标签:android com http blog style class div img java c log
首先要把andengine.jar复制到libs文件夹里
| 01 | package com.hu.anden; |
| 02 |
| 03 | import org.anddev.andengine.engine.Engine; |
| 04 | import org.anddev.andengine.engine.camera.Camera; |
| 05 | import org.anddev.andengine.engine.options.EngineOptions; |
| 06 | import org.anddev.andengine.engine.options.EngineOptions.ScreenOrientation; |
| 07 | import org.anddev.andengine.engine.options.resolutionpolicy.RatioResolutionPolicy; |
| 08 | import org.anddev.andengine.entity.scene.Scene; |
| 09 | import org.anddev.andengine.entity.sprite.Sprite; |
| 10 | import org.anddev.andengine.opengl.texture.TextureOptions; |
| 11 | import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlas; |
| 12 | import org.anddev.andengine.opengl.texture.atlas.bitmap.BitmapTextureAtlasTextureRegionFactory; |
| 13 | import org.anddev.andengine.opengl.texture.region.TextureRegion; |
| 14 | import org.anddev.andengine.ui.activity.BaseGameActivity; |
| 15 |
| 16 | public class MainActivity extends BaseGameActivity { |
| 17 |
| 18 | public static int CAMERA_WIDTH = 320; |
| 19 | public static int CAMERA_HEIGHT = 480; |
| 20 |
| 21 | public Camera mCamera; |
| 22 | public Scene mScene; |
| 23 | private BitmapTextureAtlas bgTexture; |
| 24 | private TextureRegion background; |
| 25 |
| 26 | public Engine onLoadEngine() { |
| 27 | this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);//创建相机 |
| 28 | return new Engine(new EngineOptions(true, ScreenOrientation.PORTRAIT, |
| 29 | new RatioResolutionPolicy(CAMERA_WIDTH, CAMERA_HEIGHT), |
| 30 | this.mCamera)); |
| 31 | } |
| 32 |
| 33 | public void onLoadResources() { |
| 34 | bgTexture = new BitmapTextureAtlas(1024, 1024, |
| 35 | TextureOptions.BILINEAR_PREMULTIPLYALPHA); |
| 36 | background = BitmapTextureAtlasTextureRegionFactory.createFromAsset(//从资产读取图片 |
| 37 | bgTexture, this, "colorful.png", 0, 0); |
| 38 | this.getEngine().getTextureManager().loadTextures(bgTexture); |
| 39 | } |
| 40 |
| 41 | public Scene onLoadScene() { |
| 42 | mScene = new Scene(); |
| 43 | mScene.setTouchAreaBindingEnabled(true); |
| 44 | return mScene; |
| 45 | } |
| 46 |
| 47 | public void onLoadComplete() { |
| 48 | Sprite bgd = new Sprite(0, 0, background); |
| 49 | mScene.attachChild(bgd); |
| 50 | } |
| 51 |
| 52 | } |

Android使用AndEngine创建第一个程序,码迷,mamicode.com
标签:android com http blog style class div img java c log
原文地址:http://www.cnblogs.com/xiaochao1234/p/3699021.html