标签:margin graph 分享 win alt mission img block lin
Unity Version: 2018.1.6f1
打开Unity并创建一个新工程
Window -> Package Manager打开包管理器,安装二个依赖包:
1. Lightweight Render Pipeline
2. Shader Graph
Lightweight Render Pipeline
Shader Graph
Assets -> Create -> Rendering -> Lightweight Pipeline Asset
Edit -> Project Settings -> Graphics 在GraphicsSettings中使用刚刚创建的Lightweight Pipeline Asset
Lightweight Pipeline Asset
默认材质效果
边缘发光材质效果
边缘发光Shader Graph
边缘发光Shader,主要使用了Fresnel Effect结点与Color结点相乘之后,输入给Emission。
标签:margin graph 分享 win alt mission img block lin
原文地址:https://www.cnblogs.com/benxie/p/9540657.html