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jquery11源码 animate() : 运动的方法

时间:2017-06-07 16:22:01      阅读:253      评论:0      收藏:0      [点我收藏+]

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{
var fxNow, timerId,
    rfxtypes = /^(?:toggle|show|hide)$/,
    rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ),
    rrun = /queueHooks$/,
    animationPrefilters = [ defaultPrefilter ],
    tweeners = {
        "*": [function( prop, value ) {
            var tween = this.createTween( prop, value ),
                target = tween.cur(),
                parts = rfxnum.exec( value ),
                unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ),

                // Starting value computation is required for potential unit mismatches
                start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) &&
                    rfxnum.exec( jQuery.css( tween.elem, prop ) ),
                scale = 1,
                maxIterations = 20;

            if ( start && start[ 3 ] !== unit ) {
                // Trust units reported by jQuery.css
                unit = unit || start[ 3 ];

                // Make sure we update the tween properties later on
                parts = parts || [];

                // Iteratively approximate from a nonzero starting point
                start = +target || 1;

                do {
                    // If previous iteration zeroed out, double until we get *something*
                    // Use a string for doubling factor so we don‘t accidentally see scale as unchanged below
                    scale = scale || ".5";

                    // Adjust and apply
                    start = start / scale;
                    jQuery.style( tween.elem, prop, start + unit );

                // Update scale, tolerating zero or NaN from tween.cur()
                // And breaking the loop if scale is unchanged or perfect, or if we‘ve just had enough
                } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations );
            }

            // Update tween properties
            if ( parts ) {
                start = tween.start = +start || +target || 0;
                tween.unit = unit;
                // If a +=/-= token was provided, we‘re doing a relative animation
                tween.end = parts[ 1 ] ?
                    start + ( parts[ 1 ] + 1 ) * parts[ 2 ] :
                    +parts[ 2 ];
            }

            return tween;
        }]
    };

// Animations created synchronously will run synchronously
function createFxNow() {
    setTimeout(function() {
        fxNow = undefined;
    });
    return ( fxNow = jQuery.now() );
}

function createTween( value, prop, animation ) {
    var tween,
        collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ),
        index = 0,
        length = collection.length;
    for ( ; index < length; index++ ) {
        if ( (tween = collection[ index ].call( animation, prop, value )) ) {

            // we‘re done with this property
            return tween;
        }
    }
}

function Animation( elem, properties, options ) {
    var result,
        stopped,
        index = 0,
        length = animationPrefilters.length,
        deferred = jQuery.Deferred().always( function() {
            // don‘t match elem in the :animated selector
            delete tick.elem;
        }),
        tick = function() {
            if ( stopped ) {
                return false;
            }
            var currentTime = fxNow || createFxNow(),
                remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ),
                // archaic crash bug won‘t allow us to use 1 - ( 0.5 || 0 ) (#12497)
                temp = remaining / animation.duration || 0,
                percent = 1 - temp,
                index = 0,
                length = animation.tweens.length;

            for ( ; index < length ; index++ ) {
                animation.tweens[ index ].run( percent );
            }

            deferred.notifyWith( elem, [ animation, percent, remaining ]);

            if ( percent < 1 && length ) {
                return remaining;
            } else {
                deferred.resolveWith( elem, [ animation ] );
                return false;
            }
        },
        animation = deferred.promise({
            elem: elem,
            props: jQuery.extend( {}, properties ),
            opts: jQuery.extend( true, { specialEasing: {} }, options ),
            originalProperties: properties,
            originalOptions: options,
            startTime: fxNow || createFxNow(),
            duration: options.duration,
            tweens: [],
            createTween: function( prop, end ) {
                var tween = jQuery.Tween( elem, animation.opts, prop, end,
                        animation.opts.specialEasing[ prop ] || animation.opts.easing );
                animation.tweens.push( tween );
                return tween;
            },
            stop: function( gotoEnd ) {
                var index = 0,
                    // if we are going to the end, we want to run all the tweens
                    // otherwise we skip this part
                    length = gotoEnd ? animation.tweens.length : 0;
                if ( stopped ) {
                    return this;
                }
                stopped = true;
                for ( ; index < length ; index++ ) {
                    animation.tweens[ index ].run( 1 );
                }

