::setLeft(TREE *left) {
    this->left = left;
}

void TREE::setRight(TREE *right) {
    this->right = right;
}

int TREE::Create(TREE *pRoot, data_type data) {
    if (!pRoot)
        return TREE_ERR;

    TREE *New = new TREE(data);
    if (!New) {
        cout << "new New error" << endl;
        return TREE_ERR;
    }
    TREE *Tmp = pRoot;
    while (1) {
        if (New->getData() > Tmp->getData()) {
            if (!Tmp->getRight()) {
                Tmp->setRight(New);
                break;
            } else {
                Tmp = Tmp->getRight();
            }
        } else {
            if (!Tmp->getLeft()) {
                Tmp->setLeft(New);
                break;
            } else {
                Tmp = Tmp->getLeft();
            }
        }
    }

    return TREE_OK;
}

void TREE::PreOrder(TREE *pRoot) {
    if (!pRoot)
        return;

    cout << pRoot->getData() << "  ";
    pRoot->PreOrder(pRoot->getLeft());
    pRoot->PreOrder(pRoot->getRight());
//    cout << endl;

    return;
}

void TREE::InOrder(TREE *pRoot) {
    if (!pRoot)
        return;

    pRoot->InOrder(pRoot->getLeft());
    cout << pRoot->getData() << "  ";
    pRoot->InOrder(pRoot->getRight());
//    cout << endl;

    return;
}

void TREE::PostOrder(TREE *pRoot) {
    if (!pRoot)
        return;

    pRoot->PostOrder(pRoot->getLeft());
    pRoot->PostOrder(pRoot->getRight());
    cout << pRoot->getData() << "  "; //<< endl;

    return;
}

void TREE::NoOrder(TREE *pRoot) {
    if (!pRoot)
        return;

    data_type data;
    TREE *Tmp = NULL;
    QUEUE *pQueue = new QUEUE;
    if (!pQueue) {
        cout << "new queue error" << endl;
        return;
    }
    if (QUEUE_OK != pQueue->EnQueue(pQueue, (data_type) pRoot)) {
        cout << "en tree error" << endl;
        return;
    }
    while (QUEUE_OK == pQueue->IsEmpty(pQueue)) {
        if (QUEUE_OK != pQueue->DeQueue(pQueue, &data)) {
            cout << "de tree error" << endl;
            break;
        }
        Tmp = (TREE *) data;
        cout << Tmp->getData() << "  ";
        if (Tmp->getLeft()) {
            pQueue->EnQueue(pQueue, (data_type) Tmp->getLeft());
        }
        if (Tmp->getRight()) {
            pQueue->EnQueue(pQueue, (data_type) Tmp->getRight());
        }
    }
    cout << endl;
    delete pQueue;

    return;
}

void TREE::operator delete(void *pRoot) {
    if (!pRoot)
        return;

    delete ((TREE *) pRoot)->getLeft();
    delete ((TREE *) pRoot)->getRight();
    free(pRoot);

    return;
}

 

main.cpp

#include "TREE/TREE.h"
#include "QUEUE/QUEUE.h"
#include <stdlib.h>
#include <time.h>
#include <iostream>
using namespace std;

void function() {

    srand((unsigned int)time(NULL));
    int i = rand() % 100;
    cout<<i<<"  ";
    TREE *pRoot = new TREE(i);
    if (!pRoot) {
        cout << "new root error" << endl;
        return;
    }
    int *data = new int[10];
    i = 10;
    while (i--) {
        data[i] = rand() % 100;
        pRoot->Create(pRoot, data[i]);
        cout << data[i] << "  ";
    }
    cout << endl;

    pRoot->PreOrder(pRoot);cout << endl;
    pRoot->InOrder(pRoot);cout << endl;
    pRoot->PostOrder(pRoot);cout << endl;
    pRoot->NoOrder(pRoot);
    delete pRoot;
}

int main() {
    function();
    return 0;
}

 

C++__二叉树(练习)

标签:while   tle   name   end   names   else   time   oid   tmp   

原文地址:http://www.cnblogs.com/peformer/p/6828361.html

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