#include "util.h" #include<pthread.h> pthread_t ntid; void printids(const char *s) { pid_t pid; pthread_t tid; pid = getpid(); tid = pthread_self(); //之所以打印16进制,便于pthread_t是结构体的话看地址; printf("%s pid %u tid %u (0x%x)\n", s, (unsigned int)pid, (unsigned int)tid, (unsigned int)tid); } void * thr_fn(void *arg) { printids("new thread: "); return((void *)0); } int main(void) { int err; err = pthread_create(&ntid, NULL, thr_fn, NULL); if (err != 0) err_quit("can't create thread: %s\n", strerror(err)); printids("main thread:"); sleep(1);//确保会执行新线程 exit(0); }
#include "util.h" #include <pthread.h> void * thr_fn1(void *arg) { printf("thread 1 returning\n"); return((void *)1); } void * thr_fn2(void *arg) { printf("thread 2 exiting\n"); pthread_exit((void *)2); } int main(void) { int err; pthread_t tid1, tid2; void *tret; err = pthread_create(&tid1, NULL, thr_fn1, NULL); if (err != 0) err_quit("can't create thread 1: %s\n", strerror(err)); err = pthread_create(&tid2, NULL, thr_fn2, NULL); if (err != 0) err_quit("can't create thread 2: %s\n", strerror(err)); err = pthread_join(tid1, &tret); if (err != 0) err_quit("can't join with thread 1: %s\n", strerror(err)); printf("thread 1 exit code %d\n", (int)tret); err = pthread_join(tid2, &tret); if (err != 0) err_quit("can't join with thread 2: %s\n", strerror(err)); printf("thread 2 exit code %d\n", (int)tret); exit(0); }
#include "util.h" #include <pthread.h> struct foo { int a, b, c, d; }; void printfoo(const char *s, const struct foo *fp) { printf(s); printf(" structure at 0x%x\n", (unsigned)fp); printf(" foo.a = %d\n", fp->a); printf(" foo.b = %d\n", fp->b); printf(" foo.c = %d\n", fp->c); printf(" foo.d = %d\n", fp->d); } void * thr_fn1(void *arg) { struct foo foo = {1, 2, 3, 4}; printfoo("thread 1:\n", &foo); pthread_exit((void *)&foo); //这里是自动变量,退出的时候只是告知监听者退出状态码所在的地址,但是里面的内容在函数退出时就变了; } void * thr_fn2(void *arg) { printf("thread 2: ID is %ld\n", pthread_self());//这里最好用长整型; pthread_exit((void *)0); } int main(void) { int err; pthread_t tid1, tid2; struct foo *fp; err = pthread_create(&tid1, NULL, thr_fn1, NULL); if (err != 0) err_quit("can't create thread 1: %s\n", strerror(err)); err = pthread_join(tid1, (void *)&fp); if (err != 0) err_quit("can't join with thread 1: %s\n", strerror(err)); sleep(1); printf("parent starting second thread\n"); err = pthread_create(&tid2, NULL, thr_fn2, NULL); if (err != 0) err_quit("can't create thread 2: %s\n", strerror(err)); sleep(1); printfoo("parent:\n", fp); exit(0); }
#include "util.h" #include <pthread.h> void cleanup(void *arg) { printf("cleanup: %s\n", (char *)arg); } void * thr_fn1(void *arg) { printf("thread 1 start\n"); pthread_cleanup_push(cleanup, "thread 1 first handler"); pthread_cleanup_push(cleanup, "thread 1 second handler"); printf("thread 1 push complete\n"); if (arg) return((void *)1); //如果从启动例程中返回而终止不会调用清理函数; pthread_cleanup_pop(0); pthread_cleanup_pop(0); return((void *)1); } void * thr_fn2(void *arg) { printf("thread 2 start\n"); pthread_cleanup_push(cleanup, "thread 2 first handler"); pthread_cleanup_push(cleanup, "thread 2 second handler"); printf("thread 2 push complete\n"); if (arg) pthread_exit((void *)2); pthread_cleanup_pop(0); pthread_cleanup_pop(0); pthread_exit((void *)2); } int main(void) { int err; pthread_t tid1, tid2; void *tret; err = pthread_create(&tid1, NULL, thr_fn1, (void *)1); if (err != 0) err_quit("can't create thread 1: %s\n", strerror(err)); err = pthread_create(&tid2, NULL, thr_fn2, (void *)1); if (err != 0) err_quit("can't create thread 2: %s\n", strerror(err)); err = pthread_join(tid1, &tret); if (err != 0) err_quit("can't join with thread 1: %s\n", strerror(err)); printf("thread 1 exit code %d\n", (int)tret); err = pthread_join(tid2, &tret); if (err != 0) err_quit("can't join with thread 2: %s\n", strerror(err)); printf("thread 2 exit code %d\n", (int)tret); exit(0); }