                // resolve when we played the last frame
                // otherwise, reject
                if ( gotoEnd ) {
                    deferred.resolveWith( elem, [ animation, gotoEnd ] );
                } else {
                    deferred.rejectWith( elem, [ animation, gotoEnd ] );
                }
                return this;
            }
        }),
        props = animation.props;

    propFilter( props, animation.opts.specialEasing );

    for ( ; index < length ; index++ ) {
        result = animationPrefilters[ index ].call( animation, elem, props, animation.opts );
        if ( result ) {
            return result;
        }
    }

    jQuery.map( props, createTween, animation );

    if ( jQuery.isFunction( animation.opts.start ) ) {
        animation.opts.start.call( elem, animation );
    }

    jQuery.fx.timer(
        jQuery.extend( tick, {
            elem: elem,
            anim: animation,
            queue: animation.opts.queue
        })
    );

    // attach callbacks from options
    return animation.progress( animation.opts.progress )
        .done( animation.opts.done, animation.opts.complete )
        .fail( animation.opts.fail )
        .always( animation.opts.always );
}

//属性的过滤操作
function propFilter( props, specialEasing ) {
    var index, name, easing, value, hooks;

    // camelCase, specialEasing and expand cssHook pass
    for ( index in props ) {
        name = jQuery.camelCase( index );
        easing = specialEasing[ name ];
        value = props[ index ];
        if ( jQuery.isArray( value ) ) {
            easing = value[ 1 ];
            value = props[ index ] = value[ 0 ];
        }

        if ( index !== name ) {
            props[ name ] = value;
            delete props[ index ];
        }

        hooks = jQuery.cssHooks[ name ];
        if ( hooks && "expand" in hooks ) {
            value = hooks.expand( value );
            delete props[ name ];

            // not quite $.extend, this wont overwrite keys already present.
            // also - reusing ‘index‘ from above because we have the correct "name"
            for ( index in value ) {
                if ( !( index in props ) ) {
                    props[ index ] = value[ index ];
                    specialEasing[ index ] = easing;
                }
            }
        } else {
            specialEasing[ name ] = easing;
        }
    }
}

jQuery.Animation = jQuery.extend( Animation, {

    tweener: function( props, callback ) {
        if ( jQuery.isFunction( props ) ) {
            callback = props;
            props = [ "*" ];
        } else {
            props = props.split(" ");
        }

        var prop,
            index = 0,
            length = props.length;

        for ( ; index < length ; index++ ) {
            prop = props[ index ];
            tweeners[ prop ] = tweeners[ prop ] || [];
            tweeners[ prop ].unshift( callback );
        }
    },

    prefilter: function( callback, prepend ) {
        if ( prepend ) {
            animationPrefilters.unshift( callback );
        } else {
            animationPrefilters.push( callback );
        }
    }
});

function defaultPrefilter( elem, props, opts ) {
    /* jshint validthis: true */
    var prop, value, toggle, tween, hooks, oldfire,
        anim = this,
        orig = {},
        style = elem.style,
        hidden = elem.nodeType && isHidden( elem ),
        dataShow = data_priv.get( elem, "fxshow" );

    // handle queue: false promises
    if ( !opts.queue ) {
        hooks = jQuery._queueHooks( elem, "fx" );
        if ( hooks.unqueued == null ) {
            hooks.unqueued = 0;
            oldfire = hooks.empty.fire;
            hooks.empty.fire = function() {
                if ( !hooks.unqueued ) {
                    oldfire();
                }
            };
        }
        hooks.unqueued++;

        anim.always(function() {
            // doing this makes sure that the complete handler will be called
            // before this completes
            anim.always(function() {
                hooks.unqueued--;
                if ( !jQuery.queue( elem, "fx" ).length ) {
                    hooks.empty.fire();
                }
            });
        });
    }

    // height/width overflow pass
    if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) {
        // Make sure that nothing sneaks out
        // Record all 3 overflow attributes because IE9-10 do not
        // change the overflow attribute when overflowX and
        // overflowY are set to the same value
        opts.overflow = [ style.overflow, style.overflowX, style.overflowY ];

