标签:连接 man mmm 说明 列表 关联规则挖掘 i++ int item
using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Text;using System.Windows.Forms;using System.Collections;namespace Apriori{ //事务 struct trans { public string tID; public ArrayList items; } //项集和支持度计数 struct itemAndSup { public ArrayList items; public int sup; } public partial class Form1 : Form { private ArrayList tData = new ArrayList(); //事务数据 private int minSup = 2; //最小支持度计数阀值 private ArrayList C0 = new ArrayList(); //L的超集 private ArrayList L0 = new ArrayList(); //频繁k项集 private int step; //已完成步骤数 private bool finish; //算法是否完成 public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { Init(); } //初始化程序主界面 private void Init() { this.Text = "关联规则算法"; tData.Clear(); C0.Clear(); L0.Clear(); this.TDataView.Items.Clear(); this.CResultView.Items.Clear(); this.LResultView.Items.Clear(); this.ItemList.Items.Clear(); this.TDataView.Items.Add("TID\t商品ID的列表\n"); this.ItemList.Items.Add("I1"); this.ItemList.Items.Add("I2"); this.ItemList.Items.Add("I3"); this.ItemList.Items.Add("I4"); this.ItemList.Items.Add("I5"); this.confList.Items.Add("I1"); this.confList.Items.Add("I2"); this.confList.Items.Add("I3"); this.confList.Items.Add("I4"); this.confList.Items.Add("I5"); this.ListConf.Items.Add("I1"); this.ListConf.Items.Add("I2"); this.ListConf.Items.Add("I3"); this.ListConf.Items.Add("I4"); this.ListConf.Items.Add("I5"); this.txtbMinSup.Text = minSup.ToString(); step = 0; finish = false; } //删除事务 private void DeleteItem_Click(object sender, EventArgs e) { if (this.TDataView.SelectedIndex == 0) return; tData.RemoveAt(this.TDataView.SelectedIndex - 1); this.TDataView.Items.RemoveAt(this.TDataView.SelectedIndex); } //示例事务 #region private void Example_Click(object sender, EventArgs e) { example(); } private void example() { trans t1 = new trans(); t1.tID = "T100"; t1.items = new ArrayList(); t1.items.Add("I1"); t1.items.Add("I2"); t1.items.Add("I5"); AddItemToDataView(t1); tData.Add(t1); trans t2 = new trans(); t2.tID = "T200"; t2.items = new ArrayList(); t2.items.Add("I2"); t2.items.Add("I4"); AddItemToDataView(t2); tData.Add(t2); trans t3 = new trans(); t3.tID = "T300"; t3.items = new ArrayList(); t3.items.Add("I2"); t3.items.Add("I3"); AddItemToDataView(t3); tData.Add(t3); trans t4 = new trans(); t4.tID = "T400"; t4.items = new ArrayList(); t4.items.Add("I1"); t4.items.Add("I2"); t4.items.Add("I4"); AddItemToDataView(t4); tData.Add(t4); trans t5 = new trans(); t5.tID = "T500"; t5.items = new ArrayList(); t5.items.Add("I1"); t5.items.Add("I3"); AddItemToDataView(t5); tData.Add(t5); trans t6 = new trans(); t6.tID = "T600"; t6.items = new ArrayList(); t6.items.Add("I2"); t6.items.Add("I3"); AddItemToDataView(t6); tData.Add(t6); trans t7 = new trans(); t7.tID = "T700"; t7.items = new ArrayList(); t7.items.Add("I1"); t7.items.Add("I3"); AddItemToDataView(t7); tData.Add(t7); trans t8 = new trans(); t8.tID = "T800"; t8.items = new ArrayList(); t8.items.Add("I1"); t8.items.Add("I2"); t8.items.Add("I3"); t8.items.Add("I5"); AddItemToDataView(t8); tData.Add(t8); trans