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Unity C# GetSaveFileName()的应用

时间:2017-06-05 15:41:37      阅读:543      评论:0      收藏:0      [点我收藏+]

标签:原创   小伙伴   gets   .dll   童鞋   bool   directory   title   logs   

本文原创,转载请注明出处:http://www.cnblogs.com/AdvancePikachu/p/6944870.html

唉哟,这次厉害咯,网上搜罗了好久,终于被我找到汉化的保存对话框了,根据网上的一些前辈总结的内容,做了一些修改,

先放个效果图:

技术分享

 

首先需要定义一个OpenFileName的类:

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]

public class OpenFileName
{
	public int structSize = 0;
	public IntPtr dlgOwner = IntPtr.Zero;
	public IntPtr instance = IntPtr.Zero;
	public String filter = null;
	public String customFilter = null;
	public int maxCustFilter = 0;
	public int filterIndex = 0;
	public String file = null;
	public int maxFile = 0;
	public String fileTitle = null;
	public int maxFileTitle = 0;
	public String initialDir = null;
	public String title = null;
	public int flags = 0;
	public short fileOffset = 0;
	public short fileExtension = 0;
	public String defExt = null;
	public IntPtr custData = IntPtr.Zero;
	public IntPtr hook = IntPtr.Zero;
	public String templateName = null;
	public IntPtr reservedPtr = IntPtr.Zero;
	public int reservedInt = 0;
	public int flagsEx = 0;
}

  当然,也不是都用到了,只用到了一小部分,有性趣的童鞋可以个性化一下保存对话框,

然后是最重要的委托GetSaveName()方法:

public class DllUse
{
	[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
	public static extern bool GetSaveFileName([In, Out] OpenFileName ofn);
}

  挡挡挡,最后调用一下即可:

public static void OpenDialog(Action<Stream> onSave)
    {
        OpenFileName ofn = new OpenFileName();
        ofn.structSize = Marshal.SizeOf(ofn);
    
        ofn.filter = "Excel (*.xls)\0*.xls\0\0";
        ofn.file = new string(new char[256]);
        ofn.maxFile = ofn.file.Length;
        ofn.fileTitle = new string(new char[64]);
        ofn.maxFileTitle = ofn.fileTitle.Length;
        ofn.initialDir = UnityEngine.Application.dataPath;//默认路径
        ofn.title = "保存文件";
        ofn.defExt = ".xls";//显示文件的类型
        ofn.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
        if (DllTest.GetSaveFileName(ofn))
        {
            dosomething();

            string Savepath = Path.GetDirectoryName (ofn.file);
            Process.Start (Savepath);
        }
    }

 

技术分享

技术分享

 

终于搞定保存对话框汉化了,5555,也是不容易啊!

那位小伙伴有更好的方法希望可以分享给我啊!

Unity C# GetSaveFileName()的应用

标签:原创   小伙伴   gets   .dll   童鞋   bool   directory   title   logs   

原文地址:http://www.cnblogs.com/AdvancePikachu/p/6944870.html

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