标签:影响 charset strong 设置 原则 log arc pat rip
1 <!DOCTYPE html> 2 <html lang="en"> 3 4 <head> 5 <meta charset="UTF-8"> 6 <title>非零环绕原则</title> 7 </head> 8 9 <body> 10 <canvas id="canvas" style="margin:0 auto;border:1px #666 solid" width="800" height="600"> 11 </canvas> 12 <script> 13 var canvas = document.getElementById(‘canvas‘); 14 var ctx = canvas.getContext(‘2d‘); 15 ctx.moveTo(100, 100); 16 ctx.lineTo(100, 400); 17 ctx.lineTo(400, 400); 18 ctx.lineTo(400, 100); 19 ctx.lineTo(100, 100); 20 21 ctx.moveTo(200, 200); 22 ctx.lineTo(300, 300); 23 ctx.lineTo(300, 300); 24 ctx.lineTo(300, 200); 25 ctx.lineTo(200, 200); 26 ctx.fill(); 27 </script> 28 </body> 29 30 </html>
1 <!DOCTYPE html> 2 <html lang="en"> 3 4 <head> 5 <meta charset="UTF-8"> 6 <title>非零环绕原则</title> 7 </head> 8 9 <body> 10 <canvas id="canvas" style="margin:0 auto;border:1px #666 solid" width="800" height="600"> 11 </canvas> 12 <script> 13 var canvas = document.getElementById(‘canvas‘); 14 var ctx = canvas.getContext(‘2d‘); 15 ctx.moveTo(100, 100); 16 ctx.lineTo(100, 400); 17 ctx.lineTo(400, 400); 18 ctx.lineTo(400, 100); 19 ctx.lineTo(100, 100); 20 21 ctx.moveTo(200, 200); 22 ctx.lineTo(300, 200); 23 ctx.lineTo(300, 300); 24 ctx.lineTo(200, 300); 25 ctx.lineTo(200, 200); 26 ctx.fill(); 27 </script> 28 </body> 29 30 </html>
大矩形的绘制方向与小矩形的绘制方向相反时效果图
1 <!DOCTYPE html> 2 <html lang="en"> 3 4 <head> 5 <meta charset="UTF-8"> 6 <title>Document</title> 7 <style> 8 canvas { 9 display: block; 10 margin: 100px auto; 11 border: 1px solid #000; 12 } 13 </style> 14 </head> 15 16 <body> 17 <canvas id="myCanvas" width="600px" height="400px"></canvas> 18 <script> 19 var myCanvas = document.getElementById("myCanvas"); 20 var ctx = myCanvas.getContext(‘2d‘); 21 ctx.lineWidth = 20; 22 ctx.moveTo(100, 100); 23 ctx.lineTo(100, 100 + 100); 24 ctx.lineTo(100 + 100, 100 + 100); 25 ctx.lineTo(100, 100); 26 27 ctx.moveTo(300, 100); 28 ctx.lineTo(300, 100 + 100); 29 ctx.lineTo(300 + 100, 100 + 100); 30 ctx.closePath(); 31 ctx.stroke(); 32 </script> 33 </body> 34 </html>
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 <meta charset="UTF-8"> 5 <title>Document</title> 6 <style> 7 canvas{ 8 display: block; 9 margin: 0 auto; 10 border: 1px solid #666; 11 } 12 </style> 13 </head> 14 <body> 15 <canvas id="myCanvas" width="800" height="300"></canvas> 16 <script> 17 var myCanvas = document.getElementById("myCanvas"); 18 var ctx = myCanvas.getContext(‘2d‘); 19 ctx.moveTo(50,100); 20 ctx.lineTo(100,100); 21 ctx.arc(150,150,50,0,Math.PI); 22 ctx.stroke(); 23 24 ctx.moveTo(200,100); 25 ctx.lineTo(300,100); 26 ctx.arc(300,150,50,0,Math.PI*1.2); 27 ctx.stroke(); 28 29 ctx.beginPath(); 30 ctx.moveTo(400,100); 31 ctx.lineTo(500,100); 32 ctx.arc(500,150,50,0,Math.PI*1.2); 33 ctx.fill(); 34 35 ctx.beginPath(); 36 ctx.moveTo(600,50); 37 ctx.lineTo(700,100); 38 ctx.arc(700,150,50,0,Math.PI*1.2); 39 ctx.fill(); 40 </script> 41 </body> 42 </html>
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 <meta charset="UTF-8"> 5 <title>Document</title> 6 <style> 7 canvas{ 8 display: block; 9 margin: 0 auto; 10 border: 1px solid #666; 11 } 12 </style> 13 </head> 14 <body> 15 <canvas id="myCanvas" width="800" height="300"></canvas> 16 <script> 17 var myCanvas = document.getElementById("myCanvas"); 18 var ctx = myCanvas.getContext(‘2d‘); 19 ctx.moveTo(50,100); 20 ctx.lineTo(100,100); 21 //使用beginPath(),多添加的两句代码 22 ctx.stroke(); 23 ctx.beginPath(); 24 ctx.arc(150,150,50,0,Math.PI); 25 ctx.stroke(); 26 </script> 27 </body> 28 </html>
