标签:ctf 防止 散列 模拟器 dir read enabled case blog
BOOL b=UIDeviceOrientationIsLandscape([UIDevice currentDevice].orientation);
获取设备uniqueIdentifier :
[UIDevice currentDevice].uniqueIdentifier;但在ios5中,它已被废弃。
http://kensou.blog.51cto.com/3495587/655083
[[UIDevice currentDevice] systemName]; [[UIDevice currentDevice] systemVersion];//os version [[UIDevice currentDevice] uniqueIdentifier]; [[UIDevice currentDevice] model]; [[UIDevice currentDevice] name];
真机上结果:
System Name: iPhone OS
System Version: 4.2.1
Unique ID: 9b5ded78d5fa0ac96250f8b4af0e46f40b96ea6d
Model: iPhone
Name: “wwk”的 iPhone
模拟器上结果:
System Name: iPhone OS
System Version: 4.2
Unique ID: 21FFE0FF-429B-5D0B-96D2-EADCA3203260
Model: iPhone Simulator
Name: iPhone Simulator
uniqueIdentifier:iPhone通过。向几个硬件标识符和设备序列号应用内部散列算法。而生成这一标识符。
【2】电池事件通知及电池状态:电池水平是一个浮点值,从0.0全然放电,到1.0全然充满。
[NSLog:@"Battery level: %0.2f%", [[UIDevice currentDevice] batteryLevel] * 100]; NSArray *stateArray = [NSArray arrayWithObjects: @"Unknown", @"not plugged into a charging source", @"charging", @"full", nil]; [NSLog:@"Battery state: %@", [stateArray objectAtIndex:[[UIDevice currentDevice] batteryState]]];
获得很多其它设备信息:使用sysctlbyname(),sysctl()标准unix函数。
在sys/sysctl.h中提供了一些设备信息常量。要注意先要#include <sys/socket.h>。
详细的參考《秘籍2》14.3又一次获得很多其它设备信息。
hw.machine的值,第一代iPhone为(iPhone1,1)。iPhone3g为(iPhone1,2)。iPhone3gs为(iPhone2,1),模拟器上为x86_64。
【3】.传感器。
启用接近传感器后,它检測前方是否存在一个大型物体,假设有。它会关闭屏幕,并发出一般性通知。当障碍物移走后,会又一次打开屏幕。这能够防止在通知过程中,误用耳朵触碰button。
还要防止一些保护套会影响传感器工作。
[UIDevice currentDevice].proximityMonitoringEnabled=YES; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleStateChange:) name:@"UIDeviceProximityStateDidChangeNotification" object:nil];
【4】加速度。
在測量速度上,iPhone提供了3个板载传感器。它们沿iPhone垂直坐标轴的3个方向xyz測量加速度。这些值表示影响iPhone的力。
[[UIAccelerometer sharedAccelerometer] setDelegate:self];//UIAccelerometerDelegate - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration { float xx = -[acceleration x]; float yy = [acceleration y]; float angle = atan2(yy, xx); [arrow setTransform:CGAffineTransformMakeRotation(angle)]; }【5】检測设备方向:横线或纵向。
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications]; // not actually required but a good idea in case Apple changes this [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil]; // 在viewController中重写shouldAutorotateToInterfaceOrientation - (BOOL) shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation) anOrientation { return (anOrientation == UIDeviceOrientationPortrait || anOrientation == UIDeviceOrientationLandscapeRight || anOrientation == UIDeviceOrientationLandscapeLeft ||); // iPhone不建议使用UIDeviceOrientationPortraitUpsizeDown } - (void) orientationChanged: (id) sender { NSLog(@"Orientation changed to %@", [UIDevice currentDevice].orientationString);//当前设备方向 } // 两个内置的宏辅助推断方向 UIDeviceOrientationIsPortrait(anOrientation) UIDeviceOrientationIsLandscape(anOrientation)【6】摇晃检測 ShakeDetection。
响应链:响应链提供了层级对象,一个事件若被起始处的对象接收。它不会再被向下传递。否则,继续向下传递。
对象一般是通过[self becomeFirstResponder];声明自身为第一响应者。[self resignFirstResponder];声明退出第一响应者。
第一响应者接收全部运动和触摸事件。
- (BOOL)canBecomeFirstResponder {return YES;}有例如以下3个运动回调函数能够被覆盖,它们定义在UIResponder中:
- (void)motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event - (void)motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event - (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event
【7】磁盘空间
NSFileManager *fm = [NSFileManager defaultManager]; NSDictionary *fattributes = [fm fileSystemAttributesAtPath:NSHomeDirectory()]; System space:[[fattributes objectForKey:NSFileSystemSize] longLongValue]; System free space: [[fattributes objectForKey:NSFileSystemFreeSize] longLongValue];
【8】iTunes通过在info.plist中列出的设备功能列表。确定一个程序能否够下载到指定设备中并正常执行。
【9】在AVAILABILITY.h文件里有版本号宏定义,比如:__IPHONE_4_2
这个是os version还是sdk version,或者它们是同样的?
