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Modules are an integral piece of any robust application‘s architecture and typically help in keeping the units of code for a project both cleanly separated and organized.
In JavaScript, there are several options for implementing modules. These include:
We will be exploring the latter three of these options later on in the book in the section Modern Modular JavaScript Design Patterns.
The Module pattern is based in part on object literals and so it makes sense to refresh our knowledge of them first.
In object literal notation, an object is described as a set of comma-separated name/value pairs enclosed in curly braces ({}
). Names inside the object may be either strings or identifiers that are followed by a colon. There should be no comma used after the final name/value pair in the object as this may result in errors.
var myObjectLiteral = { variableKey: variableValue, functionKey: function () { // ... } };
Object literals don‘t require instantiation using the new
operator but shouldn‘t be used at the start of a statement as the opening {
may be interpreted as the beginning of a block. Outside of an object, new members may be added to it using assignment as follows myModule.property = "someValue";
Below we can see a more complete example of a module defined using object literal notation:
var myModule = { myProperty: "someValue", // object literals can contain properties and methods. // e.g we can define a further object for module configuration: myConfig: { useCaching: true, language: "en" }, // a very basic method saySomething: function () { console.log( "Where in the world is Paul Irish today?" ); }, // output a value based on the current configuration reportMyConfig: function () { console.log( "Caching is: " + ( this.myConfig.useCaching ? "enabled" : "disabled") ); }, // override the current configuration updateMyConfig: function( newConfig ) { if ( typeof newConfig === "object" ) { this.myConfig = newConfig; console.log( this.myConfig.language ); } } }; // Outputs: Where in the world is Paul Irish today? myModule.saySomething(); // Outputs: Caching is: enabled myModule.reportMyConfig(); // Outputs: fr myModule.updateMyConfig({ language: "fr", useCaching: false }); // Outputs: Caching is: disabled myModule.reportMyConfig();
Using object literals can assist in encapsulating and organizing your code and Rebecca Murphey has previously written about this topic in depth should you wish to read into object literals further.
That said, if we‘re opting for this technique, we may be equally as interested in the Module pattern. It still uses object literals but only as the return value from a scoping function.
The Module pattern was originally defined as a way to provide both private and public encapsulation for classes in conventional software engineering.
In JavaScript, the Module pattern is used to further emulate the concept of classes in such a way that we‘re able to include both public/private methods and variables inside a single object, thus shielding particular parts from the global scope. What this results in is a reduction in the likelihood of our function names conflicting with other functions defined in additional scripts on the page.
The Module pattern encapsulates "privacy", state and organization using closures. It provides a way of wrapping a mix of public and private methods and variables, protecting pieces from leaking into the global scope and accidentally colliding with another developer‘s interface. With this pattern, only a public API is returned, keeping everything else within the closure private.
This gives us a clean solution for shielding logic doing the heavy lifting whilst only exposing an interface we wish other parts of our application to use. The pattern is quite similar to an immediately-invoked functional expression (IIFE - see the section on namespacing patterns for more on this) except that an object is returned rather than a function.
It should be noted that there isn‘t really an explicitly true sense of "privacy" inside JavaScript because unlike some traditional languages, it doesn‘t have access modifiers. Variables can‘t technically be declared as being public nor private and so we use function scope to simulate this concept. Within the Module pattern, variables or methods declared are only available inside the module itself thanks to closure. Variables or methods defined within the returning object however are available to everyone.
From a historical perspective, the Module pattern was originally developed by a number of people including Richard Cornford in 2003. It was later popularized by Douglas Crockford in his lectures. Another piece of trivia is that if you‘ve ever played with Yahoo‘s YUI library, some of its features may appear quite familiar and the reason for this is that the Module pattern was a strong influence for YUI when creating their components.
Let‘s begin looking at an implementation of the Module pattern by creating a module which is self-contained.
var testModule = (function () { var counter = 0; return { incrementCounter: function () { return counter++; }, resetCounter: function () { console.log( "counter value prior to reset: " + counter ); counter = 0; } }; })(); // Usage: // Increment our counter testModule.incrementCounter(); // Check the counter value and reset // Outputs: counter value prior to reset: 1 testModule.resetCounter();
Here, other parts of the code are unable to directly read the value of our incrementCounter()
orresetCounter()
. The counter variable is actually fully shielded from our global scope so it acts just like a private variable would - its existence is limited to within the module‘s closure so that the only code able to access its scope are our two functions. Our methods are effectively namespaced so in the test section of our code, we need to prefix any calls with the name of the module (e.g. "testModule").