#include <stdlib.h> #include <stdio.h> #include <pthread.h> struct foo { int f_count; pthread_mutex_t f_lock; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { struct foo *fp; if ((fp = malloc(sizeof(struct foo))) != NULL) { fp->f_count = 1; if (pthread_mutex_init(&fp->f_lock, NULL) != 0) { free(fp); return(NULL); } /* ... continue initialization ... */ } return(fp); } void foo_hold(struct foo *fp) /* add a reference to the object */ { pthread_mutex_lock(&fp->f_lock); fp->f_count++; pthread_mutex_unlock(&fp->f_lock); } void foo_rele(struct foo *fp) /* release a reference to the object */ { pthread_mutex_lock(&fp->f_lock); if (--fp->f_count == 0) { /* last reference */ pthread_mutex_unlock(&fp->f_lock); pthread_mutex_destroy(&fp->f_lock); free(fp); } else { pthread_mutex_unlock(&fp->f_lock); } } void *thr_fn1(void *pp){ struct foo *p=(struct foo *)pp; printf("thread 1.......\n"); foo_hold(p); pthread_exit((void*)1); } void *thr_fn2(void *pp){ struct foo *p=(struct foo *)pp; printf("thread 2.......\n"); foo_hold(p); pthread_exit((void*)2); } int main(){ pthread_t tid1,tid2; void * ret1,*ret2; struct foo *pf; pf = foo_alloc(); if(!pf) exit(-1); pthread_create(&tid1,NULL,thr_fn1,(void *)pf); pthread_join(tid1,&ret1); printf("main 1 : %d --\n",pf->f_count); pthread_create(&tid2,NULL,thr_fn2,(void *)pf); printf("main 2 : %d --\n",pf->f_count); pthread_join(tid2,&ret2); printf("main 3 : %d --\n",pf->f_count); }
#include <stdlib.h> #include <pthread.h> #define NHASH 29 #define HASH(fp) (((unsigned long)fp)%NHASH) struct foo *fh[NHASH]; pthread_mutex_t hashlock = PTHREAD_MUTEX_INITIALIZER; struct foo { int f_count; pthread_mutex_t f_lock; struct foo *f_next; /* protected by hashlock */ int f_id; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { struct foo *fp; int idx; if ((fp = malloc(sizeof(struct foo))) != NULL) { fp->f_count = 1; if (pthread_mutex_init(&fp->f_lock, NULL) != 0) { free(fp); return(NULL); } idx = HASH(fp); pthread_mutex_lock(&hashlock); fp->f_next = fh[idx]; fh[idx] = fp->f_next; pthread_mutex_lock(&fp->f_lock); pthread_mutex_unlock(&hashlock); /* ... continue initialization ... */ thread_mutex_unlock(&fp->f_lock); } return(fp); } void foo_hold(struct foo *fp) /* add a reference to the object */ { pthread_mutex_lock(&fp->f_lock); fp->f_count++; pthread_mutex_unlock(&fp->f_lock); } struct foo * foo_find(int id) /* find an existing object */ { struct foo *fp; int idx; idx = HASH(fp); pthread_mutex_lock(&hashlock); for (fp = fh[idx]; fp != NULL; fp = fp->f_next) { if (fp->f_id == id) { foo_hold(fp); break; } } pthread_mutex_unlock(&hashlock); return(fp); } void foo_rele(struct foo *fp) /* release a reference to the object */ { struct foo *tfp; int idx; pthread_mutex_lock(&fp->f_lock); if (fp->f_count == 1) { /* last reference */ pthread_mutex_unlock(&fp->f_lock); pthread_mutex_lock(&hashlock); pthread_mutex_lock(&fp->f_lock); /* need to recheck the condition */ if (fp->f_count != 1) { fp->f_count--; pthread_mutex_unlock(&fp->f_lock); pthread_mutex_unlock(&hashlock); return; } /* remove from list */ idx = HASH(fp); tfp = fh[idx]; if (tfp == fp) { fh[idx] = fp->f_next; } else { while (tfp->f_next != fp) tfp = tfp->f_next; tfp->f_next = fp->f_next; } pthread_mutex_unlock(&hashlock); pthread_mutex_unlock(&fp->f_lock); pthread_mutex_destroy(&fp->f_lock); free(fp); } else { fp->f_count--; pthread_mutex_unlock(&fp->f_lock); } }