效果图
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 <meta charset="UTF-8"> 5 <title>Document</title> 6 <style> 7 canvas{ 8 display: block; 9 margin: 0 auto; 10 border: 1px solid #666; 11 } 12 </style> 13 </head> 14 <body> 15 <canvas id="myCanvas" width="800" height="300"></canvas> 16 <script> 17 var myCanvas = document.getElementById("myCanvas"); 18 var ctx = myCanvas.getContext(‘2d‘); 19 ctx.moveTo(50,100); 20 ctx.lineTo(100,100); 21 //添加moveTO()这一句代码即可 22 ctx.moveTo(200,150); 23 ctx.arc(150,150,50,0,Math.PI); 24 ctx.stroke(); 25 </script> 26 </body> 27 </html>
1 <!DOCTYPE html> 2 <html lang="en"> 3 4 <head> 5 <meta charset="UTF-8"> 6 <title>Document</title> 7 <style> 8 canvas { 9 display: block; 10 margin: 0 auto; 11 border: 1px solid #666; 12 } 13 </style> 14 </head> 15 16 <body> 17 <canvas id="myCanvas" width="400" height="400"></canvas> 18 <script> 19 var myCanvas = document.getElementById("myCanvas"); 20 var ctx = myCanvas.getContext(‘2d‘); 21 22 function toRad(d) { 23 return d * Math.PI / 180; 24 } 25 var x = 200, 26 y = 200, 27 angle = 0, 28 percent = 0; 29 var timeId = setInterval(function() { 30 ctx.clearRect(0,0,myCanvas.width,myCanvas.height); 31 ctx.beginPath(); 32 ctx.arc(x, y, 120, 0, toRad(angle)); 33 ctx.strokeStyle = ‘#00f‘; 34 ctx.lineWidth = 40; 35 ctx.stroke(); 36 37 ctx.fillStyle = ‘#f00‘; 38 ctx.font = ‘700 30px Arial‘; 39 ctx.textAlign = ‘center‘; 40 ctx.textBaseline = ‘middle‘; 41 percent = Math.floor(angle /360*100); 42 ctx.fillText(percent + ‘%‘, x, y); 43 if (percent >= 100) { 44 clearInterval(timeId) 45 } 46 else{ 47 angle++; 48 } 49 }, 20); 50 </script> 51 </body> 52 53 </html>
效果图
1 <!DOCTYPE html> 2 <html lang="en"> 3 4 <head> 5 <meta charset="UTF-8"> 6 <title>Document</title> 7 <style> 8 canvas { 9 display: block; 10 margin: 0 auto; 11 border: 1px solid #666; 12 } 13 </style> 14 </head> 15 16 <body> 17 <canvas id="myCanvas" width="600" height="460"></canvas> 18 <script> 19 var myCanvas = document.getElementById("myCanvas"); 20 var ctx = myCanvas.getContext(‘2d‘); 21 22 function toRad(d) { 23 return d * Math.PI / 180; 24 } 25 26 function circleRect(x, y, width, height, r, color) { 27 //保存之前的绘图状态 28 ctx.save(); 29 ctx.beginPath(); 30 //绘制四条边 31 ctx.moveTo(x + r, y); 32 ctx.lineTo(x + width - r, y); 33 34 ctx.moveTo(x + r, y + height); 35 ctx.lineTo(x + width - r, y + height); 36 37 ctx.moveTo(x, y + r); 38 ctx.lineTo(x, y + height - r); 39 40 ctx.moveTo(x + width, y + r); 41 ctx.lineTo(x + width, y + height - r); 42 43 ctx.moveTo(x + r, y); 44 ctx.arcTo(x, y, x, y + r, r); 45 46 ctx.moveTo(x + width - r, y); 47 ctx.arcTo(x + width, y, x + width, y + r, r); 48 49 ctx.moveTo(x, y + height - r); 50 ctx.arcTo(x, y + height, x + r, y + height, r); 51 52 ctx.moveTo(x + width - r, y + height); 53 ctx.arcTo(x + width, y + height, x + width, y + height - r, r); 54 //传入颜色,则使用传入的颜色;否则使用默认黑色 55 ctx.strokeStyle = color || ‘#000‘; 56 ctx.stroke(); 57 //恢复之前的绘图状态 58 ctx.restore(); 59 } 60 61 circleRect(100, 100, 200, 200, 50, ‘red‘); 62 circleRect(300, 300, 100, 100, 25); 63 </script> 64 </body> 65 66 </html>
标签:影响 charset strong 设置 原则 log arc pat rip
原文地址:http://www.cnblogs.com/stevexu/p/7196081.html