标签:obj cto void nbsp tar horizon 移动 this class
using UnityEngine;
using System.Collections;
public class Move : MonoBehaviour {
    Transform _player;
    // Use this for initialization
    void Start () {
        _player = GameObject.Find("Sphere").transform;
    }
    // Update is called once per frame
    
    void Update () {
     
       float horizon = Input.GetAxis("Horizontal");  //获得horizontal 
       _player.transform.Translate(Vector3.right*horizon);
        
	}
     
}
标签:obj cto void nbsp tar horizon 移动 this class
原文地址:http://www.cnblogs.com/wanggonglei/p/7763484.html