标签:names bounds dex cart jackson argument .com als splay
ArraySegmentSample
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ArraySegmentSample { class Program { static void Main() { int[] ar1 = { 1, 4, 5, 11, 13, 18 }; int[] ar2 = { 3, 4, 5, 18, 21, 27, 33 }; var segments = new ArraySegment<int>[2] { new ArraySegment<int>(ar1, 0, 3), new ArraySegment<int>(ar2, 3, 3) }; var sum = SumOfSegments(segments); Console.WriteLine("sum of all segments: {0}", sum); } static int SumOfSegments(ArraySegment<int>[] segments) { int sum = 0; foreach (var segment in segments) { for (int i = segment.Offset; i < segment.Offset + segment.Count; i++) { sum += segment.Array[i]; } } return sum; } } }
SimpleArrays
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { class Program { static void Main() { SimpleArrays(); TwoDim(); ThreeDim(); Jagged(); ArrayClass(); CopyArrays(); } static void CopyArrays() { Person[] beatles = { new Person { FirstName="John", LastName="Lennon" }, new Person { FirstName="Paul", LastName="McCartney" } }; Person[] beatlesClone = (Person[])beatles.Clone(); } static void ArrayClass() { Array intArray1 = Array.CreateInstance(typeof(int), 5); for (int i = 0; i < 5; i++) { intArray1.SetValue(33, i); } for (int i = 0; i < 5; i++) { Console.WriteLine(intArray1.GetValue(i)); } int[] lengths = { 2, 3 }; int[] lowerBounds = { 1, 10 }; Array racers = Array.CreateInstance(typeof(Person), lengths, lowerBounds); racers.SetValue(new Person { FirstName = "Alain", LastName = "Prost" }, index1: 1, index2: 10); racers.SetValue(new Person { FirstName = "Emerson", LastName = "Fittipaldi" }, 1, 11); racers.SetValue(new Person { FirstName = "Ayrton", LastName = "Senna" }, 1, 12); racers.SetValue(new Person { FirstName = "Michael", LastName = "Schumacher" }, 2, 10); racers.SetValue(new Person { FirstName = "Fernando", LastName = "Alonso" }, 2, 11); racers.SetValue(new Person { FirstName = "Jenson", LastName = "Button" }, 2, 12); Person[,] racers2 = (Person[,])racers; Person first = racers2[1, 10]; Person last = racers2[2, 12]; } static void Jagged() { int[][] jagged = new int[3][]; jagged[0] = new int[2] { 1, 2 }; jagged[1] = new int[6] { 3, 4, 5, 6, 7, 8 }; jagged[2] = new int[3] { 9, 10, 11 }; for (int row = 0; row < jagged.Length; row++) { for (int element = 0; element < jagged[row].Length; element++) { Console.WriteLine( "row: {0}, element: {1}, value: {2}", row, element, jagged[row][element]); } } } static void ThreeDim() { int[, ,] threedim = { { { 1, 2 }, { 3, 4 } }, { { 5, 6 }, { 7, 8 } }, { { 9, 10 }, { 11, 12 } } }; Console.WriteLine(threedim[0, 1, 1]); } static void TwoDim() { int[,] twodim = new int[3, 3]; twodim[0, 0] = 1; twodim[0, 1] = 2; twodim[0, 2] = 3; twodim[1, 0] = 4; twodim[1, 1] = 5; twodim[1, 2] = 6; twodim[2, 0] = 7; twodim[2, 1] = 8; twodim[2, 2] = 9; } static void SimpleArrays() { Person[] myPersons = new Person[2]; myPersons[0] = new Person { FirstName = "Ayrton", LastName = "Senna" }; myPersons[1] = new Person { FirstName = "Michael", LastName = "Schumacher" }; Person[] myPersons2 = { new Person { FirstName="Ayrton", LastName="Senna"}, new Person { FirstName="Michael", LastName="Schumacher"} }; } } }
using System; namespace Wrox.ProCSharp.Arrays { public class Person { public string FirstName { get; set; } public string LastName { get; set; } public override string ToString() { return String.Format("{0} {1}", FirstName, LastName); } } }
SortingSample
using System; namespace Wrox.ProCSharp.Arrays { class Program { static void Main() { SortNames(); Person[] persons = GetPersons(); SortPersons(persons); Console.WriteLine(); SortUsingPersonComparer(persons); } static void SortUsingPersonComparer(Person[] persons) { Array.Sort(persons, new PersonComparer(PersonCompareType.FirstName)); foreach (Person p in persons) { Console.WriteLine(p); } } static Person[] GetPersons() { return new Person[] { new Person { FirstName="Damon", LastName="Hill" }, new Person { FirstName="Niki", LastName="Lauda" }, new Person { FirstName="Ayrton", LastName="Senna" }, new Person { FirstName="Graham", LastName="Hill" } }; } static void SortPersons(Person[] persons) { Array.Sort(persons); foreach (Person p in persons) { Console.WriteLine(p); } } static void SortNames() { string[] names = { "Christina Aguilera", "Shakira", "Beyonce", "Gwen Stefani" }; Array.Sort(names); foreach (string name in names) { Console.WriteLine(name); } } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { public enum PersonCompareType { FirstName, LastName } public class PersonComparer : IComparer<Person> { private PersonCompareType compareType; public PersonComparer(PersonCompareType compareType) { this.compareType = compareType; } #region IComparer<Person> Members public int Compare(Person x, Person y) { if (x == null) throw new ArgumentNullException("x"); if (y == null) throw new ArgumentNullException("y"); switch (compareType) { case PersonCompareType.FirstName: return x.FirstName.CompareTo(y.FirstName); case PersonCompareType.LastName: return x.LastName.CompareTo(y.LastName); default: throw new ArgumentException( "unexpected compare type"); } } #endregion } }
