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Android 两种方式实现类似水波扩散效果

时间:2018-05-27 14:40:26      阅读:175      评论:0      收藏:0      [点我收藏+]

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原文链接 https://mp.weixin.qq.com/s/M19tp_ShOO6esKdozi7Nlg

两种方式实现类似水波扩散效果,先上图为敬

  1. 自定义view实现
  2. 动画实现

技术分享图片

自定义view实现

思路分析:通过canvas画圆,每次改变圆半径和透明度,当半径达到一定程度,再次从中心开始绘圆,达到不同层级的效果,通过不断绘制达到view扩散效果

private Paint centerPaint; //中心圆paint
private int radius = 100; //中心圆半径
private Paint spreadPaint; //扩散圆paint
private float centerX;//圆心x
private float centerY;//圆心y
private int distance = 5; //每次圆递增间距
private int maxRadius = 80; //最大圆半径
private int delayMilliseconds = 33;//扩散延迟间隔,越大扩散越慢
private List<Integer> spreadRadius = new ArrayList<>();//扩散圆层级数,元素为扩散的距离
private List<Integer> alphas = new ArrayList<>();//对应每层圆的透明度

style文件里自定义属性

<declare-styleable name="SpreadView">
    <!--中心圆颜色-->
    <attr name="spread_center_color" format="color" />
    <!--中心圆半径-->
    <attr name="spread_radius" format="integer" />
    <!--扩散圆颜色-->
    <attr name="spread_spread_color" format="color" />
    <!--扩散间距-->
    <attr name="spread_distance" format="integer" />
    <!--扩散最大半径-->
    <attr name="spread_max_radius" format="integer" />
    <!--扩散延迟间隔-->
    <attr name="spread_delay_milliseconds" format="integer" />
</declare-styleable>

初始化


public SpreadView(Context context) {
    this(context, null, 0);
}

public SpreadView(Context context, @Nullable AttributeSet attrs) {
    this(context, attrs, 0);
}

public SpreadView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.SpreadView, defStyleAttr, 0);
    radius = a.getInt(R.styleable.SpreadView_spread_radius, radius);
    maxRadius = a.getInt(R.styleable.SpreadView_spread_max_radius, maxRadius);
    int centerColor = a.getColor(R.styleable.SpreadView_spread_center_color, ContextCompat.getColor(context, R.color.colorAccent));
    int spreadColor = a.getColor(R.styleable.SpreadView_spread_spread_color, ContextCompat.getColor(context, R.color.colorAccent));
    distance = a.getInt(R.styleable.SpreadView_spread_distance, distance);
    a.recycle();

    centerPaint = new Paint();
    centerPaint.setColor(centerColor);
    centerPaint.setAntiAlias(true);
    //最开始不透明且扩散距离为0
    alphas.add(255);
    spreadRadius.add(0);
    spreadPaint = new Paint();
    spreadPaint.setAntiAlias(true);
    spreadPaint.setAlpha(255);
    spreadPaint.setColor(spreadColor);
}

确定圆心位置

@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    super.onSizeChanged(w, h, oldw, oldh);
    //圆心位置
    centerX = w / 2;
    centerY = h / 2;
}

自定义view的绘制


@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    for (int i = 0; i < spreadRadius.size(); i++) {
        int alpha = alphas.get(i);
        spreadPaint.setAlpha(alpha);
        int width = spreadRadius.get(i);
        //绘制扩散的圆
        canvas.drawCircle(centerX, centerY, radius + width, spreadPaint);

        //每次扩散圆半径递增,圆透明度递减
        if (alpha > 0 && width < 300) {
            alpha = alpha - distance > 0 ? alpha - distance : 1;
            alphas.set(i, alpha);
            spreadRadius.set(i, width + distance);
        }
    }
    //当最外层扩散圆半径达到最大半径时添加新扩散圆
    if (spreadRadius.get(spreadRadius.size() - 1) > maxRadius) {
        spreadRadius.add(0);
        alphas.add(255);
    }
    //超过8个扩散圆,删除最先绘制的圆,即最外层的圆
    if (spreadRadius.size() >= 8) {
        alphas.remove(0);
        spreadRadius.remove(0);
    }
    //中间的圆
    canvas.drawCircle(centerX, centerY, radius, centerPaint);
    //TODO 可以在中间圆绘制文字或者图片

