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Camera图片特效处理综述(Bitmap的Pixels处理、Canvas/paint的drawBitmap处理、旋转图片、裁截图片、播放幻灯片浏览图片<线程固定时间显示一张>)

时间:2014-08-29 21:20:58      阅读:382      评论:0      收藏:0      [点我收藏+]

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一种是直接对Bitmap的像素进行操作,如:叠加、边框、怀旧、(高斯)模糊、锐化(拉普拉斯变换)。

Bitmap.getPixels(srcPixels, 0, width, 0, 0, width, height);

  newR = (int) (pixR * alpha + layR * (1 - alpha));
    newR = Math.min(255, Math.max(0, newR));
    。。。
    srcPixels[pos] = Color.argb(newA, newR, newG, newB);

Bitmap.setPixels(srcPixels, 0, width, 0, 0, width, height);

 

 

另一种是使用画布Canvas自带的函数进行处理,如:圆角、倒影、色相、饱和度、亮度、涂鸦:

Canvas canvas = new Canvas();//创建 空白画布,或new Canvas(bitmap)创建有背景画布,根据情况选择

    Paint paint = new Paint();

    。。。

canvas.drawBitmap(bitmap, null, rect, paint);

 

 


使用画布Canvas自带的函数进行处理的代码,以圆角特效为例:

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        //圆角特效
        public static Bitmap getRoundCornerImage(Bitmap bitmap, int roundPixels, int width, int height )
        {          
                //创建一个和原始图片一样大小位图
                Bitmap roundConcerImage = Bitmap.createBitmap(width, height, Config.ARGB_8888);
                //创建带有位图roundConcerImage的画布
                Canvas canvas = new Canvas(roundConcerImage);
                //创建画笔
                Paint paint = new Paint();            
                //创建一个和原始图片一样大小的矩形
                Rect rect = new Rect(0, 0, width, height);                
                RectF rectF = new RectF(rect);
                // 去锯齿 
                paint.setAntiAlias(true);
                //画一个和原始图片一样大小的圆角矩形
                canvas.drawRoundRect(rectF, roundPixels, roundPixels, paint);
                //设置相交模式
                paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
                //把图片画到矩形去
                canvas.drawBitmap(bitmap, null, rect, paint);
                return roundConcerImage;
        }
View Code

 

直接对Bitmap的像素进行处理的代码,以怀旧特效为例:

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Handler handler = new Handler(){
     @Override
     public void handleMessage(Message msg) {                            
       Drawable targetBitmapDrawable = new BitmapDrawable((Bitmap) msg.obj);// 将Bitmap转换为Drawable           
       is.setImageDrawable(targetBitmapDrawable);
     }
   };

    /**
     * 怀旧效果
     * @param bmp
     * @return
     */
   private void oldRemeber(final Bitmap bmp)
    {
    Thread thread = new Thread() {
    @Override
    public void run() {

        int width = bmp.getWidth();
        int height = bmp.getHeight();
        Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.RGB_565);
        int pixColor = 0;
        int pixR = 0;
        int pixG = 0;
        int pixB = 0;
        int newR = 0;
        int newG = 0;
        int newB = 0;
        int[] pixels = new int[width * height];
        bmp.getPixels(pixels, 0, width, 0, 0, width, height);
        for (int i = 0; i < height; i++)
        {
            for (int k = 0; k < width; k++)
            {
                pixColor = pixels[width * i + k];
                pixR = Color.red(pixColor);
                pixG = Color.green(pixColor);
                pixB = Color.blue(pixColor);
                newR = (int) (0.393 * pixR + 0.769 * pixG + 0.189 * pixB);
                newG = (int) (0.349 * pixR + 0.686 * pixG + 0.168 * pixB);
                newB = (int) (0.272 * pixR + 0.534 * pixG + 0.131 * pixB);
                int newColor = Color.argb(255, newR > 255 ? 255 : newR, newG > 255 ? 255 : newG, newB > 255 ? 255 : newB);
                pixels[width * i + k] = newColor;
            }
        }        
        bitmap.setPixels(pixels, 0, width, 0, 0, width, height);
        
     Message message = handler.obtainMessage();
     message.obj = bitmap;
     handler.sendMessage(message);

    }

    };
    thread.start();
    thread = null;
    }    
View Code

 

 

涂鸦特效再说明:

canvas = new Canvas(originalBitmap);//以原图片为背景创建画布

canvas.drawLine(startX, startY, clickX, clickY, paint);//根据手指移动画线条

canvas.drawBitmap(finalBitmap, 0, 0,null);//

 