using System; namespace Wrox.ProCSharp.Arrays { public class Person : IComparable<Person> { public string FirstName { get; set; } public string LastName { get; set; } public override string ToString() { return String.Format("{0} {1}", FirstName, LastName); } public int CompareTo(Person other) { if (other == null) throw new ArgumentNullException("other"); int result = this.LastName.CompareTo(other.LastName); if (result == 0) { result = this.FirstName.CompareTo(other.FirstName); } return result; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { public class Musician : Person { } }
StructuralComparison
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { public class Person : IEquatable<Person> { public int Id { get; private set; } public string FirstName { get; set; } public string LastName { get; set; } public override string ToString() { return String.Format("{0}, {1} {2}", Id, FirstName, LastName); } //public override bool Equals(object obj) //{ // if (obj == null) // return base.Equals(obj); // return Equals(obj as Person); //} //public override int GetHashCode() //{ // return Id.GetHashCode(); //} #region IEquatable<Person> Members public bool Equals(Person other) { if (other == null) return base.Equals(other); return this.FirstName == other.FirstName && this.LastName == other.LastName; } #endregion } }
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { class TupleComparer : IEqualityComparer { #region IEqualityComparer Members public new bool Equals(object x, object y) { bool result = x.Equals(y); return result; } public int GetHashCode(object obj) { return obj.GetHashCode(); } #endregion } class Program { static void Main() { var janet = new Person { FirstName = "Janet", LastName = "Jackson" }; Person[] persons1 = { new Person { FirstName = "Michael", LastName = "Jackson" }, janet }; Person[] persons2 = { new Person { FirstName = "Michael", LastName = "Jackson" }, janet }; if (persons1 != persons2) Console.WriteLine("not the same reference"); if (!persons1.Equals(persons2)) Console.WriteLine("equals returns false - not the same reference"); if ((persons1 as IStructuralEquatable).Equals(persons2, EqualityComparer<Person>.Default)) { Console.WriteLine("the same content"); } var t1 = Tuple.Create<int, string>(1, "Stephanie"); var t2 = Tuple.Create<int, string>(1, "Stephanie"); if (t1 != t2) Console.WriteLine("not the same reference to the tuple"); if (t1.Equals(t2)) Console.WriteLine("equals returns true"); TupleComparer tc = new TupleComparer(); if ((t1 as IStructuralEquatable).Equals(t2, tc)) { Console.WriteLine("yes, using TubpleComparer"); } } } }
TuplesSample
using System; namespace TuplesSample { class Program { static void Main() { Tuple<string, string> name = new Tuple<string, string>("Jochen", "Rindt"); Console.WriteLine(name.ToString()); var result = Divide(5, 2); Console.WriteLine("result of division: {0}, reminder: {1}", result.Item1, result.Item2); AnyElementNumber(); } static void AnyElementNumber() { var tuple = Tuple.Create<string, string, string, int, int, int, double, Tuple<int, int>>( "Stephanie", "Alina", "Nagel", 2009, 6, 2, 1.37, Tuple.Create<int, int>(52, 3490)); Console.WriteLine(tuple.Item1); } public static Tuple<int, int> Divide(int dividend, int divisor) { int result = dividend / divisor; int reminder = dividend % divisor; return Tuple.Create<int, int>(result, reminder); } } }
YieldDemo
using System; using System.Collections; using System.Collections.Generic; namespace Wrox.ProCSharp.Arrays { public class HelloCollection { public IEnumerator<string> GetEnumerator() { yield return "Hello"; yield return "World"; } } class Program { static void Main() { HelloWorld(); MusicTitles(); var game = new GameMoves(); IEnumerator enumerator = game.Cross(); while (enumerator.MoveNext()) { enumerator = enumerator.Current as IEnumerator; } } static void MusicTitles() { var titles = new MusicTitles(); foreach (var title in titles) { Console.WriteLine(title); } Console.WriteLine(); Console.WriteLine("reverse"); foreach (var title in titles.Reverse()) { Console.WriteLine(title); } Console.WriteLine(); Console.WriteLine("subset"); foreach (var title in titles.Subset(2, 2)) { Console.WriteLine(title); } } static void HelloWorld() { var helloCollection = new HelloCollection(); foreach (string s in helloCollection) { Console.WriteLine(s); } } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { public class MusicTitles { string[] names = { "Tubular Bells", "Hergest Ridge", "Ommadawn", "Platinum" }; public IEnumerator<string> GetEnumerator() { for (int i = 0; i < 4; i++) { yield return names[i]; } } public IEnumerable<string> Reverse() { for (int i = 3; i >= 0; i--) { yield return names[i]; } } public IEnumerable<string> Subset(int index, int length) { for (int i = index; i < index + length; i++) { yield return names[i]; } } } }
using System; using System.Collections; using System.Linq; using System.Text; namespace Wrox.ProCSharp.Arrays { public class GameMoves { private IEnumerator cross; private IEnumerator circle; public GameMoves() { cross = Cross(); circle = Circle(); } private int move = 0; const int MaxMoves = 9; public IEnumerator Cross() { while (true) { Console.WriteLine("Cross, move {0}", move); if (++move >= MaxMoves) yield break; yield return circle; } } public IEnumerator Circle() { while (true) { Console.WriteLine("Circle, move {0}", move); if (++move >= MaxMoves) yield break; yield return cross; } } } }
标签:names bounds dex cart jackson argument .com als splay
原文地址:http://www.cnblogs.com/liuslayer/p/7017076.html