When working with the Module pattern, we may find it useful to define a simple template that we use for getting started with it. Here‘s one that covers namespacing, public and private variables:
var myNamespace = (function () { var myPrivateVar, myPrivateMethod; // A private counter variable myPrivateVar = 0; // A private function which logs any arguments myPrivateMethod = function( foo ) { console.log( foo ); }; return { // A public variable myPublicVar: "foo", // A public function utilizing privates myPublicFunction: function( bar ) { // Increment our private counter myPrivateVar++; // Call our private method using bar myPrivateMethod( bar ); } }; })();
Looking at another example, below we can see a shopping basket implemented using this pattern. The module itself is completely self-contained in a global variable called basketModule
. The basket
array in the module is kept private and so other parts of our application are unable to directly read it. It only exists with the module‘s closure and so the only methods able to access it are those with access to its scope (ie. addItem()
, getItemCount()
etc).
var basketModule = (function () { // privates var basket = []; function doSomethingPrivate() { //... } function doSomethingElsePrivate() { //... } // Return an object exposed to the public return { // Add items to our basket addItem: function( values ) { basket.push(values); }, // Get the count of items in the basket getItemCount: function () { return basket.length; }, // Public alias to a private function doSomething: doSomethingPrivate, // Get the total value of items in the basket getTotal: function () { var q = this.getItemCount(), p = 0; while (q--) { p += basket[q].price; } return p; } }; })();
Inside the module, you may have noticed that we return an object
. This gets automatically assigned to basketModule
so that we can interact with it as follows:
// basketModule returns an object with a public API we can use basketModule.addItem({ item: "bread", price: 0.5 }); basketModule.addItem({ item: "butter", price: 0.3 }); // Outputs: 2 console.log( basketModule.getItemCount() ); // Outputs: 0.8 console.log( basketModule.getTotal() ); // However, the following will not work: // Outputs: undefined // This is because the basket itself is not exposed as a part of our // the public API console.log( basketModule.basket ); // This also won‘t work as it only exists within the scope of our // basketModule closure, but not the returned public object console.log( basket );
The methods above are effectively namespaced inside basketModule
.
Notice how the scoping function in the above basket module is wrapped around all of our functions, which we then call and immediately store the return value of. This has a number of advantages including:
Import mixins
This variation of the pattern demonstrates how globals (e.g jQuery, Underscore) can be passed in as arguments to our module‘s anonymous function. This effectively allows us to import them and locally alias them as we wish.
// Global module var myModule = (function ( jQ, _ ) { function privateMethod1(){ jQ(".container").html("test"); } function privateMethod2(){ console.log( _.min([10, 5, 100, 2, 1000]) ); } return{ publicMethod: function(){ privateMethod1(); } }; // Pull in jQuery and Underscore })( jQuery, _ ); myModule.publicMethod();
Exports
This next variation allows us to declare globals without consuming them and could similarly support the concept of global imports seen in the last example.
// Global module var myModule = (function () { // Module object var module = {}, privateVariable = "Hello World"; function privateMethod() { // ... } module.publicProperty = "Foobar"; module.publicMethod = function () { console.log( privateVariable ); }; return module; })();
Dojo
Dojo provides a convenience method for working with objects called dojo.setObject()
. This takes as its first argument a dot-separated string such as myObj.parent.child
which refers to a property called "child" within an object "parent" defined inside "myObj". Using setObject()
allows us to set the value of children, creating any of the intermediate objects in the rest of the path passed if they don‘t already exist.
For example, if we wanted to declare basket.core
as an object of the store
namespace, this could be achieved as follows using the traditional way:
var store = window.store || {}; if ( !store["basket"] ) { store.basket = {}; } if ( !store.basket["core"] ) { store.basket.core = {}; } store.basket.core = { // ...rest of our logic };
Or as follows using Dojo 1.7 (AMD-compatible version) and above:
require(["dojo/_base/customStore"], function( store ){ // using dojo.setObject() store.setObject( "basket.core", (function() { var basket = []; function privateMethod() { console.log(basket); } return { publicMethod: function(){ privateMethod(); } }; })()); });
For more information on dojo.setObject()
, see the official documentation.
ExtJS
For those using Sencha‘s ExtJS, an example demonstrating how to correctly use the Module pattern with the framework can be found below.