 

左右旋转图片再说明:

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File MatrixLeftFile=new File(currentImagePath);            
try 
{                
  BitmapOrgLeft = BitmapFactory.decodeStream(new FileInputStream(MatrixLeftFile), null, RotateOptions);            
}
catch (FileNotFoundException e2) 
{
  // TODO 自动生成的 catch 块
  e2.printStackTrace();            
}
BitmapOrgLeft = Bitmap.createBitmap(BitmapOrgLeft, 0, 0, BitmapOrgLeft.getWidth(), BitmapOrgLeft.getHeight(), matrixleft, true);
try 
{                                    
  bos = new BufferedOutputStream(new FileOutputStream(MatrixLeftFile));                                
} 
catch (FileNotFoundException e1) 
{                               
  // TODO 自动生成的 catch 块                                
  e1.printStackTrace();                                
}                                
            /* 采用压缩转档方法 */                               
            BitmapOrgLeft.compress(Bitmap.CompressFormat.JPEG, 100, bos);                               
            /* 调用flush()方法,更新BufferStream */                                
            try {                                
                bos.flush();                                
            } catch (IOException e) {                                
                // TODO 自动生成的 catch 块                               
                e.printStackTrace();                                
            }                                                      
            /* 结束OutputStream */                                 
            try {                                
                bos.close();                                
            } catch (IOException e) {                                    
                // TODO 自动生成的 catch 块                               
                e.printStackTrace();                                
            }   
            imageAdapter.notifyDataSetChanged();                
            //调用函数刷新图片            
            Refresh_Rotating_Pictures();                                     
            Toast.makeText(getBaseContext(),  "保存成功!", Toast.LENGTH_LONG).show();                 
            //及时的释放 Bitmap 对象                                
            if(BitmapOrgLeft != null && !BitmapOrgLeft.isRecycled())                               
            {                                                         
                BitmapOrgLeft.recycle();                                     
                BitmapOrgLeft = null;                           
            } 
View Code

 

 

裁截图片再说明:

主要是两个函数和画布canvas的使用:

public void moveChooseArea(int move_x,int move_y){}:整体调整矩形的四条边,有最大最小限制。

private void pressLB(int x,int y)、 pressLT、 pressRB、 pressRT:调整相邻的某(左、上)两条边,有最大最小限制。

       canvas.drawRect(ChooseArea, mPaint); 
        mPaint.setColor(Color.BLUE); 
        canvas.drawRect(recLT, mPaint); 
        canvas.drawRect(recLB, mPaint); 
        canvas.drawRect(recRT, mPaint);    
        canvas.drawRect(recRB, mPaint); 
         
        canvas.drawRect(leftRectL, leftAreaPaint); 
        canvas.drawRect(leftRectR, leftAreaPaint); 
        canvas.drawRect(leftRectT, leftAreaPaint); 
        canvas.drawRect(leftRectB, leftAreaPaint);

bubuko.com,布布扣
package com.cutPicture;

import android.content.Context;  
import android.graphics.Bitmap;  
import android.graphics.BitmapFactory;
import android.graphics.Canvas;  
import android.graphics.Color;  
import android.graphics.Matrix;  
import android.graphics.Paint;  
import android.graphics.RectF;  
import android.graphics.Bitmap.Config;  
import android.graphics.drawable.BitmapDrawable;  
import android.util.AttributeSet;  
import android.view.MotionEvent;  
import android.widget.ImageView;  
//http://www.cdtarena.com/gpx/201305/8653.html  
public class MyCutView extends ImageView {  
  
    private final static int PRESS_LB = 0;//表示左下角矩形框   
    private final static int PRESS_LT = 1;//表示左上角矩形框   
    private final static int PRESS_RB = 2;//表示右下角矩形框   
    private final static int PRESS_RT = 3;//表示右上角矩形框   
  
    private Bitmap bitMap = null;               //原始图片   
    private RectF src = null;                   //经过比例转换后的裁剪区域   
    private RectF dst = null;                   //图片显示区域,也就是drawBitmap函数中的目标dst   
    private RectF ChooseArea = null;            //选择区域                 
    private Paint mPaint = null;                //画笔   
    private Matrix matrix = null;               //矩阵   
      
