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Python学习之路:staticmethod classmethod property方法

时间:2018-01-26 14:07:22      阅读:176      评论:0      收藏:0      [点我收藏+]

标签:结果   实例   pos   实例变量   过程   art   __init__   else   连接   

参考链接:http://www.cnblogs.com/alex3714/articles/5213184.html

静态方法

  只是名义上归类管理,实际上在静态方法里访问不了类或实例中的任何属性

class Dog(object):
    def __init__(self,name):
        self.name = name

    @staticmethod #实际上跟类没什么关系了
    def eat(self):
        print("%s is eating %s"%(self.name,‘dd‘))

    def talk(self):
        print("%s is talking"%self.name)


d = Dog("ChenRH")
d.eat(d)
d.talk()

 类方法:

  只能访问类变量,不能访问实例变量

 

class Dog(object):
    #n = 3333
    name = "Huazai"
    def __init__(self,name):
        self.name = name

    #@staticmethod #实际上跟类没什么关系了
    @classmethod
    def eat(self):
        print("%s is eating %s"%(self.name,‘dd‘))

    def talk(self):
        print("%s is talking"%self.name)


d = Dog("ChenRH")
d.eat()
d.talk()

 

 属性方法:

  把一个方法变成一个静态属性

 

 

class Dog(object):
    #n = 3333
    name = "Huazai"
    def __init__(self,name):
        self.name = name

    #@staticmethod #实际上跟类没什么关系了
    #@classmethod
    @property #attribute
    def eat(self):
        print("%s is eating %s"%(self.name,‘dd‘))

    # def talk(self):
    #     print("%s is talking"%self.name)


d = Dog("ChenRH")
d.eat

 

 

class Dog(object):
    #n = 3333
    name = "Huazai"
    def __init__(self,name):
        self.name = name
        self.__food =None

    #@staticmethod #实际上跟类没什么关系了
    #@classmethod
    @property #attribute,把一个方法变成属性
    def eat(self):
        print("%s is eating %s"%(self.name,self.__food))


    @eat.setter#修改属性
    def eat(self,food):
        print("set to food:",food)
        self.__food = food

    @eat.deleter#删除私有属性
    def eat(self):
        del self.__food
        print("删完了")

    # def talk(self):
    #     print("%s is talking"%self.name)


d = Dog("ChenRH")
d.eat
d.eat = "baozi"

del d.eat

 静态属性方法适用场景举例:

你想知道一个航班当前的状态,是到达了、延迟了、取消了、还是已经飞走了, 想知道这种状态你必须经历以下几步:

1. 连接航空公司API查询

2. 对查询结果进行解析 

3. 返回结果给你的用户

因此这个status属性的值是一系列动作后才得到的结果,所以你每次调用时,其实它都要经过一系列的动作才返回你结果,但这些动作过程不需要用户关心, 用户只需要调用这个属性就可以,明白 了么?

class Flight(object):
    def __init__(self,name):
        self.flight_name = name


    def checking_status(self):
        print("checking flight %s status " % self.flight_name)
        return  1


    @property
    def flight_status(self):
        status = self.checking_status()
        if status == 0 :
            print("flight got canceled...")
        elif status == 1 :
            print("flight is arrived...")
        elif status == 2:
            print("flight has departured already...")
        else:
            print("cannot confirm the flight status...,please check later")

    @flight_status.setter #修改
    def flight_status(self,status):
        status_dic = {
            0 : "canceled",
            1 :"arrived",
            2 : "departured"
        }
        print("\033[31;1mHas changed the flight status to \033[0m",status_dic.get(status) )

    @flight_status.deleter  #删除
    def flight_status(self):
        print("status got removed...")

f = Flight("CA980")
f.flight_status
f.flight_status =  2 #触发@flight_status.setter
del f.flight_status #触发@flight_status.deleter 

 

Python学习之路:staticmethod classmethod property方法

标签:结果   实例   pos   实例变量   过程   art   __init__   else   连接   

原文地址:https://www.cnblogs.com/xiaobai005/p/8358908.html

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