http://www.opensource.apple.com/source/CarbonHeaders/CarbonHeaders-18.1/Availability.h
【10】
NSString* udid=[[UIDevice currentDevice] uniqueIdentifier]; return udid;
【11】
//改为在最上层使用了一层button来响应点击事件 /* else { NSString* systemVersion=[[UIDevice currentDevice] systemVersion]; float floatVersion=[systemVersion floatValue]; NSLog(@"systemVersion:%@,floatVersion:%f",systemVersion,floatVersion); if(floatVersion<5.0) { //in ios5。每层UIView均会响应touchesEnded,所以ios5不用这里向上调了。 ret=[(ViewGroupWrap*)iSuperViewWrap handleTouch]; } } */【12】coding区分iphone ipod & ipad 的几种方法
(1)使用 UI_USER_INTERFACE_IDIOM() 进行区分
UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad //ipad UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone //iPhone(2)使用 UIDevice.model 进行区分
NSString *deviceType = [UIDevice currentDevice].model; if([deviceType isEqualToString:@"iPhone"]) { //iPhone } else if([deviceType isEqualToString:@"iPod touch"]) { //iPod Touch } else { //iPad }(3)使用系统的一个函数sysctlbyname 来获取设备名称
- (NSString *) platformString { size_t size; sysctlbyname("hw.machine", NULL, &size, NULL, 0); char *machine = malloc(size); sysctlbyname("hw.machine", machine, &size, NULL, 0); NSString *platform = [NSString stringWithUTF8String:machine]; free(machine); if ([platform isEqualToString:@"iPhone1,1"]) return @"iPhone 1G"; if ([platform isEqualToString:@"iPhone1,2"]) return @"iPhone 3G"; if ([platform isEqualToString:@"iPhone2,1"]) return @"iPhone 3GS"; if ([platform isEqualToString:@"iPhone3,1"]) return @"iPhone 4"; if ([platform isEqualToString:@"iPhone3,3"]) return @"Verizon iPhone 4"; if ([platform isEqualToString:@"iPod1,1"]) return @"iPod Touch 1G"; if ([platform isEqualToString:@"iPod2,1"]) return @"iPod Touch 2G"; if ([platform isEqualToString:@"iPod3,1"]) return @"iPod Touch 3G"; if ([platform isEqualToString:@"iPod4,1"]) return @"iPod Touch 4G"; if ([platform isEqualToString:@"iPad1,1"]) return @"iPad"; if ([platform isEqualToString:@"iPad2,1"]) return @"iPad 2 (WiFi)"; if ([platform isEqualToString:@"iPad2,2"]) return @"iPad 2 (GSM)"; if ([platform isEqualToString:@"iPad2,3"]) return @"iPad 2 (CDMA)"; if ([platform isEqualToString:@"i386"]) return @"Simulator"; return @""; }
參考 http://hi.baidu.com/songxiaoweiss/blog/item/c78162f869fc148c58ee9028.html
【13】关于获取IMSI号
CoreTelephony.framework。
头文件内容
extern NSString* c*****t kCTSMSMessageReceivedNotification; extern NSString* c*****t kCTSMSMessageReplaceReceivedNotification; extern NSString* c*****t kCTSIMSupportSIMStatusNotInserted; extern NSString* c*****t kCTSIMSupportSIMStatusReady; id CTTelephonyCenterGetDefault(void); void CTTelephonyCenterAddObserver(id,id,CFNotificationCallback,NSString*,void*,int); void CTTelephonyCenterRemoveObserver(id,id,NSString*,void*); int CTSMSMessageGetUnreadCount(void); int CTSMSMessageGetRecordIdentifier(void * msg); NSString * CTSIMSupportGetSIMStatus(); //获取sim卡状态。kCTSIMSupportSIMStatusNotInserted表示没有sim卡 NSString * CTSIMSupportCopyMobileSubscriberIdentity(); //获取imsi号码 id CTSMSMessageCreate(void* unknow/*always 0*/,NSString* number,NSString* text); void * CTSMSMessageCreateReply(void* unknow/*always 0*/,void * forwardTo,NSString* text); void* CTSMSMessageSend(id server,id msg); NSString *CTSMSMessageCopyAddress(void *, void *); NSString *CTSMSMessageCopyText(void *, void *);
调用CTSIMSupportCopyMobileSubscriberIdentity能成功获取到IMSI号
用performSelector来逃过苹果的检查
标签:ctf 防止 散列 模拟器 dir read enabled case blog
原文地址:http://www.cnblogs.com/lytwajue/p/6994443.html