        // Set display property to inline-block for height/width
        // animations on inline elements that are having width/height animated
        if ( jQuery.css( elem, "display" ) === "inline" &&
                jQuery.css( elem, "float" ) === "none" ) {

            style.display = "inline-block";
        }
    }

    if ( opts.overflow ) {
        style.overflow = "hidden";
        anim.always(function() {
            style.overflow = opts.overflow[ 0 ];
            style.overflowX = opts.overflow[ 1 ];
            style.overflowY = opts.overflow[ 2 ];
        });
    }


    // show/hide pass
    for ( prop in props ) {
        value = props[ prop ];
        if ( rfxtypes.exec( value ) ) {
            delete props[ prop ];
            toggle = toggle || value === "toggle";
            if ( value === ( hidden ? "hide" : "show" ) ) {

                // If there is dataShow left over from a stopped hide or show and we are going to proceed with show, we should pretend to be hidden
                if ( value === "show" && dataShow && dataShow[ prop ] !== undefined ) {
                    hidden = true;
                } else {
                    continue;
                }
            }
            orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop );
        }
    }

    if ( !jQuery.isEmptyObject( orig ) ) {
        if ( dataShow ) {
            if ( "hidden" in dataShow ) {
                hidden = dataShow.hidden;
            }
        } else {
            dataShow = data_priv.access( elem, "fxshow", {} );
        }

        // store state if its toggle - enables .stop().toggle() to "reverse"
        if ( toggle ) {
            dataShow.hidden = !hidden;
        }
        if ( hidden ) {
            jQuery( elem ).show();
        } else {
            anim.done(function() {
                jQuery( elem ).hide();
            });
        }
        anim.done(function() {
            var prop;

            data_priv.remove( elem, "fxshow" );
            for ( prop in orig ) {
                jQuery.style( elem, prop, orig[ prop ] );
            }
        });
        for ( prop in orig ) {
            tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim );

            if ( !( prop in dataShow ) ) {
                dataShow[ prop ] = tween.start;
                if ( hidden ) {
                    tween.end = tween.start;
                    tween.start = prop === "width" || prop === "height" ? 1 : 0;
                }
            }
        }
    }
}

function Tween( elem, options, prop, end, easing ) {
    return new Tween.prototype.init( elem, options, prop, end, easing );
}
jQuery.Tween = Tween;

Tween.prototype = {
    constructor: Tween,
    init: function( elem, options, prop, end, easing, unit ) {
        this.elem = elem;
        this.prop = prop;
        this.easing = easing || "swing";
        this.options = options;
        this.start = this.now = this.cur();
        this.end = end;
        this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" );
    },
    cur: function() {
        var hooks = Tween.propHooks[ this.prop ];

        return hooks && hooks.get ?
            hooks.get( this ) :
            Tween.propHooks._default.get( this );
    },
    //执行运动算法
    run: function( percent ) {
        var eased,
            hooks = Tween.propHooks[ this.prop ];

        if ( this.options.duration ) {
            this.pos = eased = jQuery.easing[ this.easing ](
                percent, this.options.duration * percent, 0, 1, this.options.duration
            );
        } else {
            this.pos = eased = percent;
        }
        this.now = ( this.end - this.start ) * eased + this.start;

        if ( this.options.step ) {
            this.options.step.call( this.elem, this.now, this );
        }

        if ( hooks && hooks.set ) {
            hooks.set( this );
        } else {
            Tween.propHooks._default.set( this );
        }
        return this;
    }
};

Tween.prototype.init.prototype = Tween.prototype;

Tween.propHooks = {
    _default: {
        get: function( tween ) {
            var result;

            if ( tween.elem[ tween.prop ] != null &&
                (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) {
                return tween.elem[ tween.prop ];
            }

            // passing an empty string as a 3rd parameter to .css will automatically
            // attempt a parseFloat and fallback to a string if the parse fails
            // so, simple values such as "10px" are parsed to Float.
            // complex values such as "rotate(1rad)" are returned as is.
            result = jQuery.css( tween.elem, tween.prop, "" );
            // Empty strings, null, undefined and "auto" are converted to 0.
            return !result || result === "auto" ? 0 : result;
        },
        set: function( tween ) {
            // use step hook for back compat - use cssHook if its there - use .style if its
            // available and use plain properties where available
            if ( jQuery.fx.step[ tween.prop ] ) {
                jQuery.fx.step[ tween.prop ]( tween );
            } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) {
                jQuery.style( tween.elem, tween.prop, tween.now + tween.unit );
            } else {
                tween.elem[ tween.prop ] = tween.now;
            }
        }
    }
};