    private int mx = 0;                         //存储触笔移动时,之前**的触笔的x坐标   
    private int my = 0;                         //存储触笔移动时,之前**的触笔的y坐标   
    private boolean touchFlag = false;          //触笔是否在屏幕之*?   
    private boolean cutFlag = false;            //是否点击了menu上的裁剪按钮   
    private int recFlag = -1;                   //用来存储触笔点击了哪个小矩形框(改变选择区域大小的小矩形框)   
    private boolean firstFlag = false;  
      
    private RectF recLT = null;                 //左上角的小矩形框   
    private RectF recRT = null;                 //右上角的小矩形框   
    private RectF recLB = null;                 //左下角的小矩形框   
    private RectF recRB = null;                 //右下角的小矩形框   
    private static final int LEFT_AREA_ALPHA = 50 * 255 / 100;  
    private RectF leftRectL = null;  
    private RectF leftRectR = null;  
    private RectF leftRectT = null;  
    private RectF leftRectB = null;  
    private Paint leftAreaPaint = null;  
      
    int padding=0;
    
    public String editImagePath=null;
    public MyCutView(Context context, AttributeSet attrs) {  
        super(context, attrs);  
        this.init();  
    }  
      
    public MyCutView(Context context) {  
        super(context);  
        this.init();  
    }   
      
    public void init(){  
        cutFlag = true;  
        recLT = new RectF();  
        recLB = new RectF();  
        recRT = new RectF();  
        recRB = new RectF();  
        dst = new RectF();  
        mPaint = new Paint();  
        mPaint.setColor(Color.RED);  
        mPaint.setStyle(Paint.Style.STROKE);      //将画笔的风格改为空心   
        ChooseArea = new RectF();  
        this.setPressRecLoc();  
        src = null;  
        firstFlag = true;  
          
        //选择框之外的灰色区域,分成四个矩形框   
          
        leftAreaPaint = new Paint();  
        leftAreaPaint.setStyle(Paint.Style.FILL);  
        leftAreaPaint.setAlpha(MyCutView.LEFT_AREA_ALPHA);  
    }  
      
    public void setBitmap(Bitmap bitmap){  
        BitmapDrawable bd = new BitmapDrawable(bitmap);  
        src = new RectF(0,0,bd.getIntrinsicWidth(),bd.getIntrinsicHeight());  
        this.bitMap = bitmap.copy(Config.ARGB_8888, true);  
          
        this.setImageBitmap(bitMap);  
        leftRectB = new RectF();  
        leftRectL = new RectF();  
        leftRectR = new RectF();  
        leftRectT = new RectF();  
    }  
      
    public void imageScale(){  
        matrix = this.getImageMatrix();  
        matrix.mapRect(dst, src);  
        padding = this.getPaddingBottom();  
        /*
        int width = bitMap.getWidth();  
        int height = bitMap.getHeight();  
        //dst.set(dst.left+padding,dst.top+padding,dst.right+padding,dst.bottom+padding);
        if(height>width)
        {
            dst.set(dst.left,dst.top,width-7,height+100); 适用于android:layout_width="wrap_content"是FillParent并且没有android:layout_centerInParent="true"属性
        }
        else
        {
            dst.set(dst.left,dst.top,width-170,height+120); 
        }
        */
        int w=this.getWidth();
        int h=this.getHeight();
        //if(h>w)
        {
            dst.set(dst.left+2,dst.top+2,w-4,h-6);
        }
        //else
        if(editImagePath!=null)
        {
            BitmapFactory.Options options = new BitmapFactory.Options();
            options.inJustDecodeBounds = true;
            BitmapFactory.decodeFile(editImagePath, options);
            int tempH = options.outHeight;
            if(tempH==1944)
            {
                dst.set(dst.left+2,dst.top+2,w-4,h-67);
            }
        }
        ChooseArea = new RectF(dst);  
        this.setPressRecLoc();  
    }  
      
    public Bitmap getSubsetBitmap(){  
        float ratioWidth = bitMap.getWidth()/(float)(dst.right-dst.left);  
        float ratioHeight = bitMap.getHeight()/(float)(dst.bottom - dst.top);  
        int left = (int)((ChooseArea.left - dst.left) * ratioWidth);  
        int right = (int)(left + (ChooseArea.right - ChooseArea.left) * ratioWidth);  
        int top = (int)((ChooseArea.top - dst.top) * ratioHeight);  
        int bottom = (int)(top + (ChooseArea.bottom - ChooseArea.top) * ratioHeight);  
        src = new RectF(left,top,right,bottom);  
        firstFlag = true;  
        set_LeftArea_Alpha();  
        return Bitmap.createBitmap(bitMap, left, top, right-left, bottom-top);  
    }  
      