#include <stdlib.h> #include <pthread.h> #define NHASH 29 #define HASH(fp) (((unsigned long)fp)%NHASH) struct foo *fh[NHASH]; pthread_mutex_t hashlock = PTHREAD_MUTEX_INITIALIZER; struct foo { int f_count; /* protected by hashlock */ pthread_mutex_t f_lock; struct foo *f_next; /* protected by hashlock */ int f_id; /* ... more stuff here ... */ }; struct foo * foo_alloc(void) /* allocate the object */ { struct foo *fp; int idx; if ((fp = malloc(sizeof(struct foo))) != NULL) { fp->f_count = 1; if (pthread_mutex_init(&fp->f_lock, NULL) != 0) { free(fp); return NULL; } idx = HASH(fp); pthread_mutex_lock(&hashlock); fp->f_next = fh[idx]; fh[idx] = fp; pthread_mutex_lock(&fp->f_lock); // Why ??? pthread_mutex_unlock(&hashlock); /* ... continue initialization ... */ } return fp; } void foo_hold(struct foo *fp) /* add a reference to the object */ { pthread_mutex_lock(&hashlock); fp->f_count++; pthread_mutex_unlock(&hashlock); } struct foo * foo_find(int id) /* find an existing object */ { struct foo *fp; int idx; idx = HASH(fp); pthread_mutex_lock(&hashlock); for (fp = fh[idx]; fp != NULL; fp = fp->f_next) { if (fp->f_id == id) { fp->f_count++; break; } } pthread_mutex_unlock(&hashlock); return fp; } void foo_rele(struct foo *fp) /* release a reference to the object */ { struct foo *tfp; int idx; pthread_mutex_lock(&hashlock); if (--fp->f_count == 0) { /* last reference, remove from list */ idx = HASH(fp); tfp = fh[idx]; if (tfp == fp) { fh[idx] = fp->f_next; } else { while (tfp->f_next != fp) tfp = tfp->f_next; tfp->f_next = fp->f_next; } pthread_mutex_unlock(&hashlock); pthread_mutex_destroy(&fp->f_lock); free(fp); } else { pthread_mutex_unlock(&hashlock); } }
#include <stdlib.h> #include <pthread.h> struct job { struct job *j_next; struct job *j_prev; pthread_t j_id; /* tells which thread handles this job */ /* ... more stuff here ... */ }; struct queue { struct job *q_head; struct job *q_tail; pthread_rwlock_t q_lock; }; /* * Initialize a queue. */ int queue_init(struct queue *qp) { int err; qp->q_head = NULL; qp->q_tail = NULL; err = pthread_rwlock_init(&qp->q_lock, NULL); if (err != 0) return err; /* ... continue initialization ... */ return 0; } /* * Insert a job at the head of the queue. */ void job_insert(struct queue *qp, struct job *jp) { pthread_rwlock_wrlock(&qp->q_lock); jp->j_next = qp->q_head; jp->j_prev = NULL; if (qp->q_head != NULL) qp->q_head->j_prev = jp; else qp->q_tail = jp; /* list was empty */ qp->q_head = jp; pthread_rwlock_unlock(&qp->q_lock); } /* * Append a job on the tail of the queue. */ void job_append(struct queue *qp, struct job *jp) { pthread_rwlock_wrlock(&qp->q_lock); jp->j_next = NULL; jp->j_prev = qp->q_tail; if (qp->q_tail != NULL) qp->q_tail->j_next = jp; else qp->q_head = jp; /* list was empty */ qp->q_tail = jp; pthread_rwlock_unlock(&qp->q_lock); } /* * Remove the given job from a queue. */ void job_remove(struct queue *qp, struct job *jp) { pthread_rwlock_wrlock(&qp->q_lock); if (jp == qp->q_head) { qp->q_head = jp->j_next; if (qp->q_tail == jp) qp->q_tail = NULL; } else if (jp == qp->q_tail) { qp->q_tail = jp->j_prev; if (qp->q_head == jp) qp->q_head = NULL; } else { jp->j_prev->j_next = jp->j_next; jp->j_next->j_prev = jp->j_prev; } pthread_rwlock_unlock(&qp->q_lock); } /* * Find a job for the given thread ID. */ struct job * job_find(struct queue *qp, pthread_t id) { struct job *jp; if (pthread_rwlock_rdlock(&qp->q_lock) != 0) return NULL; for (jp = qp->q_head; jp != NULL; jp = jp->j_next) if (pthread_equal(jp->j_id, id)) break; pthread_rwlock_unlock(&qp->q_lock); return jp; }
程序清单11-9 使用条件变量
#include <pthread.h> struct msg { struct msg *m_next; /* ... more stuff ... */ }; struct msg *workq; pthread_cond_t qready = PTHREAD_COND_INITIALIZER; pthread_mutex_t qlock = PTHREAD_MUTEX_INITIALIZER; void process_msg(void) { struct msg *mp; for (;;) { pthread_mutex_lock(&qlock); while (workq == NULL) pthread_cond_wait(&qready, &qlock); mp = workq; workq = mp->m_next; pthread_mutex_unlock(&qlock); /* now process the message mp */ } } void enqueue_msg(struct msg *mp) { pthread_mutex_lock(&qlock); mp->m_next = workq; workq = mp; pthread_mutex_unlock(&qlock); pthread_cond_signal(&qready); }
原文地址:http://blog.csdn.net/vonzhoufz/article/details/39784851