    //延迟更新,达到扩散视觉差效果
    postInvalidateDelayed(delayMilliseconds);
}

xml样式

<com.airsaid.diffuseview.widget.SpreadView
    android:id="@+id/spreadView"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    app:spread_center_color="@color/colorAccent"
    app:spread_delay_milliseconds="35"
    app:spread_distance="5"
    app:spread_max_radius="90"
    app:spread_radius="100"
    app:spread_spread_color="@color/colorAccent" />

效果图
技术分享图片

中心圆处可以自定义写文字,画图片等等...

动画实现

思路分析:通过动画实现,imageView不停做动画缩放+渐变
最中心的imageView保持不变
中间一层imageView从原始放大到1.4倍,同时从不透明变为半透明
最外层的imageView从1.4倍放大到1.8倍,同时从半透明变为全透明
利用shape画一个圆,作为动画基础视图

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android">
    <corners android:radius="65dp"/>
    <solid android:color="@color/colorAccent"/>
</shape>

布局视图

<FrameLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent">
    <!--中心imageView-->
    <ImageView
        android:id="@+id/iv_wave"
        android:layout_width="130dp"
        android:layout_height="130dp"
        android:layout_gravity="center"
        android:background="@drawable/shape_circle" />
    <!--中间的imageView-->
    <ImageView
        android:id="@+id/iv_wave_1"
        android:layout_width="130dp"
        android:layout_height="130dp"
        android:layout_gravity="center"
        android:background="@drawable/shape_circle" />
    <!--最外层imageView-->
    <ImageView
        android:id="@+id/iv_wave_2"
        android:layout_width="130dp"
        android:layout_height="130dp"
        android:layout_gravity="center"
        android:background="@drawable/shape_circle" />
</FrameLayout>

中间imageView的动画

private void setAnim1() {
    AnimationSet as = new AnimationSet(true);
    //缩放动画,以中心从原始放大到1.4倍
    ScaleAnimation scaleAnimation = new ScaleAnimation(1.0f, 1.4f, 1.0f, 1.4f,
            ScaleAnimation.RELATIVE_TO_SELF, 0.5f,
            ScaleAnimation.RELATIVE_TO_SELF, 0.5f);
    //渐变动画
    AlphaAnimation alphaAnimation = new AlphaAnimation(1.0f, 0.5f);
    scaleAnimation.setDuration(800);
    scaleAnimation.setRepeatCount(Animation.INFINITE);
    alphaAnimation.setRepeatCount(Animation.INFINITE);
    as.setDuration(800);
    as.addAnimation(scaleAnimation);
    as.addAnimation(alphaAnimation);
    iv1.startAnimation(as);
}

最外层imageView的动画

private void setAnim2() {
    AnimationSet as = new AnimationSet(true);
    //缩放动画,以中心从1.4倍放大到1.8倍
    ScaleAnimation scaleAnimation = new ScaleAnimation(1.4f, 1.8f, 1.4f, 1.8f,
            ScaleAnimation.RELATIVE_TO_SELF, 0.5f,
            ScaleAnimation.RELATIVE_TO_SELF, 0.5f);
    //渐变动画
    AlphaAnimation alphaAnimation = new AlphaAnimation(0.5f, 0.1f);
    scaleAnimation.setDuration(800);
    scaleAnimation.setRepeatCount(Animation.INFINITE);
    alphaAnimation.setRepeatCount(Animation.INFINITE);
    as.setDuration(800);
    as.addAnimation(scaleAnimation);
    as.addAnimation(alphaAnimation);
    iv2.startAnimation(as);
}

效果图
技术分享图片

相比较而言,自定义view的效果更好点,动画实现起来更方便点。

两种方式实现的扩散效果介绍完毕,具体项目里还是要按需变动的。

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技术分享图片

Android 两种方式实现类似水波扩散效果

标签:change   int   type   parent   get   rem   放大   odi   最大   

原文地址:https://www.cnblogs.com/taixiang/p/9095464.html

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