    //获得ChooseArea对象   
    public RectF getChooseArea(){  
        return ChooseArea;  
    }  
      
    public void moveChooseArea(int move_x,int move_y){  
        if(ChooseArea.left + move_x >= dst.left && ChooseArea.right + move_x <= dst.right  
        && ChooseArea.top + move_y >= dst.top && ChooseArea.bottom + move_y <= dst.bottom){  
            ChooseArea.set(ChooseArea.left + move_x,ChooseArea.top+move_y  
                    ,ChooseArea.right + move_x,ChooseArea.bottom+move_y);  
        }else{  
            if(ChooseArea.left + move_x < dst.left){  
                ChooseArea.set(dst.left,ChooseArea.top  
                        ,ChooseArea.right+dst.left-ChooseArea.left,ChooseArea.bottom);  
            }  
            if(ChooseArea.right + move_x > dst.right){  
                ChooseArea.set(ChooseArea.left+dst.right-ChooseArea.right,ChooseArea.top  
                        ,dst.right,ChooseArea.bottom);  
            }  
              
            if(ChooseArea.top + move_y < dst.top){  
                ChooseArea.set(ChooseArea.left,dst.top  
                        ,ChooseArea.right,ChooseArea.bottom+dst.top-ChooseArea.top);  
            }  
              
            if(ChooseArea.bottom + move_y > dst.bottom){  
                ChooseArea.set(ChooseArea.left,ChooseArea.top+dst.bottom-ChooseArea.bottom  
                        ,ChooseArea.right,dst.bottom);  
            }  
        }  
        this.setPressRecLoc();  
        mPaint.setColor(Color.GREEN);  
        this.invalidate();  
    }  
      
    public boolean onTouchEvent(MotionEvent event){  
        mPaint.setColor(Color.RED);  
          
          
        if(event.getAction() == MotionEvent.ACTION_DOWN && cutFlag){  
            //System.out.println(event.getX() + "," + event.getY());   
              
            mx = (int)event.getX();  
            my = (int)event.getY();  
            if(this.judgeLocation(mx,my)){  
                touchFlag = true;  
                mPaint.setColor(Color.GREEN);  
                this.invalidate();  
                return true;  
            }else{  
              
                if(this.findPresseddst((int)event.getX(), (int)event.getY())){  
                    touchFlag = true;  
                    mPaint.setColor(Color.RED);  
                    return true;  
                }  
            }  
        }  
          
        if(event.getAction() == MotionEvent.ACTION_MOVE && touchFlag){  
            //判断是否点击了哪个个小矩形框   
            if(this.isOutOfArea((int)event.getX(), (int)event.getY())){  
                return true;  
            }  
              
            //www.cdtarena.com如果选择区域大小跟图像大小一样时,就不能移动   
            if(ChooseArea.left == dst.left && ChooseArea.top == dst.top &&  
               ChooseArea.right == dst.right && ChooseArea.bottom == dst.bottom){  
            }else{  
                this.moveChooseArea((int)event.getX() - mx, (int)event.getY() - my);  
                mx = (int)event.getX();  
                my = (int)event.getY();  
            }  
        }  
          
          
        if(event.getAction() == MotionEvent.ACTION_UP){  
            recFlag = -1;  
            this.invalidate();  
            touchFlag = false;  
        }  
          
        return super.onTouchEvent(event);  
    }  
      
      
      
      
    private boolean isOutOfArea(int x,int y){  
        switch(recFlag){  
        case MyCutView.PRESS_LB:  
            this.pressLB(x - mx, y - my);  
            break;  
        case MyCutView.PRESS_LT:  
            this.pressLT(x - mx, y - my);  
            break;  
        case MyCutView.PRESS_RB:  
            this.pressRB(x - mx, y - my);  
            break;  
        case MyCutView.PRESS_RT:  
            this.pressRT(x - mx, y - my);  
            break;  
        default:return false;  
        }  
        mx = x;  
        my = y;  
        this.invalidate();  
        return true;  
    }  
      
    public boolean findPresseddst(int x,int y){  
        boolean returnFlag = false;  
        if(this.isInRect(x, y, recLB)){  
            recFlag = MyCutView.PRESS_LB;  
            returnFlag = true;  
        }else if(this.isInRect(x, y, recLT)){  
            recFlag = MyCutView.PRESS_LT;  
            returnFlag = true;  
        }else if(this.isInRect(x, y, recRB)){  
            recFlag = MyCutView.PRESS_RB;  
            returnFlag = true;  
        }else if(this.isInRect(x, y, recRT)){  
            recFlag = MyCutView.PRESS_RT;  
            returnFlag = true;  
        }  
          