// Support: IE9
// Panic based approach to setting things on disconnected nodes

Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = {
    set: function( tween ) {
        if ( tween.elem.nodeType && tween.elem.parentNode ) {
            tween.elem[ tween.prop ] = tween.now;
        }
    }
};

jQuery.each([ "toggle", "show", "hide" ], function( i, name ) {
    var cssFn = jQuery.fn[ name ];//之前的方法
    jQuery.fn[ name ] = function( speed, easing, callback ) {
        return speed == null || typeof speed === "boolean" ?
            cssFn.apply( this, arguments ) ://有参数调用原来的
            this.animate( genFx( name, true ), speed, easing, callback );//没参数调用animate,genFx( name, true )返回一个json:{ width : ‘hide‘ , height : ‘hide‘ , opacity : ‘hide‘ }
    };
});

jQuery.fn.extend({
    fadeTo: function( speed, to, easing, callback ) {

        // 如果是隐藏,设置透明度是0再显示,再做动画。
        return this.filter( isHidden ).css( "opacity", 0 ).show()

            // animate to the value specified
            .end().animate({ opacity: to }, speed, easing, callback );
    },
    
    /*$(‘#div1‘).animate({ height : 300 },1000);
    //配置写运动
    $(‘#div1‘).animate({ width : 400 },{
        duration : ‘slow‘,  //速度慢速
        easing : ‘linear‘,  //匀速
        complete : function(){  //完成回调
            alert(111);
        }
    });*/
    animate: function( prop, speed, easing, callback ) {
        var empty = jQuery.isEmptyObject( prop ),
            optall = jQuery.speed( speed, easing, callback ),//参数做配置
            doAnimation = function() {
                // Operate on a copy of prop so per-property easing won‘t be lost
                var anim = Animation( this, jQuery.extend( {}, prop ), optall );

                // Empty animations, or finishing resolves immediately
                if ( empty || data_priv.get( this, "finish" ) ) {
                    anim.stop( true );
                }
            };
            doAnimation.finish = doAnimation;

        return empty || optall.queue === false ?
            this.each( doAnimation ) ://遍历函数
            this.queue( optall.queue, doAnimation );//入队,doAnimation入队的每一个函数
    },
    stop: function( type, clearQueue, gotoEnd ) {
        var stopQueue = function( hooks ) {
            var stop = hooks.stop;
            delete hooks.stop;
            stop( gotoEnd );
        };

        if ( typeof type !== "string" ) {
            gotoEnd = clearQueue;
            clearQueue = type;
            type = undefined;
        }
        if ( clearQueue && type !== false ) {//true
            this.queue( type || "fx", [] );//队列清空
        }

        return this.each(function() {
            var dequeue = true,
                index = type != null && type + "queueHooks",
                timers = jQuery.timers,
                data = data_priv.get( this );

            if ( index ) {
                if ( data[ index ] && data[ index ].stop ) {
                    stopQueue( data[ index ] );
                }
            } else {
                for ( index in data ) {
                    if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) {
                        stopQueue( data[ index ] );
                    }
                }
            }

            for ( index = timers.length; index--; ) {
                if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) {
                    timers[ index ].anim.stop( gotoEnd );
                    dequeue = false;
                    timers.splice( index, 1 );
                }
            }

            // start the next in the queue if the last step wasn‘t forced
            // timers currently will call their complete callbacks, which will dequeue
            // but only if they were gotoEnd
            if ( dequeue || !gotoEnd ) {
                jQuery.dequeue( this, type );
            }
        });
    },
    finish: function( type ) {
        if ( type !== false ) {
            type = type || "fx";
        }
        return this.each(function() {
            var index,
                data = data_priv.get( this ),
                queue = data[ type + "queue" ],
                hooks = data[ type + "queueHooks" ],
                timers = jQuery.timers,
                length = queue ? queue.length : 0;

            // enable finishing flag on private data
            data.finish = true;