t9 = new trans(); t9.tID = "T900"; t9.items = new ArrayList(); t9.items.Add("I1"); t9.items.Add("I2"); t9.items.Add("I3"); AddItemToDataView(t9); tData.Add(t9); } #endregion //最小支持度阈值变化 private void txtbMinSup_TextChanged(object sender, EventArgs e) { try { //获得最小支持度阈值,将其赋给minSup minSup = int.Parse(this.txtbMinSup.Text); } catch { MessageBox.Show("非法输入!"); this.txtbMinSup.Text = minSup.ToString(); } } //添加事务 #region //获得事务ID号 public string GetTID() { return this.TID.Text; } //获得事务中的项 public ArrayList GetItemList() { ArrayList items = new ArrayList(); for (int i = 0; i < this.SelectItemList.Items.Count; i++) { string itemID = this.SelectItemList.Items[i].ToString(); items.Add(itemID); } items.Sort(); return items; } //添加项到备选栏 private void Add_Click(object sender, EventArgs e) { if (this.ItemList.SelectedIndex < 0) return; for (int i = 0; i < this.SelectItemList.Items.Count; i++) { if (this.SelectItemList.Items[i] == this.ItemList.SelectedItem) return; } this.SelectItemList.Items.Add(this.ItemList.SelectedItem); } //从备选栏中删除项 private void Delete_Click(object sender, EventArgs e) { if (this.SelectItemList.SelectedIndex < 0) return; this.SelectItemList.Items.RemoveAt(this.SelectItemList.SelectedIndex); } //确定添加事务到挖掘准备框 private void Submit_Click(object sender, EventArgs e) { insertform(); } private void insertform() { trans t = new trans(); t.tID = GetTID(); t.items = GetItemList(); AddItemToDataView(t); tData.Add(t); } private void AddItemToDataView(trans t) { string transLine = ""; //添加TID transLine = transLine + t.tID + "\t"; //添加商品ID列表 for (int i = 0; i < t.items.Count; i++) { transLine = transLine + t.items[i].ToString() + ","; } transLine = transLine + "\n"; this.TDataView.Items.Add(transLine); } //取消添加事务到挖掘准备框 private void Cancel_Click(object sender, EventArgs e) { this.SelectItemList.Items.Clear(); } #endregion //计算下一项 private void Next_Click(object sender, EventArgs e) { if (finish == true) { this.Next.Text = "计算下一步"; Init(); return; } ArrayList OldL = new ArrayList(L0); //增加步骤计数,用来决定计算C或者是L。 step++; //计算L并显示L视图 #region //计算L if (step % 2 == 1) { //找出频繁1项集L1 if (step == 1) { //当前事务总数tData.Count for (int i = 0; i < tData.Count; i++) { trans t = (trans)tData[i]; //当前一个事务中的项的总数t.items.Count for (int j = 0; j < t.items.Count; j++) { bool flag = true; //判断一下当前项是不是已经被计算过支持度,L0用于存放频繁K项集(items和sup) for (int k = 0; k < L0.Count; k++) { string mda=((itemAndSup)L0[k]).items[0].ToString(); if (((itemAndSup)L0[k]).items[0] == t.items[j]) { flag = false; break; } } if (flag == false) continue; ArrayList items = new ArrayList(); items.Add(t.items[j]); int sup = FindItemSup(items); if (sup >= minSup) { itemAndSup temp = new itemAndSup(); temp.sup = sup; temp.items = items; L0.Add(temp); } } } } //通过Ck来确定Lk else { L0.Clear(); for (int i = 0; i < C0.Count; i++) { itemAndSup temp = (itemAndSup)C0[i]; if (temp.sup >= minSup) L0.Add(temp); } } //更新L的视图 if (L0.Count != 0) { this.LResultView.Items.Clear(); this.LResultView.Items.Add("项集\t支持度计数\n"); for (int i = 0; i < L0.Count; i++) { ArrayList items = ((itemAndSup)L0[i]).items; int sup = ((itemAndSup)L0[i]).sup; string LResultLine = ""; for (int j = 0; j < items.Count; j++) { LResultLine = LResultLine + items[j].ToString() + ","; } LResultLine = LResultLine + "\t" + sup + "\n"; this.LResultView.Items.Add(LResultLine); } this.resultBox.Items.Clear(); this.resultBox.Items.Add("项集\t支持度计数\n"); for (int i = 0; i < OldL.Count; i++) { ArrayList items = ((itemAndSup)OldL[i]).items; int sup = ((itemAndSup)OldL[i]).sup; string ResultLine = ""; for (int j = 0; j < items.Count; j++) { ResultLine = ResultLine + items[j].ToString() + ","; } ResultLine = ResultLine + "\t" + sup + "\n"; this.resultBox.Items.Add(ResultLine); } } else { this.resultBox.Items.Clear(); this.resultBox.Items.Add("项集\t支持度计数\n"); for (int i = 0; i < OldL.Count; i++) { ArrayList items = ((itemAndSup)OldL[i]).items; int sup = ((itemAndSup)OldL[i]).sup; string ResultLine = ""; for (int j = 0; j < items.Count; j++) { ResultLine = ResultLine + items[j].ToString() + ","; } ResultLine = ResultLine + "\t" + sup + "\n"; this.resultBox.Items.Add(ResultLine); } OldL.Clear(); this.LResultView.Items.Clear(); this.LResultView.Items.Add("项集\t支持度计数\n"); for (int i = 0; i < OldL.Count; i++) { ArrayList items = ((itemAndSup)OldL[i]).items; int sup = ((itemAndSup)OldL[i]).sup; string LResultLine = ""; for (int j = 0; j < items.Count; j++) { LResultLine = LResultLine + items[j].ToString() + ","; } LResultLine = LResultLine + "\t" + sup + "\n"; this.LResultView.Items.Add(LResultLine); } } //更新L说明 if (L0.Count != 0) this.Msg.Text = "比较候选支持度计数与最小支持度计数"; else { this.Msg.Text = "由于L为空,算法终止"; this.Next.Text = "完成(重新开始)"; finish = true; } } #endregion //计算C并显示C视图 #region //计算C else { //通过将Lk-1与Lk-1自身连接产生Ck,Lk-1中的items项的顺序已经排好为由小到大 C0.Clear(); for (int i = 0; i < L0.Count; i++) { //items0(Lk)与Lk合并 ArrayList items0 = ((itemAndSup)L0[i]).items; //将可以合并到items0的值items[k]添加到addItem中,以防止后面重复添加 ArrayList addItem = new ArrayList(); for (int j = 0; j < L0.Count; j++) { //当自身与自身组合时,跳过这一步 if (j == i) continue; //Lk本身,将被合并到items0 ArrayList items1 = ((itemAndSup)L0[j]).items; for (int k = 0; k < items1.Count; k++) { //当前items1[k]是否比items0中最后一个数值小,如果小的话则进行下一次循环 if (((string)items1[k]).CompareTo((string)items0[items0.Count - 1]) <= 0) continue; //如果items[1]已经合并到items0的话,则进行下一次循环 if (addItem.Contains(items1[k])) continue; //对items0+items1[k]进行Ck与Lk-1测试,判断Ck是否是Lk-1的超集, //如果不是超集 则合并后的项集的支持度肯定小于最小支持度阈值 bool mmm = ItemTest(items0, items1[k]); if (ItemTest(items0, items1[k]))//测试通过 { ArrayList items = new ArrayList(items0); items.Add(items1[k]); items.Sort(); int sup = FindItemSup(items); itemAndSup temp = new itemAndSup(); temp.items = items; temp.sup = sup; C0.Add(temp); addItem.Add(items1[k]); } } } } //更新C视图 this.CResultView.Items.Clear(); this.CResultView.Items.Add("项集\t支持度计数\n"); for (int i = 0; i < C0.Count; i++) { ArrayList items = ((itemAndSup)C0[i]).items; int sup = ((itemAndSup)C0[i]).sup; string CResultLine = ""; for (int j = 0; j < items.Count; j++) { CResultLine = CResultLine + items[j].ToString() + ","; } CResultLine = CResultLine + "\t" + sup + "\n"; this.CResultView.Items.Add(CResultLine); } //更新C视图说明 if (C0.Count != 0) this.Msg.Text = "由L产生C,并扫描D,对每个候选计数"; else { this.Msg.Text = "由于C为空,算法终止"; this.Next.Text = "完成(重新开始)"; finish = true; } } #endregion } //计算项集的支持度Sup private int FindItemSup(ArrayList item) { //初始化支持度为0 int count = 0; //对每一个事务进行查询 for (int i = 0; i < tData.Count; i++) { trans t = (trans)tData[i]; bool flag = true; //将传递过来的项集,将项集中的每一个项与事务进行对比,查看是否存在于事务中 for (int j = 0; j < item.Count; j++) { //只要有一个项不存在于事务中,flag=0,则此项集不存于事务中 if (!(t.items.Contains(item[j]))) { flag = false; break; } } //如果项集存在于事务中,则支持度加1 if (flag == true) count++; } //返回支持度计数 return count; } //对items0+items1[k]进行Ck与Lk-1测试,判断Ck是否是Lk-1的超集,如果是超集,则返回true,如果不是则返回false private bool ItemTest(ArrayList items,object addItem) { for (int i = 0; i < items.Count;i++ ) { ArrayList newItems = new ArrayList(items); newItems.RemoveAt(i); newItems.Add(addItem); newItems.Sort(); for (int j = 0; j < L0.Count; j++) { bool flag2=true; ArrayList tempItems = ((itemAndSup)L0[j]).items; for (int k = 0; k < tempItems.Count;k++ ) { if (newItems[k]!=tempItems[k]) { flag2 = false; break; } } //只要有一个存在于Lk-1中即可返回true,结束本测试 if (flag2==true) { return true; } } } //如果所有对比均进行完毕,则返回false return false; } //推导项里添加项集 private void btnAddConf_Click(object sender, EventArgs e) { if (this.confList.SelectedIndex < 0) return; for (int i = 0; i < this.confEnd.Items.Count; i++) { if (this.confEnd.Items[i] == this.confList.SelectedItem) return; } this.confEnd.Items.Add(this.confList.SelectedItem); } //推导项里删除项 private void btnCancelConf_Click(object sender, EventArgs e) { if (this.confEnd.SelectedIndex < 0) return; this.confEnd.Items.RemoveAt(this.confEnd.SelectedIndex); } //关联项添加项集 private void btnConf_Click(object sender, EventArgs e) { if (this.ListConf.SelectedIndex < 0) return; for (int i = 0; i < this.EndConf.Items.Count; i++) { if (this.EndConf.Items[i] == this.ListConf.SelectedItem) return; } this.EndConf.Items.Add(this.ListConf.SelectedItem); } //关联项删除项 private void BtnConfCancel_Click(object sender, EventArgs e) { if (this.EndConf.SelectedIndex < 0) return; this.EndConf.Items.RemoveAt(this.EndConf.SelectedIndex); } //计算置信度 private void confBtn_Click(object sender, EventArgs e) { float sumconf = FindItemSup(insertSumConf()); float refconf = FindItemSup(insertConf()); float result = (sumconf / refconf) * tData.Count; txtConfidence.Text = (result).ToString(); } //获取推导项集 private ArrayList insertConf() { ArrayList items = new ArrayList(); for (int i = 0; i < this.confEnd.Items.Count; i++) { string itemID = this.confEnd.Items[i].ToString(); items.Add(itemID); } items.Sort(); return items; } //获取关联项集 private ArrayList insertSumConf() { ArrayList items = new ArrayList(); for (int i = 0; i < this.EndConf.Items.Count; i++) { string itemID = this.EndConf.Items[i].ToString(); items.Add(itemID); } items.Sort(); return items; } }}标签:连接 man mmm 说明 列表 关联规则挖掘 i++ int item
原文地址:http://www.cnblogs.com/yechanglv/p/6923402.html