        return returnFlag;  
    }  
      
    public boolean isInRect(int x,int y,RectF rect){  
        if(x >= rect.left -20 && x <= rect.right + 20 && y > rect.top - 20 && y < rect.bottom + 20){  
            return true;  
        }  
        return false;  
    }  
      
    private void pressLB(int x,int y){  
        float left = ChooseArea.left + x;  
        float right = ChooseArea.right;  
        float top = ChooseArea.top;  
        float bottom = ChooseArea.bottom + y;  
        if(left <= right - 30 && left >= dst.left && bottom <= dst.bottom && bottom >= top + 30){  
                ChooseArea.set(left,top,right,bottom);  
        }else{  
            if(left + x < dst.left){  
                left = dst.left;  
            }  
              
            if(bottom + y > dst.bottom){  
                bottom = dst.bottom;  
            }  
              
            if(ChooseArea.left + x > ChooseArea.right - 30){  
                left = ChooseArea.right - 30;  
            }  
              
            if(ChooseArea.bottom + y < ChooseArea.top + 30){  
                bottom = ChooseArea.top + 30;  
            }  
            ChooseArea.set(left,top,right,bottom);  
        }  
        this.setPressRecLoc();  
    }  
      
      
    private void pressLT(int x,int y){  
        float left = ChooseArea.left + x;  
        float right = ChooseArea.right;  
        float top = ChooseArea.top + y;  
        float bottom = ChooseArea.bottom;  
        if(left <= right - 30 && left >= dst.left && top <= bottom - 30 && top >= dst.top){  
            ChooseArea.set(left,top,right,bottom);  
        }else{  
            if(left < dst.left){  
                left = dst.left;  
            }  
              
            if(top < dst.top){  
                top = dst.top;  
            }  
              
            if(left > right - 30){  
                left = right - 30;  
            }  
              
            if(top > bottom - 30){  
                top = bottom - 30;  
            }  
            ChooseArea.set(left,top,right,bottom);  
        }  
        this.setPressRecLoc();  
    }  
      
      
    private void pressRT(int x,int y){  
        float left = ChooseArea.left;  
        float right = ChooseArea.right + x;  
        float top = ChooseArea.top + y;  
        float bottom = ChooseArea.bottom;  
          
        if(right <= dst.right && right >= left + 30 && top <= bottom - 30 && top >= dst.top){  
            ChooseArea.set(left,top,right,bottom);  
        }else{  
            if(right > dst.right){  
                right = dst.right;  
            }  
              
            if(top < dst.top){  
                top = dst.top;  
            }  
              
            if(right < left + 30){  
                right = left + 30;  
            }  
              
            if(top > bottom - 30){  
                top = bottom - 30;  
            }  
            ChooseArea.set(left,top,right,bottom);  
        }  
        this.setPressRecLoc();  
    }  
      
      
    private void pressRB(int x,int y){  
        float left = ChooseArea.left;  
        float right = ChooseArea.right + x;  
        float top = ChooseArea.top;  
        float bottom = ChooseArea.bottom + y;  
          
        if(right<= dst.right && right >= left + 30 && bottom <= dst.bottom && bottom >= top + 30){  
            ChooseArea.set(left,top,right,bottom);  
        }else{  
            if(right > dst.right){  
                right = dst.right;  
            }  
              
            if(bottom > dst.bottom){  
                bottom = dst.bottom;  
            }  
              
            if(right < left + 30){  
                right = left + 30;  
            }  
              
            if(bottom < top + 30){  
                bottom = top + 30;  
            }  
            ChooseArea.set(left,top,right,bottom);  
        }  
        this.setPressRecLoc();  
    }  
      