            // empty the queue first
            jQuery.queue( this, type, [] );

            if ( hooks && hooks.stop ) {
                hooks.stop.call( this, true );
            }

            // look for any active animations, and finish them
            for ( index = timers.length; index--; ) {
                if ( timers[ index ].elem === this && timers[ index ].queue === type ) {
                    timers[ index ].anim.stop( true );
                    timers.splice( index, 1 );
                }
            }

            // look for any animations in the old queue and finish them
            for ( index = 0; index < length; index++ ) {
                if ( queue[ index ] && queue[ index ].finish ) {
                    queue[ index ].finish.call( this );
                }
            }

            // turn off finishing flag
            delete data.finish;
        });
    }
});

// 创建json:{ width : ‘hide‘ , height : ‘hide‘ , opacity : ‘hide‘ }
function genFx( type, includeWidth ) {
    var which,
        attrs = { height: type },
        i = 0;

    // if we include width, step value is 1 to do all cssExpand values,
    // if we don‘t include width, step value is 2 to skip over Left and Right
    includeWidth = includeWidth? 1 : 0;
    //
    for( ; i < 4 ; i += 2 - includeWidth ) {
        which = cssExpand[ i ];
        attrs[ "margin" + which ] = attrs[ "padding" + which ] = type;
    }

    if ( includeWidth ) {
        attrs.opacity = attrs.width = type;
    }

    return attrs;
}

// Generate shortcuts for custom animations
jQuery.each({
    slideDown: genFx("show"),
    slideUp: genFx("hide"),
    slideToggle: genFx("toggle"),
    fadeIn: { opacity: "show" },
    fadeOut: { opacity: "hide" },
    fadeToggle: { opacity: "toggle" }
}, function( name, props ) {
    jQuery.fn[ name ] = function( speed, easing, callback ) {
        return this.animate( props, speed, easing, callback );
    };
});

jQuery.speed = function( speed, easing, fn ) {
    var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : {
        complete: fn || !fn && easing ||
            jQuery.isFunction( speed ) && speed,
        duration: speed,
        easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing
    };

    ////jQuery.fx.off = true;  //关闭页面所有的运动,运动时间为0,
    opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration :
    /*jQuery.fx.speeds = {
        slow: 600,
        fast: 200,
        // Default speed
        _default: 400
    };*/
        opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default;

    // normalize opt.queue - true/undefined/null -> "fx"
    if ( opt.queue == null || opt.queue === true ) {
        opt.queue = "fx";
    }

    // 自己写的complete
    opt.old = opt.complete;

    opt.complete = function() {
        if ( jQuery.isFunction( opt.old ) ) {
            opt.old.call( this );
        }

        if ( opt.queue ) {
            jQuery.dequeue( this, opt.queue );
        }
    };

    return opt;
};

jQuery.easing = {
    linear: function( p ) {
        return p;
    },
    swing: function( p ) {
        return 0.5 - Math.cos( p*Math.PI ) / 2;
    }
};

jQuery.timers = [];
jQuery.fx = Tween.prototype.init;
jQuery.fx.tick = function() {
    var timer,
        timers = jQuery.timers,
        i = 0;

    fxNow = jQuery.now();

    for ( ; i < timers.length; i++ ) {
        timer = timers[ i ];
        // Checks the timer has not already been removed
        if ( !timer() && timers[ i ] === timer ) {
            timers.splice( i--, 1 );
        }
    }

    if ( !timers.length ) {
        jQuery.fx.stop();//停止运动
    }
    fxNow = undefined;
};

jQuery.fx.timer = function( timer ) {
    if ( timer() && jQuery.timers.push( timer ) ) {
        jQuery.fx.start();
    }
};

jQuery.fx.interval = 13;

jQuery.fx.start = function() {
    if ( !timerId ) {
        timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval );
    }
};

jQuery.fx.stop = function() {
    clearInterval( timerId );
    timerId = null;
};

jQuery.fx.speeds = {
    slow: 600,
    fast: 200,
    // Default speed
    _default: 400
};
}
/

 

jquery11源码 animate() : 运动的方法

标签:gre   isa   auto   动画   shortcut   use   算法   ssh   ued   

原文地址:http://www.cnblogs.com/yaowen/p/6957576.html

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