Here, we see an example of how to define a namespace which can then be populated with a module containing both a private and public API. With the exception of some semantic differences, it‘s quite close to how the Module pattern is implemented in vanilla JavaScript:
// create namespace Ext.namespace("myNameSpace"); // create application myNameSpace.app = function () { // do NOT access DOM from here; elements don‘t exist yet // private variables var btn1, privVar1 = 11; // private functions var btn1Handler = function ( button, event ) { console.log( "privVar1=" + privVar1 ); console.log( "this.btn1Text=" + this.btn1Text ); }; // public space return { // public properties, e.g. strings to translate btn1Text: "Button 1", // public methods init: function () { if ( Ext.Ext2 ) { btn1 = new Ext.Button({ renderTo: "btn1-ct", text: this.btn1Text, handler: btn1Handler }); } else { btn1 = new Ext.Button( "btn1-ct", { text: this.btn1Text, handler: btn1Handler }); } } }; }();
YUI
Similarly, we can also implement the Module pattern when building applications using YUI3. The following example is heavily based on the original YUI Module pattern implementation by Eric Miraglia, but again, isn‘t vastly different from the vanilla JavaScript version:
Y.namespace( "store.basket" ) ; Y.store.basket = (function () { var myPrivateVar, myPrivateMethod; // private variables: myPrivateVar = "I can be accessed only within Y.store.basket."; // private method: myPrivateMethod = function () { Y.log( "I can be accessed only from within YAHOO.store.basket" ); } return { myPublicProperty: "I‘m a public property.", myPublicMethod: function () { Y.log( "I‘m a public method." ); // Within basket, I can access "private" vars and methods: Y.log( myPrivateVar ); Y.log( myPrivateMethod() ); // The native scope of myPublicMethod is store so we can // access public members using "this": Y.log( this.myPublicProperty ); } }; })();
jQuery
There are a number of ways in which jQuery code unspecific to plugins can be wrapped inside the Module pattern. Ben Cherry previously suggested an implementation where a function wrapper is used around module definitions in the event of there being a number of commonalities between modules.
In the following example, a library
function is defined which declares a new library and automatically binds up the init
function to document.ready
when new libraries (ie. modules) are created.
function library( module ) { $( function() { if ( module.init ) { module.init(); } }); return module; } var myLibrary = library(function () { return { init: function () { // module implementation } }; }());
We‘ve seen why the Constructor pattern can be useful, but why is the Module pattern a good choice? For starters, it‘s a lot cleaner for developers coming from an object-oriented background than the idea of true encapsulation, at least from a JavaScript perspective.
Secondly, it supports private data - so, in the Module pattern, public parts of our code are able to touch the private parts, however the outside world is unable to touch the class‘s private parts (no laughing! Oh, and thanks to David Engfer for the joke).
The disadvantages of the Module pattern are that as we access both public and private members differently, when we wish to change visibility, we actually have to make changes to each place the member was used.
We also can‘t access private members in methods that are added to the object at a later point. That said, in many cases the Module pattern is still quite useful and when used correctly, certainly has the potential to improve the structure of our application.
Other disadvantages include the inability to create automated unit tests for private members and additional complexity when bugs require hot fixes. It‘s simply not possible to patch privates. Instead, one must override all public methods which interact with the buggy privates. Developers can‘t easily extend privates either, so it‘s worth remembering privates are not as flexible as they may initially appear.
For further reading on the Module pattern, see Ben Cherry‘s excellent in-depth article on it.
Now that we‘re a little more familiar with the module pattern, let’s take a look at a slightly improved version - Christian Heilmann’s Revealing Module pattern.
The Revealing Module pattern came about as Heilmann was frustrated with the fact that he had to repeat the name of the main object when we wanted to call one public method from another or access public variables. He also disliked the Module pattern’s requirement for having to switch to object literal notation for the things he wished to make public.
The result of his efforts was an updated pattern where we would simply define all of our functions and variables in the private scope and return an anonymous object with pointers to the private functionality we wished to reveal as public.
An example of how to use the Revealing Module pattern can be found below:
var myRevealingModule = (function () { var privateVar = "Ben Cherry", publicVar = "Hey there!"; function privateFunction() { console.log( "Name:" + privateVar ); } function publicSetName( strName ) { privateVar = strName; } function publicGetName() { privateFunction(); } // Reveal public pointers to // private functions and properties return { setName: publicSetName, greeting: publicVar, getName: publicGetName }; })(); myRevealingModule.setName( "Paul Kinlan" );
The pattern can also be used to reveal private functions and properties with a more specific naming scheme if we would prefer:
var myRevealingModule = (function () { var privateCounter = 0; function privateFunction() { privateCounter++; } function publicFunction() { publicIncrement(); } function publicIncrement() { privateFunction(); } function publicGetCount(){ return privateCounter; } // Reveal public pointers to // private functions and properties return { start: publicFunction, increment: publicIncrement, count: publicGetCount }; })(); myRevealingModule.start();
Advantages
This pattern allows the syntax of our scripts to be more consistent. It also makes it more clear at the end of the module which of our functions and variables may be accessed publicly which eases readability.
Disadvantages
A disadvantage of this pattern is that if a private function refers to a public function, that public function can‘t be overridden if a patch is necessary. This is because the private function will continue to refer to the private implementation and the pattern doesn‘t apply to public members, only to functions.
Public object members which refer to private variables are also subject to the no-patch rule notes above.
As a result of this, modules created with the Revealing Module pattern may be more fragile than those created with the original Module pattern, so care should be taken during usage.
Learning JavaScript Design Patterns The Module Pattern
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原文地址:http://www.cnblogs.com/ghgyj/p/3998886.html