    //每次改变选择区域矩形的大小或者移动,各角落上的小矩形也要改变它的Location   
    private void setPressRecLoc(){  
        recLT.set(ChooseArea.left-5,ChooseArea.top-5 , ChooseArea.left+5, ChooseArea.top+5);  
        recLB.set(ChooseArea.left-5,ChooseArea.bottom-5 , ChooseArea.left+5, ChooseArea.bottom+5);  
        recRT.set(ChooseArea.right-5,ChooseArea.top-5 , ChooseArea.right+5, ChooseArea.top+5);  
        recRB.set(ChooseArea.right-5,ChooseArea.bottom-5 , ChooseArea.right+5, ChooseArea.bottom+5);  
    }  
      
  
    public boolean judgeLocation(float x,float y){  
        float start_x = this.getChooseArea().left;  
        float start_y = this.getChooseArea().top;  
        float last_x = this.getChooseArea().right;  
        float last_y = this.getChooseArea().bottom;  
        //System.out.println("chubi:" + x + "," + y);   
        //System.out.println(start_y + "," + last_y);   
        if(x > start_x+10 && x < last_x-10 && y > start_y+10 && y < last_y-10){  
            return true;  
        }  
        return false;  
    }  
      
    public void onDraw(Canvas canvas){  
        super.onDraw(canvas);  
        if(firstFlag){  
            this.imageScale();  
            firstFlag = false;  
            mPaint.setColor(Color.RED);  
            System.out.println("Width: " + (dst.right - dst.left));  
            System.out.println("Height: " + (dst.bottom - dst.top));  
            System.out.println("Width: " + this.getDrawable().getIntrinsicWidth());  
            System.out.println("Height: " + this.getDrawable().getIntrinsicHeight());  
        }else{  
            set_LeftArea_Alpha();  
        }  
        canvas.drawRect(ChooseArea, mPaint);  
        mPaint.setColor(Color.BLUE);  
        canvas.drawRect(recLT, mPaint);  
        canvas.drawRect(recLB, mPaint);  
        canvas.drawRect(recRT, mPaint);     
        canvas.drawRect(recRB, mPaint);  
          
        canvas.drawRect(leftRectL, leftAreaPaint);  
        canvas.drawRect(leftRectR, leftAreaPaint);  
        canvas.drawRect(leftRectT, leftAreaPaint);  
        canvas.drawRect(leftRectB, leftAreaPaint);  
          
    }  
      
    public void set_LeftArea_Alpha(){  
        leftRectL.set(dst.left, dst.top, ChooseArea.left, dst.bottom);  
        leftRectR.set(ChooseArea.right,dst.top,dst.right,dst.bottom);  
        leftRectT.set(ChooseArea.left, dst.top, ChooseArea.right, ChooseArea.top);  
        leftRectB.set(ChooseArea.left,ChooseArea.bottom,ChooseArea.right,dst.bottom);  
    }   
}
View Code

 

 

播放幻灯片浏览图片再说明:

使用两个全局变量:

public String[] myImageNames;   //所有的图片的名字

public int ImageNameId = 0;     //图片编号

public String picfolderPath;    //实际上是 文件夹 的路径

开个线程,每3秒显示一张图片:

ImagePath = picfolderPath + File.separator + myImageNames[ImageNameId];

ImageNameId++;

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public String picfolderPath;    //实际上是 文件夹 的路径  
public String[] myImageNames;   //所有的图片的名字
public int ImageNameId = 0;     //图片编号
public String ImagePath ;       //图片的路径

is = (ImageSwitcher) findViewById(R.id.slideshow_switcher);
is.setFactory(this);
is.setInAnimation(AnimationUtils.loadAnimation(this,android.R.anim.fade_in));
is.setOutAnimation(AnimationUtils.loadAnimation(this,android.R.anim.fade_out));

Runnable runnable=new Runnable() { //采用Handler的postDelayed(Runnable, long)方法 计时
     @Override
     public void run() {
      // TODO Auto-generated method stub    
      if(ImageNameId < myImageNames.length)
      {
       is.reset();
       ImagePath = picfolderPath + File.separator + myImageNames[ImageNameId];
       ImageNameId++;
       getSampledBitmap(ImagePath);             
      }
      else if(ImageNameId ==myImageNames.length)
      {
       is.reset();
       ImageNameId = 0; //重置 ImageNameId,实现循环播放
       ImagePath = picfolderPath + File.separator + myImageNames[ImageNameId];
       ImageNameId++;
       getSampledBitmap(ImagePath);             
      }       
      //handler.removeCallbacks(runnable);//停止计时器 
      //handler.postDelayed(this, 3000);//3秒时间间隔         
    }
 };
View Code

 

Camera图片特效处理综述(Bitmap的Pixels处理、Canvas/paint的drawBitmap处理、旋转图片、裁截图片、播放幻灯片浏览图片<线程固定时间显示一张>)

标签:des   android   style   blog   http   color   os   使用   io   

原文地址:http://www.cnblogs.com/mmcmmc/p/3945701.html

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